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Do not collect 200 rupees in Monopoly: The Legend of Zelda

You know, when we were kids playing Monopoly, all we had to choose from were the thimble, shoe, top hat, car, wheelbarrow, dog and battleship, and cousin Johnny always took the battleship! Hmph! Well, kids today won't have to suffer such indignities thanks to USAopoly, the company behind custom versions of classic board games; they're releasing Monopoly: The Legend of Zelda Edition, complete with way cooler player tokens.

Customers who pick up this special version of Monopoly will be able to choose from such Zelda series staples as the Bow, Hookshot, Boomerang, Triforce and Hylian Shield to represent their progress. If you're picking up the board game from GameStop, you'll also be able to choose the Ocarina of Time. The GameStop edition also comes with six "Power Cards" to tweak gameplay and a Hyrule map lithograph, all packaged inside an exclusive square box.

A GameStop pre-order page for Monopoly: The Legend of Zelda Edition lists September 15 as a release date. If nothing else, it might not be a bad way to pass the time until Hyrule Warriors hits shelves on September 26.
[Image: USAopoly]

Udon handling books for Ace Attorney, Street Fighter, more

Keep an eye on Udon Entertainment if you're looking to expand your gaming-related comic or physical art book collection: the publisher detailed plans for upcoming prints during a panel at Comic-Con San Diego, which involves material from several notable series.

Though release dates for this pair were unspecified, art enthusiasts can safely begin anticipating English versions of The Art of Phoenix Wright Ace Attorney: Dual Destinies and Professor Layton Official Fanbook. Gungnir Official Art Chronicle is on its way as well, which celebrates the universe of PSP RPG Gungnir.

Udon is continuing work with hardcover editions of the Street Fighter comic series as well, with the publisher describing volume 2 as "almost complete." Alex Culang and Raynato Castro's Katamari comic has been rolled into Udon's Manga Classics line, with a Volume 1 collection coming in December 2014.

Also, anyone that's trying to track down a copy of the Street Fighter: World Warrior Encyclopedia can rest easy: Udon will distribute an oversized "special hardcover edition" next year, which will feature new artwork and updated information related to Ultra Street Fighter 4.
[Image: Udon]

Digi-duke it out in Digimon All-Star Rumble this November



Digimon, digital monsters. Digimon are the CHAMPIONS! Digimon, digital monsters. Digimon are the ... Oh hello, we didn't hear you come in. We were too busy humming the Digimon theme song, something we do every time a new Digimon game gets announced. This time, it's Digimon All-Star Rumble, a multiplayer battle game that sees various virtual pets duke it out to determine who's the real champion.

Super Smash Bros. may be the obvious comparison based on the trailer and screenshots, but we'd argue that All-Star Rumble has quite a few elements drawn from the Dreamcast fighting series Power Stone as well. Not much information regarding gameplay was given, but environments and movement are three-dimensional, and characters digi-volve mid-fight to become more powerful versions of themselves.

How that balances out so that a cyborg wolf with jet wings doesn't mop the floor with an adorable kitten is something we won't discover until November 11, when Digimon All-Star Rumble comes to PlayStation 3 and Xbox 360.
[Image: Bandai Namco]

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Joystiq Weekly: EA Access, Divinity: Original Sin review, The Last Of Us revisited and more

Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet.
EA announced EA Access this week, a monthly or yearly service that gives subscribers a digital library of games from the publisher's catalog. PlayStation Plus and Games With Gold are comfortable ideas at this point, but for such a substantial publisher to start their own service on a console without making any hardware themselves? That's pretty interesting.

Hopefully we won't see a flood or other publishers launching competitors for PlayStation and Xbox's services, though. Paying one monthly fee for Netflix and maybe two monthly fees for video games is manageable, but if the console space starts feeling crowded with subscription services, we can imagine the sense of value will be continually reduced with each additional arrival. Then again, we could probably stomach one more if Nintendo cooked up something for the Virtual Console...

