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Homefront acquired by Deep Silver, production of sequel to continue at fresh studio

Clearly tired of Crytek's "transitional phase," publisher Deep Silver's parent company has acquired the Homefront intellectual property and related assets from Crytek. Homefront: The Revolution was under production at Crytek UK, with recent reports declaring production had halted and the game's director resigned.

"We strongly believe in the potential of Homefront: The Revolution and trust in the new team to continue the path they have been walking in the last years," said Deep Silver CEO Dr. Klemens Kundratitz.

The game will now be completed by the newly founded Nottingham-based Deep Silver Dambuster Studio. We've followed up with Deep Silver about whether staff from Crytek UK is transitioning over and will update with any further details.

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Indie Megabooth reveals Gamescom lineup

The Indie Megabooth announced its lineup for Gamescom this morning, featuring 34 teams showing off their babies at the world's largest video game convention. The Megabooth has become a staple of PAX conventions over the past couple of years, but a PAX is nothing compared to the crushing flow of over 300,000 attendees that come to Gamescom.

For Gamescom attendees, the Megabooth will be located in Hall 10.1. We've posted the full lineup with links to games after the break.

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Xbox One launches in China on September 23

Microsoft is set to be the first company to launch a foreign console in China since the country lifted its 14-year ban on them back in January. Microsoft and BesTV announced a September 23 launch for the Xbox One today, with the system available at a starting price of ¥3,699 RMB, converting to just under $600.

There's no clear-cut list of launch games as yet, but Microsoft said it expects the day one offering to include Forza 5, Kinect Sports Rivals, Powerstar Golf, Zoo Tycoon and Max: The Curse of Brotherhood "among others." Perfect World's Neverwinter Online is also due to be available at launch, and it will stay exclusive to Xbox One for its first six months. The MMO publisher is also developing Celestial Sword and Project X for Microsoft's system.

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Destiny beta: 4.6 million players guided by their Dinklage

The Destiny beta was a beast, with Activision announcing today that 4,638,937 players participated in the early access stress test of the game launching September 9.

"Hosting a beta at this scale is an incredible feat, so we're thrilled to see the phenomenal response. But the beta is just a taste of what's to come," said Activision Publishing CEO Eric Hirshberg. "This is the biggest beta of this console generation by a wide margin and the largest console beta ever for a new video game IP to date."

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Neverwinter coming to Xbox One in 2015

Perfect World is porting Neverwinter to the Xbox One in China this year followed by a worldwide release in "the first half of 2015," according to IGN.

The site interviewed lead producer Andy Velasquez who says that a consolized Neverwinter will boast "all the same races, all the same classes, [and] all the same maps. The content will be there with some minor exceptions."

The Xbox One version of Neverwinter will not feature cross-play with the PC version, and Perfect World offered no comment on plans for other platforms.

Europe gets long-detained Shin Megami Tensei 4 at cut price

Shin Megami Tensei 4 is priced just £18 or 20 euros in Europe, around half the region's typical asking price for 3DS games. The Atlus RPG cost $50 when it launched stateside last year, so it seems the lower price is a proverbial olive branch to fans frustrated by the wait.

Atlus also revealed that all the DLC - minus the pre-order bonus armors offered by various North American retailers - will be available when the game hit Europe this September.

At the reduced price and going by our four-star review, Shin Megami Tensei 4 looks a steal for European JRPG fans. As Joystiq's Susan Arendt put it, "It eases you into the gameplay without babying you, giving you the tools you need to succeed and enjoy your adventure while still providing a hefty challenge. It's not the prettiest thing you'll ever pop into your 3DS, and the story isn't the series' strongest, but Shin Megami Tensei 4 will demand your full attention every step of the way."

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Europe says 'be our guest' to Disney Magical World


It's the circle of life; first a game hits Japan, then North America and then Europe. Heigh-ho, Europe, maybe you should let it go and be happy 3DS game Disney Magical World will be a part of your world on October 24. So, Euro-friends, can you feel the love tonight?

Moving on... Disney Magical World, if you're not familiar, combines the light-hearted fun of things like Animal Crossing and Tomodachi Life with a host of Disney-fied mini-games. You can go fishing, do some gardening, manage a cafe, hunt ghosts and - most importantly of all - show off your ballroom moves on the dance floor. The game arrived in North America back in April after proving a hit in Japan, where it shipped 500,000 units.

Nintendo also revealed the Pirates of the Caribbean DLC - again already out stateside - is coming to Europe in November, bringing more Captain Jack to the land of Captain Jack.

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Dragon Age: Inquisition combat trailer burninates the countryside


A new trailer for Dragon Age: Inquisition doesn't offer new info on the game's combat, but it's encouraging to see BioWare focus on the level of strategy offered by its real-time-with-pausing system. To see more combat in action, watch our new video preview which comes with even more dragon - that's really what it's all about, right? No?

As you probably already know, BioWare's upcoming RPG is now due on PS4, Xbox One, Xbox 360, PS3 and PC on November 18. What you may not know is there's also a delay to Dragon Age Keep, the tool that will let you set up story choices from previous Dragon Ages to carry over in Inquisition. As explained on the BioWare blog, the delay is in keeping with the one for Inquisition, and it'll result in an extended beta program that'll drag on for testers.

Captain Toad's European adventure pushed back to Jan. 2015

It seems Captain Toad isn't quite ready for adventure in Europe, as his upcoming Treasure Tracker game won't hit the region until January 2015. Nintendo said it made the delay to "optimize" the launch timing in the region, which tallies with the Wii U puzzle-platformer remaining on course to hit Japan and North America this year.

