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At first glance, Karateka doesn't look like a remake so much as a new game with the same name. Its cartoon visuals, 3D setting, and rhythm-based combat seem oceans apart from the 2D martial arts cinema of the Apple II beat-em-up. Yet look a little deeper and the classic's spirit reveals itself, albeit glazed with superficial icing. Those who revere the original may...

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The new Karateka looks different

Xbox.com has posted the first look at Jordan Mechner's reimagined Karateka, and a lot has changed since the Apple 2. The hand-drawn rotoscoping has given way to a fully 3D presentation featuring designs by Jeff Matsuda, character designer for The Batman (and the iOS game Age of Monsters). According...

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Karateka planned for Wii U too, ESRB says

Jordan Mechner's classic martial arts fighter Karateka is headed for the Wii U, a recent ESRB rating states. We knew Karateka was coming to PSN and XBLA, but the ESRB lists PC, iOS and Wii U as platforms as well, suggesting Mechner's retrofitted ambition is deeper than he first teased. The ESRB...

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Jordan Mechner remaking Karateka for PSN and XBLA

Prince of Persia creator Jordan Mechner helped reignite the Prince of Persia franchise with Ubisoft, and now he's going to attempt the same with his other classic, the atmospheric martial arts fighter Karateka -- on his own. Venturebeat reports that Mechner has raised money through an angel...

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Prince of Persia creator to keynote GDC China (likely in English)

It seems that GDC China attendees have more than just a Video Games Live performance to look forward to, as it was announced today that Prince of Persia creator Jordan Mechner will be keynoting the event. According to a release issued today, the acclaimed designer will be speaking on "the success...

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Prince of Persia creator remaking his first game, Karateka

Before turning his attention (and game design skills) to platforming persian princes, Jordan Mechner was all about asian martial arts and a game called Karateka. It was his first game, in fact, and according to comments he made during a Comic-Con 2008 panel, will also be his next. Gamasutra reports...

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