There's way more to this week than pondering our breaking point for monthly subscription fees though. Capcom, Sony and Nintendo had earnings reports, Homefront: The Revolution got adopted by Deep Silver's parent company, and PlayStation Now entered its open beta. It's all waiting for you after the break!

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Report: Dead Island movie back from the grave of Hollywood

Dead Island series publisher Deep Silver has partnered with Occupant Entertainment in an attempt to revive the stalled Dead Island movie project, Deadline reports. Although Lionsgate bought the rights to a film based on the intellectual property back in 2011, the lack of momentum and departure of high-level personnel meant a return of those rights to Deep Silver.

The original plan for a film was to follow the tone of the infamous trailer that shows a small horde of zombies attacking a family on vacation, but with Dead Island 2 on the way and a new trailer that goes in the opposite direction, we're left wondering which direction filmmakers will take. Actually, it sounds like Deep Silver and Occupant are in the same boat:

"Deep Silver has created a highly successful game franchise based on very cinematic, widely viewed and well-received trailers, which provide a great template for launching a film franchise with a distinctive and commercial take on the zombie apocalypse," Occupant told Deadline. "We want to find the right filmmaker and present somewhat of an open canvas, to make something distinct and original that also appeals to and expands the core audience."

Despite apparently not having a solid plan or filmmakers attached, Deep Silver and Occupant have reportedly fast-tracked the film's development, hoping to start production in early 2015.
[Image: Deep Silver]

Habitat to turn space junk into spaceships on PS4


The resourceful space-junk construction simulator Habitat will craft impromptu space stations on the PS4, in addition to the previously-announced stops on the PC, Mac, Linux and Xbox One. Each version's building date is set to end sometime in 2015, though an Early Access build for PC, Mac and Linux was made available last month.

Habitat began as a Kickstarter project in May, scrapping together $64,000 to construct ragtag homes for the human race that double as a defense from enemy space stations. Players build from whatever they can find in space's yawning black chasm, including the shrapnel from freshly-defeated opposing ships.
[Image: 4gency]

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Weekly Webcomic Wrapup is a sucker for pretty toys

Okay, I admit it: the other day, I finally succumbed and pre-ordered Disney Infinity 2.0 Marvel Super Heroes. Something about the look of the figures based on Guardians of the Galaxy and the villainous Loki really grabbed my attention, and made me long for the days of walking down the aisles of a KB Toys to pick out a super-cool Spider-Man action figure. It was as though my inner child was screaming "buy me that one, I want that one!" Or maybe it was someone else's inner child - after all, I was a well-behaved kid and never screamed about getting a toy. (I swear!)

Anyway, my interest in Disney Infinity 2.0 felt like a surprise, but I suppose it shouldn't have; while unpacking some boxes this week, I found plenty of old toys that I had kept since I was a kid. And hey, wouldn't you know it, most of those were various Marvel heroes and villains. So yeah, a video game that allows, nay encourages, me to recapture those old childhood feelings of joy that came from playing with my toys? I'm all over that.

My question to you this week then, is what's something from your childhood that gaming has helped you recapture? Tell us the tale of how a game warmed your cold and unfeeling heart into a warm and gooey puddle of happy feelings. After you vote for your favorite webcomic, of course.

Critical Miss (It's Not Like I Reich You Or Anything)
ReadySoup (Love It or List It)
Ctrl+Alt+Del (Console War, p29)
Nerd Rage (Mistakably Blue)
Awkward Zombie (Duress Code)
VG Cats (Sage Words)

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USA Now, SyFy Now apps bring Psych, Burn Notice to Xbox One

Xbox Entertainment Studios may be closing, but that doesn't mean that it won't act as the home for plenty of other studios' television and film projects. NBCUniversal, for example, is more than happy to provide the Xbox One with two of its networks' "TV Everywhere" apps: USA Now and SyFy Now.

The USA Now app grants Xbox One owners access to shows like Psych, Burn Notice, White Collar and Graceland, while the SyFy Now app offers up such content as Warehouse 13, Being Human and Face Off. If you're a fan of Trion Worlds' MMO shooter Defiance, the SyFy Now app will offer you a chance to catch up on the events of the show that it ties into - also called Defiance.

