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Spelunky daily challenges discover PS3, Vita in the darkness

Derek Yu's punishing roguelike, Spelunky, is getting daily challenges on the PS3 and PS Vita. First introduced for the Steam and GOG.com versions back in August, daily challenges are special, randomly generated maps that are the same for all players. Each day a new map – that players may...

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PSA: Spelunky, Guacamelee, Papers Please available on Steam

A triple-threat of indie games made their way to Steam today, starting with Papers, Please, which is debuting for $9.99. Additionally, Spelunky and Guacamelee Gold Edition are ten percent off (each game priced at $13.49) until August 15. The Gold Edition of Guacamelee includes a free copy of...

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Spelunky prepares daily challenge mode for Steam

Notoriously difficult roguelike Spelunky will come with a new daily challenge mode when it tunnels through to Steam and GOG.com next month. The daily challenge will be in the form of a randomly generated level, set for all players until the next level becomes available. Everyone will only have...

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Spelunky explores PC this August

Unforgiving roguelike and cave dweller Spelunky will dig its way to PC on August 8 through both Steam and GOG.com. Spelunky was birthed on PC back in 2009, but this release will be the gussied-up version released on Xbox Live Arcade last year. Spelunky is also planning to join the available...

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Spelunky dares to explore PS3 and Vita this summer

Spelunky, Mossmouth's diabolically random subterranean platformer/shopkeeper revenge fantasy, is moving from its XBLA home to PS3 and Vita this summer, with "new exclusive features," Sony announced today, also confirming plans to release Limbo on Vita. Developer Derek Yu told Polygon that the port...

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Spelunky DLC adds 8 new characters, 24 multiplayer arenas for them to die in

You thought you knew what today's most exciting news was. You were wrong. Mossmouth has quietly sneaked two items of downloadable Spelunky content onto the Xbox Live Marketplace. The 160-point "Explorers DLC" gives you eight more characters to choose from, including the Eskimo, Viking, Round Girl,...

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Chunky Spelunky update eliminates unintended ordeals

A new title update for Spelunky on Xbox Live Arcade aims to eradicate the ignominious, agonizing fates caused by errant programming. This brings the brutal cave exploration game more in line with designer Derek Yu's vision, which is basically a die-o-rama of ignominious, agonizing fates caused by...

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Delving into the differences between Spelunker and Spelunky

Welcome to Living in the Past, a weekly column about what's new in old games. Now get off our lawn. I'm a fan of the genre of game that I can best encapsulate as "people dying in caves." For whatever reason, there's a subset of sidescrolling platformers that puts players in the role of an...

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It wouldn't kill you to explore the Spelunky soundtrack

Unlike every other form of interaction with Spelunky, listening to the breezy soundtrack probably won't result in dozens of painful deaths. Composer Eirik Suhrke's Spelunky compositions are now available as a "pay what you want" download, provided you want to pay at least $7. In addition to...

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Original version of Spelunky now playable in your browser

Before it was a frustrating XBLA game, Spelunky was a frustrating freeware PC game. And now it's a quietly, addictively frustrating browser game. Using a new version of the Game Maker software in which Derek Yu coded the original game, developer Darius Kazemi ported Spelunky into HTML5, allowing us...

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