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Mario Kart: Double Dash (GameCube) (6 of 9)
Mario Kart: Double Dash (GameCube)
Coming roughly midway through the Gamecube's struggling life cycle, 2003's Mario Kart: Double Dash had lot riding on it (pun intended). As the title implies, the big conceit here was a two-characters-per-kart system that was intended to add an extra layer of strategy and complexity to the title. While interesting in concept, in practice the feature ended up being a gimmicky way to hold a couple of items at once. Critical reception was mixed.
The game was notable as the first Kart to offer multiple selectable vehicles, a tradition continued in the DS and Wii versions.
Fun fact: Players with four TVs, four Gamecubes, four broadband adapters and four copies of Double Dash could link up for an impressive split-screen free multiplayer match. All 12 people that have actually attempted this feat were reportedly very pleased with the results.
23/04/08

Photo Comments (Page 1 of 1)
04/25/08 @ 11:51AM
Nushio (NDF - Blue) said...
Fun Fact: 4x4=16
04/26/08 @ 11:55AM
rockintom said...
Fun fact: they were using sarcasm to note that almost no one had the setup to use this mode.
I've only seen it once, at the 2005 PAX doubledash tournament. It *was* cool.
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