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Zombie Slayer Diox rocking out on 3DS eShop


Imagine Theatrhythm: Final Fantasy, but with a guitar-wielding rocker slicing zombies apart instead of cutely rendered Final Fantasy characters meandering through peaceful meadows. This isn't just a psychotic thought exercise -- it's the premise of Zombie Slayer Diox, the second 3DS eShop game from UFO Interactive and the second UFO game to feature both guitars and zombies.

Players control Diox, a guitarist from the year 20xx looking for an amp with infinite zombie killing power, and destroy lines of zombies by swiping in prescribed directions. You'll find your zombie killing instrument on the eShop in "early 2012."

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Resident Evil: Revelations' price lowered to $39.99 before launch

Resident Evil: Revelations was announced to have a $50 price tag last year, mostly because of its 4GB cartridge, which is 2GB larger than most 3DS games'. After "weeks of effort," Capcom has dropped that price to $40 -- standard for the 3DS -- without infringing on the cart size, Capcom's Brett Elston announced.

Elston said he thinks the title is still worth $50, which is why it's so great that Nintendo's Circle Pad Pro, which we feel is necessary to properly enjoy Revelations, will be an extra $20.

Rock Band Weekly: Tears for Fears, Sum 41

When they weren't shouting it all out or expressing how everybody wants to rule the world, English pop rock band Tears for Fears were wasting our time with "Head Over Heels," available next week as Rock Band DLC. There will also be a pair of tracks from Canadian band Sum 41.

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Super Mario 3D Land breaks 5 million sold, Skyward Sword at 3.4 million

Nintendo elaborated on the "strong sales" for The Legend of Zelda: Skyward Sword and Super Mario 3D Land today, in its list of million-selling titles for the last nine months. The Wii adventure sold 3.42 million units worldwide, of which 3.04 million took place outside of Japan.

That makes it the best selling Wii game for the period, right? Nope! That's Mario Kart Wii, which sold 4.91 million copies between April and December, for a life-to-date total of 31.91 million copies. New releases Kirby's Return to Dreamland and Wii Play Motion squeaked into the million-seller club with 1.21 million and 1.12 million respectively.

On 3DS, Super Mario 3D Land sold 5.03 million in total -- 3.68 million "overseas" and 1.36 million in Japan. Mario Kart 7 sold almost as many, at 4.54 million. Even the good old DS managed to have some million-selling new releases: Professor Layton and the Last Specter (1.19 million, all outside of Japan) and Kirby Mass Attack (1.01 million).

Nintendo: 3DS sales prove there's still room for dedicated gaming handhelds

Nintendo President Satoru Iwata believes the company has proven there's still a market for dedicated gaming handheld hardware like the 3DS. In a briefing -- which covered a lot of ground -- Iwata revealed the pictured chart above, comparing internal Nintendo weekly sales data of the Wii, DS and 3DS. The executive said the initial sales pace of the 3DS was "unsatisfactory," but the device gained momentum after the price cut and the launch of popular games like Super Mario 3D Land, Mario Kart 7 (and Monster Hunter 3 (Tri) G in Japan).

"Last summer, when the sales pace of the Nintendo 3DS was slow, there were extreme remarks saying, 'With the penetration of smartphones, will there still be a market for handheld hardware?,' which was almost equal to 'Handheld hardware is not necessary anymore,'" Iwata said. "I believe we proved that such opinions are incorrect."

In the end, however, Nintendo did not reach its internal sales goal for the device, despite the 3DS gaining momentum and ending the year with a respectable 15 million unit sales. Iwata says the company could not cover the lack of units sold pre-price drop, which is one of the reasons for its negatively revised financial forecasts.

Skylanders-esque NFC tech built into Wii U's WiiPad

Adding onto the mounting pile of news coming from an investor's briefing with Nintendo president Satoru Iwata comes word that the Wii U's tablet-like controller will have "Near Field Communication" technology (NFC). In Nintendo's words, the tech will serve to "read and write data via noncontact NFC and to expand the new play format in the video game world." Owners can reportedly create their own cards and figurines for use with the WiiPad's NFC functionality.

Confusing as that may be, Iwata means that the Wii U's WiiPad will come equipped with the same tech that Skylanders uses to alter its gameplay via real world objects. The tech could conceivably be used to make credit card payments as well, which Iwata specifically mentions in the last paragraph.

We wish it was all announcements of new entries in classic franchises and promises of unified online systems, folks, but that's just how it goes. On the bright side, more Drobot?

New side-scrolling Super Mario headed to 3DS

Think New Super Mario Bros., but newer. Nintendo president Satoru Iwata assured investors today that a new 2D Super Mario game is in the works for 3DS, this one distinguished by its "side-scrolling action."

Iwata offered no further information about the game in his presentation, but expects it to launch sometime within Nintendo's next fiscal year. That places the new Mario's debut sometime after March 2012 -- just far enough to complete Super Mario 3D Land and yearn for the days when things were nice and flat.

Wii U getting user accounts as part of 'Nintendo Network'

Nintendo is slowly catching up in the online department, as Satoru Iwata unveiled the "Nintendo Network" in an investor presentation today. The "Nintendo Network," whose logo was just spotted on the Japanese Theatrhythm cover, will cover "competitions and communication among users, as well as the sales of digital content," Iwata said, for both 3DS and Wii U. Elements, like the "Community" building functionality, have already been implemented in Mario Kart 7.

For the Wii U, the Nintendo Network will support multiple personal user accounts per system, finally ending Nintendo's insistence on tying software purchases to a single system.

The Network may also entail digital sales of retail 3DS games. "This concept was built into the design of the Nintendo 3DS, and we already have the necessary infrastructure," Iwata said. "We will prepare the same infrastructure for the Wii U. However, we have not decided the concrete timing of when we will start it."

Creepy Japanese title Nanashi no Game phones in a sequel (in Japan)


Call us masochists, but we were really looking forward to the stateside release of Japanese horror title Nanashi no Game, or its sequel, Nanashi no Game Me (trailer above) for the DS. Neither of these made the trip -- evil spirits are afraid of flying, we assume -- and now there is one more Nanashi no Game title we can feel left out on, Nanashi no Appli, out today for iOS devices in Japan.

Nanashi no Appli follows the same story as its predecessors, Andriasang reports, where you play as someone who downloads a cursed RPG, which gives you one week (whisper: seven days) to complete it before you die. Nanashi no Appli features Twitter connectivity, a virtual OS that decomposes as the game progresses, and 3D sound, so you never know exactly where those disembodied voices are coming from.

An Android version will be released in February, also in Japan. Maybe it's better that way.

Wii U launching worldwide in time for 'year-end season'

Speaking to reporters in Osaka after Nintendo's earnings release today, Nintendo president Satoru Iwata offered the most specific information about the Wii U's various international release windows yet -- revealing that they're all roughly similar.

According to Reuters, Iwata said that the console will be released in the US, Europe, Australia, and Japan "for the year-end season." Previous windows have placed the Wii U in 2012, and then in the second half of 2012. With that crucial timing in place, all Nintendo needs is a decent price and a few great launch games, and all the mistakes of the 3DS's launch can be avoided.

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