USA Now and SyFy Now; because after all, it's our entertainment and we need it now!
[Image: NBCUniversal]

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Nintendo Network smuggles Pinsir, Heracross through Pokemon X / Y's customs

"Gotta catch 'em all" is a seriously-demanding life motto these days, considering there's more than 700 Pokemon out in the wild. With some of those only appearing in one version of a region's dual-release debut, earning the Pokemon Master title can be tough if you can't find someone willing to trade. Pokemon X / Y owners will soon be able to get a little closer to Master status though, thanks to an upcoming Nintendo Network distribution event.

You see, Heracross only resides in Pokemon Y, whereas Pinsir only prowls the wildlands of Pokemon X. But starting August 13, X / Y trainers can end the hunt and download level-50 versions of either Pokemon using the Nintendo Network. Beyond boosting their Pokedex headcount, trainers can also head into GameStop from August 18 - 31 to find codes for the Heracronite or Pinsirite Mega Stones, items that allow either Pokemon to Digivolve Mega Evolve mid-battle.

You can get a complete stat rundown of both Heracross and Pinsir at the promotion's description page, as well as instructions for nabbing your free Pokemon. If you're all set on bug-type Pokemon and would rather not turn Pinsir into a winged nightmare, you can still get a poster by pre-ordering Pokemon Omega Ruby or Pokemon Alpha Sapphire from GameStop.
[Image: The Pokemon Company]

Study Middle-Earth: Shadow of Mordor's pre-order, special edition details

One does not simply walk into a retailer, purchase Middle-Earth: Shadow of Mordor and leave with all of the content available at the game's launch. Sorry early adventurers, this isn't like the general pre-order bonuses announced in April. This time, you're going to have to play the retailer-specific pre-order bonus game.

Placing an order with Amazon will net you the Deadly Archer Rune, which makes long-distance headshots on Sauron's Captains hurt more. Going with Walmart will reward you with the Rising Storm Rune and the probably-related 'Storm of Urfael,' which lets you go nuts with unlimited executions in combat. Opting for Steam will earn the Orc Slayer Rune, which makes special moves against Captains a bit more painful.

Best Buy orders will get the Flame of Anor Rune, which rewards high combo counts by spontaneously igniting your sword. Lastly, GameStop has The Captain of the Witch character skin and the Hidden Blade Rune, which supplies more damage for stealth attacks against Captains.

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No Time To Explain dev's new game riffs on 1080p, 60 fps



Lovely Planet, the new game published by No Time To Explain creators tinyBuild Games, is now available on Steam. Unlike the 2D platformer the studio is known for, Lovely Planet is a 3D first-person shooter focused on classic run-jump-shoot gameplay a la Unreal Tournament. Only, instead of meaty bits and graphic violence, we see a whole lot of bright colors and landscapes that remind us of Katamari Damacy.

A release trailer touts that the game is rendered in 1080p resolution and runs at 60 frames per second, though we imagine that's something of a joke; the game doesn't feature highly-detailed textures or complex animations, and both proclamations are accompanied by an asterisk noting that "conditions apply." Conditions like the fact it's a PC game, perhaps?

You can explore developer QUICKTEQUILA's Lovely Planet on Steam for $5.09 until August 7, at which point it will rise to $6.
[Image: tinyBuild Games]

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Mega Man Soundtrack volumes on iTunes, Amazon, more soon

Tired of humming songs from the NES Mega Man games to yourself? If a particular tune from Mega Man 1-5 won't stop knocking around your skull, you can now jam away to the real deal by grabbing volumes of the Mega Man Soundtrack, available via iTunes for $9.99 - 10.99 and Amazon from $7.99 - 8.99. And hey, at least this way your neighbors will be hearing the full song.

