1) Better Graphics = Better Games | So 360 is out, and what do we get to look at. Pretty much a graphics showcase, yea it's nice in some ways but pushing graphics as substance started to show as a bad policy around the PS2 launch. Titles like X-Squad and Summoner say, "Damn, well we have these graphics, what are we gonna do with them. Pluss it's hard to program." No more X-Squads.
2) Better Graphics + Existing Franchise = Better Games | Lots of people have said this. The Upgrade. If you are gonna make an upgrade make it cheaper. I only pay $50 for Madden when i don't know what to buy my Dad for Christmas... and there's something wrong when after a year the game cost $6.99.
3)Making it multiplayer is enough | I'll admit i fall for this, since introducing the human element to games with multiplayer is usually an insant kudos. But the lasting appeal comes from the innovation here as well as other element in the game. Don't take a platformer-puzzler game and just add Deathmatch. I mean... HAVE a deathmatch, but there needs to be more.
4)Gaming is about business and software | The above 3 owe alot to this one. Mainstream software development is a decidedly different market. However because of scale, the only applicable business model out there is mainstream software development... so we get stuck with it. We are buying the latest, almost finished, kinda the same as the last one or something else we already have, we had to push it out for deadline but call us with your problems and maybe we'll patch it software.
5) Well, the buy it, that's success right? | Despite the above we do. It gets purchased. Partially because "we" references anyone who ponies up the cold hard cash and that included the high volume market of here today gone today customers. That's why games get made. I like to play games, and little flaws here and there don't bother me so much, so i rent it or go to a friends house. But i don't buy. Heck nowa days i can usually watch a game trailer and be satisfied.
Five things I hate about games
Mar 2nd 2006 11:21AM (Joystiq)1) Better Graphics = Better Games | So 360 is out, and what do we get to look at. Pretty much a graphics showcase, yea it's nice in some ways but pushing graphics as substance started to show as a bad policy around the PS2 launch. Titles like X-Squad and Summoner say, "Damn, well we have these graphics, what are we gonna do with them. Pluss it's hard to program." No more X-Squads.
2) Better Graphics + Existing Franchise = Better Games | Lots of people have said this. The Upgrade. If you are gonna make an upgrade make it cheaper. I only pay $50 for Madden when i don't know what to buy my Dad for Christmas... and there's something wrong when after a year the game cost $6.99.
3)Making it multiplayer is enough | I'll admit i fall for this, since introducing the human element to games with multiplayer is usually an insant kudos. But the lasting appeal comes from the innovation here as well as other element in the game. Don't take a platformer-puzzler game and just add Deathmatch. I mean... HAVE a deathmatch, but there needs to be more.
4)Gaming is about business and software | The above 3 owe alot to this one. Mainstream software development is a decidedly different market. However because of scale, the only applicable business model out there is mainstream software development... so we get stuck with it. We are buying the latest, almost finished, kinda the same as the last one or something else we already have, we had to push it out for deadline but call us with your problems and maybe we'll patch it software.
5) Well, the buy it, that's success right? | Despite the above we do. It gets purchased. Partially because "we" references anyone who ponies up the cold hard cash and that included the high volume market of here today gone today customers. That's why games get made. I like to play games, and little flaws here and there don't bother me so much, so i rent it or go to a friends house. But i don't buy. Heck nowa days i can usually watch a game trailer and be satisfied.