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Survey: Developers still worship Miyamoto, Blow too

Luminary Shigeru Miyamoto hasn't lost his shimmer in the eyes of game developers, with a recent industry poll finding the Nintendo icon to be without equal. The survey, commissioned by organizers of next month's Develop Conference, asked 9,000 devs to name their game development hero, with nearly...

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Mac users: It's time to play Braid

Mac owners can now travel back in time to August of 2008, thanks to Hothead Games. The developer's Mac port of the time-bending platformer, Braid, is now available, allowing Mac users to experience the authentic feeling of playing one of 2008's most unique games for the first time. (That is, if you...

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Braid II totally rips time a new one

Sorry, your high-res photo is in another castle Oh, April Fools, how funny you can sometimes be. This year's April issue of Game Informer had one of the more comical tricks in Braid II, the magazine's featured cover story. It would appear that Tim has spent his time between the first game and...

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Braid's Tim makes time for Super Meat Boy

Meat Boy isn't the only fleshbag to make an appearance in Super Meat Boy for WiiWare. Turns out that Braid's Tim will also be an unlockable character. How did these two indie darlings collide and not produce so much heat as to create an insta medium-rare hamburger? Turns out that Super Meat Boy's...

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Braid soundtrack now available (with remixes!)

We love how just a scrap of music can put you in the mood to play a game. Who can listen to the Oblivion or Halo themes and not get the itch to pick up a controller? We don't know, but they're stronger than us by far. After 15 minutes of listening to the recently compiled Braid soundtrack, we're...

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Braid PC has hidden bonus: a level editor

Jonathan Blow has revealed that message board rumblings of a hidden level editor within the PC version of his award-winning independent title, Braid, are true. Replying to chatter on the Steam forum [Via Destructoid], Blow revealed documentation for the editor would be released following an update...

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Braid PC demo past due, now present on Big Download

A brief announcement is in order. Now that Braid is neither 'cool' nor 'in,' all the haters are allowed to like it. Yes, Braid is out of the limelight so it's now officially okay for you to both play and enjoy it. Furthermore, for those that don't have a 360 and aren't quite ready to plunk down...

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PC version of Braid travels ten days into the future

Bad news for PC-owning wannabe time benders: the PC release of Braid has been delayed past its original March 31 date, according to a post on the official Braid blog. Fortunately, a typo in the announcement lets you experience a mysterious temporal puzzle right now! Creator Jonathan Blow said that...

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GDC09: Braid, the $200,000 idea

Things GDC 2009 taught us: Indie games aren't always cheap. During the "Braving the Stormy Waters of XBLA and PSN: Smaller is NOT Easier" panel, Jonathan Blow revealed that his critical hit, Braid, cost $200,000 to develop. Blow admits that development cost cuts could have been made, but his...

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XBLA Awards: Braid can't rewind loss to Castle Crashers

Castle Crashers recovered from a 4-month gimp to be crowned the Xbox Live Arcade "Game of the Year" in the second annual community voting awards. Somewhat surprisingly, Castle Crashers also managed to nab "Best Co-op Mode" despite being virtually unplayable online for four out of its seven months...

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Happy 25th birthday, Sega Genesis

Posted on Aug 15th 2014 7:00PM

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