The Wii U's lifetime shipments are now up to 3.91 million, a figure almost matched by the 3.89 million 3DS units shipped across the first six months of Nintendo's fiscal year alone. Nintendo shipped around 2.5 million units of its handheld across Q2, while Animal Crossing: New Leaf and Tomodachi Collection posted six-month figures of 2.49 million and 1.63 million units.
The total six-month figure for 3DS software shipments is 27.38 million, up considerably from the 11 million or so for the first three months. The Wii U shows further improvement here, up to 6.3 million across six months compared to just over 1 million in the first three.
Nintendo's net profit across the first six months of its fiscal year is ¥600 million ($6.1 million). That's down considerably from the approximate $88 million net profit posted for the the first three months, and translates an operating loss of of ¥23.2 billion ($236 million). The company attributed this to advertising initiatives to increase sales, as well as research and development on software for the Wii U.
Update: Removed mention of 2DS, which was not yet on the market.
Blockbuster UK entered administration in January and was purchased by Gordon Brothers Europe in March, saving a reported 2,000 jobs and keeping open 264 stores. Gordon Brothers Europe attempted to restructure Blockbuster UK and develop a digital platform, but Blockbuster's US parent company wouldn't allow it, the company told BBC in a statement.
The remaining 264 stores will remain in business while Gordon Brothers Europe seeks a buyer, though this move gets rid of 32 jobs at Blockbuster UK headquarters, the site says.
Sid Meier's Ace Patrol: Pacific Skies, the sequel to the original Ace Patrol, is a turn-based tactical dogfighting game that takes place during World War II. The iOS version supports iPad 2 and up, iPad mini, iPod touch 4 and up, and iPhone 4S and up on iOS devices.
Today's sale brings a 75 percent price drop for Matt Cohen's first-person haunting sim Paranormal, along with additional discounts for Screwfly Studios' Zafehouse: Diaries, 9heads' Damned, and the "Trash Game of the Year Edition" of Homegrown Games' Into the Dark. Additional price drops will be revealed as the sale continues through November 5.
Oculus VR, the technology company behind the Oculus Rift virtual reality headset, is preparing a special variant of its product for Android mobile. Chief executive officer Brendan Iribe revealed at the Gamesbeat 2013 video game conference the mobile headset will be a lighter version of the current headset, hoping to launch at the same time or close to the retail launch of the PC version.
"We have some exciting plans on the mobile VR side as the PC VR side," Iribe said, as transcribed by Gamesbeat. "We're really looking at hitting the consumer market. We're very excited about what we're seeing. Skeptical about how good mobile VR could be on such a small platform. It's pretty incredible what [John Carmack has] been able to do."
John Carmack, who signed on as Chief Technology Officer for Oculus in August, said the retail headset will likely run on an Android processor. In an interview with Engadget earlier this month, Carmack envisioned "a head-mounted display that probably runs Android, as a standalone system, that has a system-on-a-chip that's basically like what you have in mobile phones." Oculus has yet to announce when the Rift will officially launch, though some developers have had the development kit headset since March.
Oculus began as a Kickstarter campaign late last year and managed to earn over $2 million through crowdfunding. The company completed its first round of investor funding in June, securing $16 million.
Retrogaming emulation specialist DotEmu revealed that it will bring the classic arcade beat-'em-ups Double Dragon, Double Dragon 2: The Revenge, and Double Dragon 3: The Rosetta Stone to iOS and Android devices in the upcoming mobile compilation Double Dragon Trilogy.
The package will include faithful ports of all three games in their original quarter-munching glory, along with a new "Story" mode that awards bonus unlockables and achievements as players progress through the trilogy. A new mobile-specific difficult mode tones down the brutality for players who struggle with touchscreen controls, while Original and Expert difficulty modes are also available for series veterans.
Other bonus features include gamepad support, optional remixed soundtracks, and Bluetooth co-op play. Double Dragon Trilogy is set to launch via the iTunes App Store and Google Play by the end of the year.
Highlights include Benjamin Rivers' Home for $.74, Darksiders for $4 and Darksiders 2 for $10, the entire F.E.A.R. collection for $13.74 and both Left 4 Dead and Left 4 Dead 2 for $7.49. You can also grab DmC: Devil May Cry for $17, or simply peruse the more than 100 other deals now available on the sale page.
Angry Birds Star Wars is blasting to Xbox One and PS4 in November, Rovio has announced. It launches today for Xbox 360, PS3, Vita, Wii, Wii U and 3DS.
The PS4 version of Angry Birds Star Wars uses the DualShock 4's touchpad, and it will support Move in singleplayer and local multiplayer modes. The Xbox One edition includes exclusive, new timed challenges and will work with Kinect.
Angry Birds Star Wars 2 hit PC on October 24, the same day we noticed North American ESRB ratings for next-gen installments of the series. Before that, Angry Birds Star Wars Xbox One and PS4 versions were rated in Brazil, and GameFly listed it for next-gen consoles – yeah, we sensed this disturbance.
On the PlayStation Plus side, Sine Mora blasts its way onto the Instant Game Collection. In celebration of Halloween, deals have been extended across a bunch of holiday-appropriate games like Dead Space, Doom 3 BFG Edition, The Darkness 2, Bloodrayne Betrayal and more. Finally, Uncharted 3 celebrates its second birthday this week with deals on a slew of in-game skins and weapons.
