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Gravity Crash Ultra blasting to Vita in 2014

Gravity Crash Ultra, the follow-up to PS3 arcade shooter Gravity Crash, will launch on Vita in 2014. The game is a side-scrolling shooter with 42 levels, running at 60 frames per second, with seven of the levels being new to the Vita version. Developed by Oddworld custodian Just Add Water,...

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Gravity Crash colliding with PSP tomorrow, July 20

The portable iteration of Just Add Water's modern take on a retro classic, Gravity Crash, will finally see the light of day tomorrow. The new and arguably improved PSP version of the game will be added to the PlayStation Store in the next PSN content update tomorrow, available for $10. The new...

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Visual overload: Sony's E3 PSP lineup

Apart from God of War: Ghost of Sparta and some key third-party games, the PSP's lineup at E3 wasn't exactly exceptional. The surprises for Sony's handheld this year were few and far between -- except, perhaps, EyePet PSP, which continues SCEE's penchant for augmented reality games. Check out all...

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Gravity Crash PSP adds exclusive 'Survivor Mode'

It's been a while since Gravity Crash landed on the PS3. But what ever happened to the PSP version? It's still in the works, and it's gotten much bigger since we last heard of it. Not only will the PSP version of Gravity Crash feature the same retro-inspired gameplay as the PS3 game, it'll add a...

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Gravity Crash lands a global PSN release on Tuesday, November 24

It's taken a while, but Just Add Water's play-create-share dual-stick shooter Gravity Crash will be landing on both the American and European PlayStation Stores next Tuesday, November 24th. The game has certainly come a long way since its E3 showing, especially in terms of visuals. Unlike so...

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Gravity Crash landing on PS3 and PSP

The little-known retro-themed PSN shooter, Gravity Crash isn't staying still on PS3. SCEE stealthily revealed a PSP version at Gamescom. Like its big brother, Gravity Crash will be distributed through the PlayStation Network. Looking at the trailer for the PS3 game (above), it's clear the...

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