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Maxis: SimCity's internet requirement not a 'clandestine' DRM strategy

Following claims yesterday that SimCity had been modified to run offline in a limited capacity, Maxis/EA general manager Lucy Bradshaw has since updated EA's official blog with a bulleted reiteration of Maxis' always-on design philosophy for the game. In the missive, Bradshaw dismisses claims that...

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Upcoming SimCity patch to resolve traffic jams, features returning

Server issues aside, SimCity players have noticed some other problems with Maxis' latest simulation game. One of the more obvious ones involves SimCity's traffic, as vehicles tend to take the shortest possible route between destinations. As a result, shorter roads wind up with traffic jams, even if...

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Rumor: SimCity modded to disable disconnection timer, open debug mode

Reddit user AzzerUK claims to have enabled SimCity's debug mode and to have disabled its disconnection timer, both of which imply that there is more to the game's inner workings than EA and Maxis originally stated. Currently, a user that loses their connection to the server during gameplay will be...

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SimCity review: They built this city to shock and troll

I've written five different openings to this SimCity review over three days. Some felt ignorant of the game's disastrous launch, an element I openly wrestled with before writing this review. Others were too aggressive and awkwardly angry. I fired blindly with some fluffy paragraph about the fun of...

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Rumor: Maxis insider claims SimCity servers not essential

Though EA's official stance on SimCity's persistent Internet connection has been that it's absolutely required for the core game to function, a report from Rock, Paper, Shotgun claims that is not the case. An inside source who asked to remain anonymous told RPS the online servers are "not handling...

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SimCity receives official server status page

Electronic Arts and Maxis have created an official SimCity server status page. The status page comes a week after the game's disastrous launch, which saw servers overwhelmed and players unable to access the game with any regularity up into the weekend, when developer Maxis added more servers. Maxis...

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NMA summarizes SimCity woes, sort of

The SimCity servers may still be having problems, but good news: NMA's video rendering servers are working just fine....

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EA: Core problem preventing SimCity playtime 'is almost behind us'

SimCity developer Maxis says it has reduced game crashes by 92 percent since day one and players have connected and clocked more than 8 million hours in-game. "I'm happy to report that the core problem with getting in and having a great SimCity experience is almost behind us," Maxis General...

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Maxis: SimCity offline mode is 'just not possible'

@azbiker72 The game was designed for MP, we sim the entire region on the server so this is just not possible - SimCity (@simcity) March 9, 2013 The issues barraging SimCity stem from its requirement that players are always online and connected to EA's servers, even if a player wants to...

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EA: SimCity server capacity increased by 120%, company to offer free PC game for troubles

SimCity developer Maxis' senior vice president and general manager Lucy Bradshaw gave a brief update last night of the game's unstable condition, noting the company is "committed to fixing" the game. Would have been better if the game had been working in the five days since its North American...

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