Red Leader
Member since: Jun 16th, 2007
Red Leader's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 79 Comments |
| Joystiq Nintendo | 11 Comments |
Featured Stories
Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

'Elegant' new trailer for Ghost Trick: Phantom Detective
May 20th 2010 2:45PM (Joystiq)This is an AWESOME looking game. Style, story and substance, wrapped up with excellent graphics and sound.
Square Enix undecided about FF5 and FF6 DS remakes
Apr 28th 2010 3:29PM (Joystiq)Square Enix undecided about FF5 and FF6 DS remakes
Apr 28th 2010 12:37PM (Joystiq)And don't want anyone to realize just how superior they are to FFXIII.
Monkey Island 2 Special Edition commentary features Schafer, Gilbert and Grossman
Apr 26th 2010 4:35PM (Joystiq)Unofficial Smash Bros. Brawl rebalancing update released
Apr 19th 2010 6:08PM (Joystiq)Instead, they take the differences in the characters and embrace them to be even MORE exaggerated, so that each character is equal in how extreme they are.
Sheik, a master at combos, now links attacks more easily than ever to make up for a lack of power, while Zelda is just as slow but brings the power. To make both usable, they sped up the transformation so you can actually play both easily, instead of one or the other.
Ganon is slow, cumbersome and frustrating to play as, but his power - as before - is now immense, and his domination game from before is taken to new heights.
Mario, the ultimate balance character, has been rounded out so that his lack of specific strengths is now a boon rather than a burden.
Captain Falcon retains raw power and speed, but he was always about his ridiculous specials. Before, they were unrewarding and difficult to use, leaving him with the Knee and Stomp. Now his special attacks chain together beautifully, allowing you to use them proudly, just the way you'd expected to.
Link hits harder, Luigi's dash attack is still comical but now works perfectly, Peach is more effective in the air than ever, and the entire Star Fox team now has a workaround to make up for irritating stage-lip deaths.
They also made Sonic even more annoying than ever. He's all about annoyance, they just embraced a tiny bit more to bring up his level of play.
Not so much about making the characters play with similar strengths . . . more about enhancing their unique qualities to equal levels.
Were it now for that fancy title screen, you may have a hard time noticing you're even playing the mod.
Unofficial Smash Bros. Brawl rebalancing update released
Apr 19th 2010 5:45PM (Joystiq)As a counterpoint to that, they've introduced an ability to Jigglypuff that lets her use a taunt to create one of a few select (ie. not overly powerful) item from thin air.
Basically, they've INCREASED the possible item use in the game.
I've been playing this for a while now, and it's actually pretty invisible once you get playing. You do discover, though, is that characters you played as before are just awesome in a very sensible way.
Play Ganon or Falcon with this and you'll see. Falcon is now EXTREMELY fun to play as without making it feel like an easy win.
Unofficial Smash Bros. Brawl rebalancing update released
Apr 19th 2010 5:27PM (Joystiq)And ONLY plays on Final Destination.
Enormous Uncharted 2 artbook is a costly relic
Apr 16th 2010 1:11PM (Joystiq)And that's certainly a fair statement.
Enormous Uncharted 2 artbook is a costly relic
Apr 16th 2010 1:05PM (Joystiq)Be a Luma in Super Mario Galaxy 2 multiplayer
Apr 15th 2010 8:17PM (Joystiq)