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Pumping up the 'Volume' with Mike Bithell

Mike Bithell, creator of Thomas Was Alone, is always up for a fun chat. A lot of what we discussed while checking out his new game Volume at GDC was left on the digital cutting room floor, including a chat about his dream of doing a musical game (like, West End/Broadway), but we do touch on it...

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Volume blends Doctor Who, Hotline Miami into techno Robin Hood

"It's been hell," Volume creator Mike Bithell says about working with his friend, concept artist Daz Watford, over the past six years. "You love it," Watford replies, laughing. It's clear that they both enjoy working together, even though they admit to having disparate views on minimalism,...

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Thomas Was Alone narrator stars in Volume as military version of Clippy

Thomas Was Alone narrator and super-successful author, filmmaker, and actor Danny Wallace returns in indie dev Mike Bithell's next game, Volume. Wallace stars in the stealth game as a companion AI, or as Bithell directed it "the Microsoft Office paperclip as a military training program."...

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Thomas Was Alone dev on stealth, ditching sequels and being loud on social media

"Every business-minded mate I have just took me to one side at some point and said, 'Just make Thomas Was Alone 2. Just make another platformer, improve the graphics if you want to, polish it up a bit, get Danny [Wallace] back in the studio, record a bunch more voice-overs, but just make Thomas Was...

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Volume blowout: PS4 & Vita first, PC & Mac a month later

Mike Bithell's stealth-craft game Volume maximizes onto PlayStation platforms first when it arrives next year. As announced at Sony's Gamescom press conference, the next game from Thomas Was Alone creator Bithell comes to PS4 and Vita- Bithtell told Joystiq it should extend onto PC and Mac a month...

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Thomas Was Alone dev announces Metal Gear-craft game, Volume

The next game from Thomas Was Alone creator Mike Bithell has a colorful, blocky look to it, but it certainly isn't another rectangle platformer. The British developer unveiled the long-teased 'Project 2' as Volume today, a top-down stealth game evocative, at least visually, of a minimalist Metal...

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Science reminder: how to increase PSP speaker volume

D'oh! This GameTrailers user has an easy way of increasing the volume of his PSP speakers ... with his bare hands! By placing his hands under the speakers, the sound waves bounce back up, instead of away from the listener. Wow! Simple science that gets great results. See it in action, and then...

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PSA: How to change your Wii-mote volume

If you don't believe in the use of instruction manuals -- and lord knows we don't -- than you too may have been confused on how to change the volume on your Wii-mote. Yes, it actually can be lowered to avoid that tinny noise that is driving gamers mad ... especially during Zelda. To change the...

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