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Dragon's Lair Trilogy for Wii: one step closer to porting Dragon's Lair to everything

Hey, Mad Dog McCree: Gunslinger Pack, there's a new sheriff in town -- the "town" in this case being the set of "Collections of Three Laserdisc Games on Wii." Digital Leisure and publisher Destineer are partnering to release Dragon's Lair Trilogy on Wii this fall.

Despite the name, the "Trilogy" is only two-thirds Dragon's Lair: in addition to Dragon's Lair and Dragon's Lair 2: Time Warp, the disc will include Space Ace. And for those of you who want to watch the remastered animation, but who firmly insist that these aren't video games, you can remove any vestige of interactivity and just enjoy the games in "Watch Mode."

The collection will retail for $30, which is relatively good news for this guy.

DJ Tiesto joins the cast of DJ Hero 2

Well, Activision and FreeStyleGames have gone ahead and signed on some pretty big guns to craft mixes for their upcoming rhythm title, DJ Hero 2 -- it makes sense that they'd go after the biggest gun. We're talking about DJ Tiesto, a man who most leading scientists in the field agree is made of beats. Like, his physical structure is composed entirely of beats and high synth, and also glowsticks.

Don't believe us? Check out the video after the jump to see some of Tiesto's in-game work. Just don't blame us if you're reading this post at your job, and then you get fired when you start uncontrollably full-on raving.

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Intellivision Lives! comes back from the dead this September

Virtual Play Games unearthed a collection of ancient relics, believed to have been called "Intellivision games" in their time. To allow modern audiences to examine these historical artifacts for themselves, Virtual Play has built a mobile exhibition called Intellivision Lives!, which requires only a Nintendo DS for admission. In other words, the publisher's putting a bunch of old games on a DS cartridge and selling it this September.

The collection includes classics like Astro Smash, Armor Battle, Night Stalker and Shark! Shark! (a precursor of Flow), as well as six unreleased games, for a total of 60 titles from Mattel's console. The DS touchscreen substitutes for the Intellivision controller's number pad, with an image of each game's custom controller overlay!

The last we heard of this project, it had been banished from DSiWare. It'll finally be out (as a cartridge-based game) this September, and we'll get a chance to play ... these games that have been out since 1982.

Please publish Fractured Soul on DS

This message is for the many Joystiq readers who are also in charge of business development at game publishing companies -- or for those few impulsive, wealthy Joystiq readers eager to start a new business venture at the drop of a hat.

You see, there's this DS game Fractured Soul. It takes the "two worlds on two screens" concept (as seen in titles like Reflection and Chronos Twins) and makes a fast-paced arcade experience out of it, with the player shifting back and forth at high speed in both platforming and shmup levels. Unfortunately, we can't play it, because developer Endgame Studios needs a publisher. N3V Games has already signed on for Australia, so that leaves ... everywhere else in the world.

That's where you come in. Watch the trailer after the break and give it some thought.

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Curve Studios 'focusing only on' PS3 version of Explodemon

Yesterday, Curve Studios announced a Q4 2010 launch window for the PSN version of its retro-inspired blow-em-up platformer, Explodemon, though the WiiWare, PSP and PC versions were not mentioned. We contacted the developer about these omissions, and PR Manager Ed Fear confirmed our suspicions, explaining, "For the moment, we're focusing only on the PS3 version."

Fear added, "We're a small(ish) company, so it doesn't make sense for us to split our limited resources between several different versions, especially given that there'd be quite major graphical differences for the Wii/PSP editions. So, in order to really make Explodemon shine, we're putting all of our efforts into the PS3 version." Fear did note that the studio still wants to see the game on as many platforms as possible, though Curve will have to "seriously evaluate other targets once we've shipped the PS3 version."

Rock Band Weekly: Blondie, Decemberists and many more

There will be no track packs in next week's Rock Band DLC update. Instead, eight individual songs will be released, demonstrating a wide array of artists. Several bands will even be making their Rock Band debuts, including The Decemberists and dc Talk.

It's an eclectic group of singles on deck -- check out the full details after the break.

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Van Gogh, Caravaggio paintings reproduced in Art Academy

An expanded retail version of Nintendo's DSiWare Art Academy art trainer and creator is being released in Europe next week. To mark the occasion, Nintendo Spain has produced a series of four videos showing famous works being reproduced on a DSi XL. Watch them all after the break.

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Metroid: Other M's cutscenes compiled into two-hour movie in 'theater mode'

Do you feel like living through a full-fledged Metroid experience, but can't be bothered to do all that item-hunting? No, you couldn't care less about those stray E-Tanks and absent missile expansions -- you care about the deep, rich lore of Samus' Zebesian struggle. Metroid: Other M will contain a menu option suited to your bizarre desires: Theater mode, which compiles the game's cutscenes into a streamlined, two-hour, non-interactive story.

The series' godfather, Yoshio Sakamoto, explained to 1UP that the mode, which unlocks after completing the game, would allow returning players to soak in all the dialogue and events of the story without having to replay the whole thing over again. Why, that sounds a heck of a lot like the full-length Shenmue movie which accompanied the game's sequel. Only -- and this is just a wild assumption, mind you -- we think Metroid: Other M: The Movie will have way, way fewer sailors.

HAWX 2 recruits your friends for multiplayer dogfights

The competitive multiplayer of the first Tom Clancy's HAWX game was limited to a single deathmatch-type experience. In Tom Clancy's HAWX 2: HAWX HARDER, there will be a full-on multiplayer mode in addition to the four-player co-op capabilities of the campaign, survival, free-flight and arcade modes, providing players with the opportunity to play the Iceman to their friend's Maverick through local and online multiplayer.

Eurogamer has the goods on the new feature, which will see up to eight players take to the virtual skies for six different mission types in any of the game's 32 selectable planes -- play won't be limited to just your usual deathmatch variant this time around. Sadly, Ubisoft wasn't showing anything beyond team deathmatch, so there's little else to report. In the meanwhile, we suggest you gather some buds and kill time like real pilots.

HAWX 2 flies the unfriendly skies on September 7 in the US.

Lucha Libre: AAA Heroes del Ring wrestler roster revealed

Oh, man. We'll be the first to admit that we know less than nothing about the apparently radical world of professional Mexican wrestling, but after reading the recently revealed list of of fighters in Lucha Libre: AAA Heroes del Ring, it would be irresponsible for us not to get involved. Por ejemplo, included on this 31-strong line-up are three different wrestlers by the names of Killer Clown, Psycho Clown and Zombie Clown. That is bananacakes, and we are so, so down with it.

Check out the rosters for the 360, PS3 and Wii versions of the wrestling title posted after the jump, and try to decide which of the Clown triplets you're going to throw your support behind.

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