These volumes offer both NES and PS1 versions of some tracks, though not all are included in both styles. If your preferred Mega Man tracks do not fall in the above spectrum, there's still hope: Capcom Unity's Brelston notes that music from numerical games up to Mega Man 10 are planned to arrive "through the end of the year."
[Image: Capcom]

Destiny endgame raids will have six players, no matchmaking

Bungie's Destiny is not an MMO (or is it? We're somewhat split on the issue) but it nonetheless uses some terms very familiar to MMO players to describe some of its gameplay. Case in point: raids. In an MMO, raids could typically be described as massive dungeon crawls that can take several hours to complete, where 20-plus players band together to take down otherwise-impossible foes. Destiny, however, will be scaling things down quite a bit.

In an interview with IGN, Bungie writer Luke Smith says that raids will be six-player missions that open up at level 20; they lack waypoints to tell you where to go and what to do. According to IGN, they're also friends-only, no matchmaking. Smith also promises monsters and situations that "demand of you things you've never even really been asked to do in a shooter before." Think Halo 3: ODST's Firefight mode meets World of Warcraft's Ulduar (or Naxxramas, or Icecrown Citadel, or <insert your favorite raid here>).

"I think the E3 experience video had the narrator talking about the hardest thing we've ever built and we showed a jumping puzzle," Smith told IGN. "Like, the hardest thing we've ever built is a jumping puzzle? The jumping puzzle is just one part but it's this interesting representation of the philosophy behind a bunch of the raiding which is taking something simple, something that you've done, you understand, and then asking six of you to do it together. In a nutshell, that's some of the philosophy that was driving raid design as we were building the first raid in Destiny."

You heard the man: call up your friends and tell them you've got jumping puzzles to solve and monsters to shoot on September 9. After all, you don't want to face your Destiny alone.
[Image: Activision]

Fairy Fencer F, Natural Doctrine release dates trade turns

Turn-based RPGs Fairy Fencer F and Natrual Doctrine have swapped places in NIS America's battle party North American release lineup, leaving fans with a pair of familiar release dates to anticipate. Fairy Fencer F will now arrive on September 16, one week earlier than its initially-planned September 23 release. That date is now occupied by Natural Doctrine.

Gematsu is reporting European release dates for both games have also changed, with Fairy Fencer F now due to arrive on September 19 and Natural Doctrine trailing on September 26. European retail listings have yet to reflect this change however, including the limited edition of Fairy Fencer F in NIS America's European store, which is dated for September 26 at the time of this writing.
[Image: NIS America]

Vikings, pizza-delivery ninjas and more get the Steam Greenlight

Hopefully you didn't feel like Steam was already feeling overcrowded with content, because Greenlight, the service that lets Steam users vote for the games they want to see offered on the store, has pushed through 50 new games eager for your love and attention. Don't get attached just yet though, as some games are still a ways off from release.

Ninja Pizza Girl, for example, was greenlit but still has 11 days left on its Kickstarter campaign. The game, which is less about saucy culinary delights and stealthy warriors and more about bullying and helping girls in particular with self-confidence, has not yet cleared its $35,000 AUD goal. Jotun, a game featuring a hand-drawn art style and taking place in viking purgatory, has also not yet cleared its Kickstarter funding goal, despite being greenlit.

If neither emotional encouragement nor fighting giant viking monsters are your thing, keep an eye on the minimalistic - yet nonetheless visually mesmerizing - Absolute Drift, a game where your tires leave bold streaks across a white landscape as you race around, smashing into or avoiding bright red obstacles. Alternatively, there's Quadrant, a horror game where you play as a NASA facility employee in 1979, who must survive being trapped with mysterious creatures. We'd suggest keeping both eyes on that one, so you can see where all the bad things come from.

Okay, so that's two paragraphs and we've described less than a tenth of what was greenlit yesterday. To avoid breaking the Internet (and your patience), we're gonna leave the list of games that were greenlit riiiiiight here. Enjoy.
[Image: Valve]

The Joystiq Podcast

The Joystiq Podcast

Super Joystiq Podcast Special: E3 2012 'Day 0'

Latest episode: Tuesday, June 5th, 2012


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