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BioShock Infinite ignites a revolution on October 16

BioShock Infinite will fly into retail on October 16 and 19 in North America and internationally, respectively, 2K Games just announced. The game will launch on Xbox 360, PC and PS3; with the latter receiving Move support and a free copy of the first BioShock. "After BioShock, we had a vision for ...

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Mass. Lt. Gov. wants game tax credits tied to job creation

Massachusetts is the fifth largest state for game industry employment in spite of better developer incentives in other states. Nearly 1,300 industry jobs exist in the Commonwealth, but a recent profile of Irrational Games by The Improper Bostonian covers how the state's grip on gaming could slip if ...

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Be incredibly impressed by this BioShock Infinite fan art

Hey, Irrational? Need ideas for the BioShock Infinite cover? Maybe give Alex Garner a call. He's, uh, he's really good. ...

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BioShock Infinite's 1999 Mode will party like it's System Shock 2

Turns out BioShock Infinite's 1999 Mode isn't a parody of a Prince song, but was inspired by Irrational Games' classic PC title System Shock 2, which was released in -- wait for it -- 1999. After conducting a survey of BioShock-player preferences, Irrational decided 1999 Mode would add a layer of ...

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BioShock Infinite to include tougher '1999 Mode'

BioShock Infinite is gonna hurt you like it's 1999. Developer Irrational Games announced the "1999 Mode" for the upcoming RPG slash FPS this morning, and it appears to go beyond just messing with health stats for a more challenging game experience. "I'm an old school gamer. We wanted to make ...

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Levine gets dramatic when writing, directing for BioShock: Infinite

Irrational Games' Ken Levine writes video games through the lens of a playwright and stage director, having penned plays since the age of 14 and majoring in drama in college. This perspective on storytelling helped him write the audio logs in BioShock, and it's shaping the way he directs the ...

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BioShock Infinite VGA trailer plays a little ditty

BioShock Infinite gets calm and says, "We're gonna do it in an emotional montage. MONTAGE!" ...

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2K Australia is 2K Australia again and is working on BioShock Infinite, Levine confirms

So we don't run the risk of burying the lede, let's start with the news: MVC Pacific reports that the Canberra, Australia-based arm of developer 2K Marin is once again known as 2K Australia and is now working with former sister studio Irrational Games on BioShock Infinite. When asked for comment, ...

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Levine: BioShock Infinite won't favor close-range weapons, Objectivism

Ken Levine and the team at Irrational Games are switching things up for BioShock Infinite -- instead of being based on the Objectivist society of Ayn Rand's Atlas Shrugged, Infinite is aiming for more of an Erik Larson's Devil in the White City feel, with a focus on physics rather than gene ...

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Report: Sony producing 'special' Move peripheral for BioShock Infinite [update: 2K says no]

We haven't heard exactly how BioShock Infinite will make use of the Move peripheral, only that it will; however, we now know that you'll have the option to play Infinite with its very own "special" Move device. Videogamer caught the following note in a Move article on the UK PlayStation site: ...

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