A Nintendo of Europe spokesperson confirmed the delay to Joystiq this morning: "In order to optimize the best possible launch timing for Europe, Captain Toad: Treasure Tracker, originally announced as coming to Wii U in Winter 2014, is now confirmed to launch in the European market in January 2015."

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Nintendo posts $97M quarterly loss, despite Mario Kart 8 racing off shelves

Mario Kart 8 enjoyed a great attach rate with shipments of 2.82 million by the end of June, but the vast majority of its success can be attributed to existing Wii U owners and not new buyers. Nintendo shipped 510,000 units of its home console across April to June, a quarter in which the company endured a 9.924 billion yen net loss, which converts to $97.2 million.

The systems's total shipments as of June 30 rose to 6.68 million; Nintendo still expects to hit its target of 3.6 million units across the fiscal year, which would take the console to 9.77 million by March 2015. The company admitted in May the Wii U "still faces a challenging sales situation," and it will look to build off the success of Mario Kart 8 with the launch of Super Smash Bros. and its set of Amiibo figurines this fall.

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Wii U gets way creepier with Lone Survivor

Lone Survivor will launch on Wii U before the end of the year, publisher Curve Studios announced in a tweet today. Hooray, another way to lose your sanity while attempting to escape a city overrun with vicious, murderous monsters and disease. Lone Survivor truly is a lovely, incredibly creepy horror game that's already out on PC, Mac, PS3 and Vita.

Curve is also working to bring The Swapper and Stealth Inc. 2 to Wii U this year – and in that same tweet it teased a fourth game headed to Nintendo's newest platform.
[Image: Jasper Byrne]

Breach and Clear follow-up sets a deadline for this fall

Mighty Rabbit Studios announced a follow-up to its tactical military action game Breach and Clear today. Going by the name Breach and Clear: Deadline, the game will arrive on Steam's Early Access service for PC, Mac and Linux this fall for $19.99 (£12.99). Unlike the first game, which began on mobile devices before breaching Steam's walls via Greenlight, publisher Gun Media did not list mobile platforms among Deadline's destinations.

Deadline adds to Breach and Clear's warfaring gameplay by introducing real-time strategy elements to the series. Players will boss their squad around with new Command Mode tools, giving orders on-the-fly during battle. The game is set in the "urban expanse of Harbor City," in which players must find the source of a parasitic infection that's causing the city's inhabitants to turn into monsters. They'll also level up their team along the way and complete side quests to earn "rare ammo, weapons and gear."

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Loki, Green Goblin are Disney Infinity 2.0 Marvel super villains



Oh sure, playing with superhero action figures is plenty fun and we fully endorse it, but what good is a plastic hero without a plastic villain to whack against them every once in awhile? While it's true that this often results in damaged toys, Disney Infinity 2.0: Marvel Super Heroes is removing that particular risk by making Loki, Green Goblin and Ronan the Accuser playable, thus allowing them to trade virtual blows with Marvel heroes in-game.

The baddies are bit underrepresented for now, especially with all five of the Guardians of the Galaxy set to lend a hand (or branch, or paw) in the fight against evil, but when has being outnumbered ever stopped a comic book supervillain? Disney Infinity 2.0: Marvel Super Villains Heroes will be available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U and PC on September 23.
[Image: Disney]

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Bravely Second promotes Bravely Default heroine to pope

Square Enix is ready to shed more light on the story of Bravely Second, the upcoming sequel to last year's (excellent) Bravely Default. New details regarding the characters and setting of the game have popped up on SE's official website, while Gematsu has translations.

First, there's the character of Agnes. In Bravely Default, Agnes bore the title of Vestal as she traveled to awaken the four crystals. In Bravely Second, it seems Agnes has received something of a promotion, as she's now being referred to as pope of the Crystal Orthodoxy. We imagine being pope has its advantages - like being freaking pope - but on the downside, it also makes you prime kidnapping material, which is exactly what happens to dear Agnes.

The Crystal Orthodoxy headquarters are located in Guatelatio, a city that will be introduced in Bravely Second. According to Gematsu, Guatelatio guards the highway that leads to the Temple of Earth and the Holy Land. Within its walls, Guatelatio also holds the Gate of Faith, a military institution that trains Orthodox Knights.

So we've got the savior of the world, a military organization, and a lot of religious undertones. What could go wrong? Guess we'll find out when - and if - Bravely Second is released outside of Japan. But then, even Japan isn't sure when they'll get their hands on the game, as Bravely Second has yet to be given an official release date.
[Image: Square Enix]

Pinball FX2 delayed on Xbox One, devs adding table transfers

Pinball FX2 won't be pulling plungers and flipping flippers on July 31 after all, developer Zen Studios announced on its blog. But before you go full tilt on the comments section, know that it's for a good reason: Zen Studios is using the extra development time to implement table transfers so that players who purchased a table for the Xbox 360 version of FX2 will be able to move that table to the Xbox One, free of charge.

Zen Studios doesn't expect the implementation of the feature to take long, as the Pinball FX2 release date has only been pushed back to "sometime in August," nebulous though that date may be. "We do apologize for the delay while we create the Pinball FX2 experience that our fans both want and deserve," the Zen Studios blog reads. "We're excited to bring Pinball FX2 to Xbox One owners, to have their previous purchases honored and transferred, and we can't wait to share with you what we've got coming in the future."

[Thanks, Kraig!]

[Image: Zen Studios]


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