Dark Matter players were greeted with an abrupt ending after reaching a specific point during gameplay, offering no resolution to its storyline or any buildup to a conclusion. The game was removed from Steam following a barrage of consumer complaints, and Good Old Games issued refunds to affected players.
Good Old Games has since removed Dark Matter from its database entirely, at publisher Iceberg Interactive's request.
"We were actually contacted by the publisher about this: They asked us to take it down while the developer renovated the ending," GOG's Head of PR and Marketing Department Trevor Longino told Joystiq. "We had already decided that offering our users their money back if they bought the game before we updated the description to reflect the game more accurately was enough for the moment -- although we were still investigating the matter and seeing if further steps were necessary -- but were happy enough to agree to the publisher's request when they asked us."
Dark Matter failed to meet its Kickstarter goal earlier this year, leading developer InterWave Studios to repackage the game as an episodic series. The finished product was not advertised as the first episode of a series, however, spurring complaints over its sudden ending.
As with prior entries in the series, Samorost 3 is a dream-like adventure game that mates an intriguingly quaint aesthetic with characters and locations that are simultaneously mundane and bizarrely alien.
Specific dates are still up in the air, but Amanita plans to release Samorost 3 on PC, Mac, iOS and Android platforms at some point during 2015.
Sure, you can't play Shadow Fall yet, but there are plenty of things to do with just the box if you buy it this early:
- Instagram it with "#first"
- Stabilize a wobbly table for a few weeks
- Use as an oddly shaped, not-very-heavy paperweight
- Eat pizza rolls off of it
"In the case of Titanfall, it's a brand new IP and it's exclusive only for the life of the title on Xbox One and Xbox 360 and PC," Jorgensen said.
EA decided to push Titanfall into the next-gen launch window when it saw major titles such as Watch Dogs and The Crew were delayed. It's due out on Xbox One, Xbox 360 and PC on March 11 – and nowhere else, ever.
The publisher saw a two percent decline in net revenue compared to the same three-month time frame last year, as total revenue reported by EA in the last quarter was $695 million. This was a 26.8 percent decrease from the first quarter and was 11.2 percent above the company's projections for the second quarter.
The company noted its decision to exclude its $40 million college football lawsuit settlement from its non-GAAP (Generally Accepted Accounting Principles) financial measures and when "evaluating its operating performance and the performance of its management team during this period and will continue to do so when it plans, forecasts and analyzes future periods." The settlement was first announced in late September, at which point the publisher canceled the 2014 college football game that was no longer bearing the NCAA name.
EA is projecting $775 million in net revenue for the third quarter, which ends December 31.
All of these numbers ignore the fact that Rockstar's Grand Theft Auto 5 launched during Q2 2014. Take-Two is pushing these sales figures to Q3 2014, since that's when Grand Theft Auto Online launched. Grand Theft Auto 5 raked in $1 billion in retail sales in three days and has shipped 29 million copies.
Combine Grand Theft Auto 5 with holiday sales and Take-Two predicts non-GAAP net revenue in Q3 2014 to hit a high of $700 million, with the fiscal year ending at $2.3 billion on March 31.
"Take-Two is increasing its financial outlook for fiscal year 2014 to reflect its strong fiscal second quarter results and positive outlook for the remainder of the year," Take-Two says.
The addition focuses on Aveline, heroine of Assassin's Creed 3: Liberation, and is said to add an hour of play time to Assassin's Creed 4: Black Flag. While it was initially announced as exclusive to the PlayStation 3 and PS4, the aforementioned promotional video stated that the exclusivity agreement between Ubisoft and Sony was only valid for six months.
A Eurogamer report today stated Ubisoft had confirmed the DLC would never appear on systems outside of the Sony umbrella. We reached out to Ubisoft for comment, and the company explained that the DLC could potentially reach other platforms in the future, but that currently the publisher had no plans to do so.
"I can confirm that at the current stage the PS exclusive DLC isn't planned for Xbox 360/Xbox One," Ubisoft told Joystiq.
The key word here is "current." Ubisoft appears to be keeping its options open for the future, while also adhering to the spirit (if not the letter) of its agreement with Sony. This addition may appear on other consoles at some point, or it may not - either way these PR vagueries absolve Ubisoft of having to commit to anything.
"Borderlands 2 has sold-in over 7.5 million units and counting, and is on track to becoming the highest-selling title in 2K's history," Take-Two president Karl Slatoff said.
Retailers had stocked over 6 million units of Borderlands 2 as of February, with sales spurred by the frequent release of downloadable content and the recent launch of a DLC-bundled Game of the Year Edition.
The Headhunter DLC series kicked off this month with TK Baha's Bloody Harvest, which we ran through – screaming (with laughter) – in a live stream last week. The Headhunter trials are self-contained missions each with a unique boss whose head you get to keep and wear once he's slain. TK Baha's Bloody Harvest costs $3 and went live on Steam, Xbox 360 and PS3 on October 22.
With a name like Wattle Gobbler, we're hoping the second Headhunter pack has something to do with giant, mutant turkeys and guns that shoot carving knives.
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