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I've spent a lot of time with EA Bright Light's Create over the last ten days. It hasn't exactly enjoyed a ton of fervor (or marketing support) and was only officially announced a few months back, plopped unceremoniously in a dark corner of EA's NYC summer press event. Frankly, the game hasn't been given a lot of attention, and taking a more thorough approach seemed ...

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Create review: Losing the spark

I've spent a lot of time with EA Bright Light's Create over the last ten days. It hasn't exactly enjoyed a ton of fervor (or marketing support) and was only officially announced a few months back, plopped unceremoniously in a dark corner of EA's NYC summer press event. Frankly, the game hasn't been ...

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Create 'Contraptions' trailer needs a history lesson

Rube Goldberg was a cartoonist who would create drawings of crazy machines that could complete simple tasks in wacky ways. Why are we telling you this? So that when we say this new Create trailer shows off some wacky, Rube Goldberg–like machines you can make in the game, you'll know what we ...

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Stuff gets built in Create 'Living Art' trailer

Never mind the puzzle creation element of EA's Create, as the latest trailer illustrates that players can put just as much creativity into the puzzle backdrops, creating everything from happy homes to frozen wastelands. And to think, we used to be satisfied with paper and a couple of crayons. ...

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Create moving into stores on November 16

Taking to the US PlayStation blog, EA Bright Light producer Justin Manning revealed the imminent release date for his studio's next game release, Create: November 16 (aka: next Tuesday!). We've also confirmed that Xbox 360 and Nintendo Wii iterations of the game will arrive on the same day next ...

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Create demands your most convoluted contraptions

It's not just about getting from point A to B in EA Bright Light's Create -- it's all about the score multiplier. The most recent trailer shows off elaborate, Rube Goldberg-esque contraptions resulting in far higher scores than a simple solution would ... if you can piece them together, that is. ...

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Bright Light teases unannounced XBLA/PSN game from Spare Parts team, explains internal dev culture

Bright Light, EA's Guildford-based (UK) studio, is hard at work on at least four titles: Create, Harry Potter and the Deathly Hallows: Episode 1, Spare Parts and a fourth, "secret [downloadable] project." At an EA press event last week, we spoke with Bright Light senior international PR manager ...

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Preview: Create

Though the target audience for EA's just-announced puzzle/creation game, Create, would seem to skew younger, my take on it from a recent press event was that gamers of all types could find something to like. And don't write it off as "My First LittleBigPlanet" just yet. Create features entertaining ...

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EA's customizable puzzler 'Create' coming this November

EA's hoping you'll take off that silly santa hat and don a thinking cap this holiday, when you play "Create," a new game from its UK-based Bright Light studio. "Create uses families' imaginations to develop new ways to play together that are both fun and challenging," said Harvey Elliot, VP and ...

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No online Create mode for LittleBigPlanet at launch

Unfortunately, we're starting Monday morning off with some slightly disheartening news. It has been revealed by the LittleBigPlanet community manager on the official US forums that four-player online co-op in the Create will not be available at the launch of the game. Instead it will be added in ...

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Japanese hardware sales, Feb. 19 - Feb. 25: text adventure edition

You wake up disoriented, in a dark room. You have no idea where you are. >look It's a dark room. You can't see anything. We know you're disoriented, but do try to keep up. >look exits Fine. Okay. You stumble around the room until you find a wall. Keeping one hand on the wall, you walk the ...

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