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DOA Dimensions, Warriors: Legends of Troy postponed indefinitely in Japan

Two more games have been moved out of their original Japanese release dates following the recent earthquakes. Tecmo Koei announced today that Dead or Alive Dimensions for 3DS and Warriors: Legends of Troy for Xbox 360 and PS3 won't make their scheduled March 24 and March 31 releases. The publishe...

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First SpotPass-distributed DOA Dimensions costumes revealed

It wouldn't be a Dead or Alive game without patently ridiculous costumes that would humiliate the characters beyond recovery. The 3DS's Dead or Alive Dimensions has a novel way of distributing these confidence-destroying garments: online distribution through SpotPass. That means that any time you...

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Dead or Alive: Dimensions touch screen controls designed to reduce stress

The touch screen controls in the upcoming 3DS fighter, Dead or Alive: Dimensions, may seem like sacrilege to brawler fans, but developer Team Ninja seems confident that they cater to many different players. The controls allow players to execute any technique or combo with a simple tap, essentially ...

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Dead or Alive: Dimensions trades 'play patterns' via StreetPass

Super Street Fighter IV 3D's StreetPass functionality has collected "figurines" fight each other whenever two people with the game pass each other within local wireless communication distance. In his recent investor briefing, Nintendo president Satoru Iwata described the StreetPass integration of an...

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Samus won't be playable in Dead or Alive Dimensions

Recent Dead or Alive Dimensions gameplay footage revealed the presence of a Metroid-themed level, complete with Ridley getting all up in the fighters' business. At the end of the clip, a spheroid Samus rolled in, leading many to believe she was being teased as a playable character for the 3DS fighte...

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Dead or Alive Dimensions preview: touch here to win

What would you rather have: a faster framerate or 3D graphics? It's an interesting question that Dead or Alive Dimensions raises. After a few minutes playing with the 3D slider on and off, I found myself preferring the faster framerate. In a room crowded with 3D graphics, seeing a crisp, fast, smoo...

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Dead or Alive Dimensions has Ridley stage, Samus cameo roll

Nintendo's collaboration with Tecmo's Team Ninja didn't end with last year's Metroid: Other M. A new trailer for 3DS fighter Dead or Alive Dimensions reveals a dangerous arena encircled by lava and stalked by Ridley, the winged nemesis of Samus Aran. He's not one for mild-mannered spectating, inste...

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3DS 'launch window' to include more than 30 games leading up to E3

Did you hear? It's got a built-in pedometer! The 3DS measures your steps as you walk -- right there in your pocket! Even better: You can pull the thing out whenever and snap all kinds of pics -- the thing's got three cameras! And get this: It also pipes out music, browses the internet and even pl...

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Dead or Alive Dimensions lets players double framerate by turning 3D effect off

Team Ninja boss Yosuke Hayashi has revealed in a chat with Famitsu (translated by the folks at Siliconera) that his crew's upcoming 3DS fighter, Dead or Alive Dimensions, will switch between 30 and 60 frames-per-second rendering based on whether players are using the handheld's 3D mode or not. It's...

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Dead or Alive Dimensions trailer emerges

The Nintendo World trailer for Dead or Alive Dimensions combines the first real gameplay footage of Team Ninja's handheld fighter with some less real 3D effects. You'll know the simulated 3D when characters actually come out of the screen. Included in the trailer is footage of the digital command...

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