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Driver into Madden with new Xbox Live demos

Disclaimer: The headline of this post in no way endorses the vehicular assault of one John Madden, professional sports announcer. It is instead intended to humorously present the fact that demos for both Driver: San Francisco and Madden NFL 12 have arrived on the Xbox Live service. Though it's...

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Ubisoft bringing Assassins, Rabbids, and Future Soldiers to Gamescom

Sure, said assassins, rabbids, and future soldiers will arrive in video game form, but there's at least an air of danger in Ubisoft's Gamescom lineup. The French publisher revealed its German cavalry this week, saying that all titles will be available either in hands-on versions or hands-off...

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From Dust PC gets Ubisoft DRM, Steam pre-purchase bonus

For being such wildly different games, From Dust and Driver: San Francisco sure have a lot in common. They were both recently delayed, for example, and now news has hit that From Dust will follow Driver's lead by making use of Ubisoft's ubiquitous "Ubisoft Online Service" digital rights...

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Ubisoft says always-on DRM is 'a success,' fans are confused

Ubisoft riled the masses with news that Driver: San Francisco will have always-on DRM, requiring that players be constantly connected to the internet for the game to function. Ubisoft has used constant DRM in previous titles, such as Assassin's Creed 2 and Splinter Cell: Conviction, arguing it...

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Driver: San Francisco delayed a week to September 6

Whoops, looks like Driver: San Francisco didn't run the red light and is now delayed one week. Originally expected to reach stores on August 30, the shift-y racer will now arrive September 6. Ubisoft has also released a new video explaining the game's multiplayer features -- an experience that...

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PC version of Driver: San Francisco needs permanent internet connection

No matter how quickly and adeptly you control your vehicle in the PC version of Driver: San Francisco, there's one thing you won't be able to get away from: the internet. In a brief missive on the Driver Twitter account, an Ubisoft rep confirmed that the "PC version requires permanent internet...

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Driver: San Francisco's dev diary explores your good will

Rather than allowing players to jump from car to car all willy nilly-like, Driver: San Francisco instead depends on a metric called "good will" to mete out the Matrix 2-esque action. We can't wait to hear how this plays into the "dude in a coma" story conceit!...

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Ubisoft announces 'Uplay Passport' online pass for Driver: SF, future games

Ubisoft has confirmed Uplay Passport, its version of "online pass" or "Project Ten Dollar." The Uplay Passport, which will be implemented for the first time in Driver: San Francisco, is the standard multiplayer pass that will restrict online play to those who have redeemed a code in new copies of...

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Rumor: Driver San Francisco to use 'Uplay Passport' for online play

What's good for the goose is good for the gaggle. Ubisoft will allegedly be the latest member in the multiplayer "online pass" club with a "Uplay Passport" in Driver: San Francisco, according to GamerZines. Since almost every other major publisher in the industry is already doing it, and Ubisoft...

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Driver San Francisco multiplayer preview: Repossessed

It's Wednesday, right in the middle of E3, and as I sit in the Joystiq conference room frantically tapping away at my keyboard, I hear my colleague Alexander gushing about Driver: San Francisco's multiplayer component. The following day he would publish a piece about the game's Tag mode and...

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