I don't think this was a design choice as much as it was a design necessity. Is it really a surprise it works like this? Where were the "infinite" number of downloadable puzzle games supposed to be stored?
I'm not saying anything about the game. The sentence is retarded. Nothing short of unacceptable? It's poorly written. That's what I was getting at. I don't fight with the fanboys.
I am a "product specialist" for a production company in California. I work ten hours a week (more when there are oncoming deadlines). Not only do I test games for bugs, but I have creative input for gameplay, proofread manuals and strategy guides, take screenshots and video clips for media, and work on ESRB submissions with them.
I only get paid $10 an hour too. But I love every minute of it.
I think if you are strictly bug testing, $10 an hour is a great wage. Sure, you have to play the same levels of games over and over again, but we've all played World of Warcraft at some point, right? And you have to pay Blizzard to do that.
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Jul 18th 2007 11:29AM (Joystiq)This is a really stupid sentence...
The (not so) stringent world of video game testing
Jul 15th 2007 2:43PM (Joystiq)I only get paid $10 an hour too. But I love every minute of it.
I think if you are strictly bug testing, $10 an hour is a great wage. Sure, you have to play the same levels of games over and over again, but we've all played World of Warcraft at some point, right? And you have to pay Blizzard to do that.