Follow us on:

Grandia: How a forgotten JRPG solved the problem of repetitive combat

This is a weekly column from freelancer Rowan Kaiser, which primarily focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. This week, however, Rowan focuses on a forgotten JRPG: Grandia. One of the core issues facing most...

Continue Reading

My year long quest to defeat Grandia 2's (almost) final boss

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. Once upon a time, it took me a solid...

Continue Reading

PSN's classic JRPGs: What holds up?

This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it's because they're too antiquated or just too niche, he believes JRPGs don't get enough attention in the gaming industry today. It's time to change...

Continue Reading

Game Arts founder Takeshi Miyaji passes away at 45

G-Mode announced today that its CEO and founder Takeshi Miyaji died on July 29 at the age of 45. Cause of death was not released as part of the statement. Miyaji co-founded Game Arts at the age of 19, and is best known for creating the Grandia series, as well as his involvement in other...

Continue Reading

Grandia coming to Euro PSN November 10

Considering Grandia's innovative, pseudo-real-time battle system, it's ironic that Europe has spent years waiting for its turn to see the game hit PSOne Classics. The game hit the Japanese PSN in April 2009 and landed on US PS3s earlier this year, and now the Game Arts favorite will finally be...

Continue Reading

Grandia coming to PS1 classics on PSN this week

PlayStation classic Grandia will make its way to the PSN this Thursday, February 25, at a price far less than what you'd pay for a new or used copy. For $10, North America can finally access the RPG that's been on the Japanese PSN since April 2009 -- and on the Sega Saturn since 1997. Grandia...

Continue Reading

Rumor: Microsoft will publish bargain-priced US Project Sylpheed

Never trust retail listings as concrete evidence of future releases, but GameStop has an interesting page up on its website for Square Enix's Project Sylpheed, here spelled Silpheed. What makes the listing all the more bizarre is its bargain price of $39.99 and its publisher, Microsoft Game Studio...

Continue Reading

TGS: Blue Dragon = Dragon Quest + Chrono Trigger + Grandia

Wired's Game|Life blog has posted an early, albeit vague, impression of Hironobu Sakaguchi's pair of upcoming Xbox 360 RPGs, Blue Dragon & Lost Odyssey. During today's media briefing in Shibuya, Japan, Sakaguchi took the stage and demoed (read: picked up controller and played) his studio's new...

Continue Reading


Featured Stories

Image

Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

Image

Games we love and hate

Posted on Nov 21st 2014 3:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW