Mustafa
Member since: Jul 16th, 2007
Mustafa's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 6 Comments |
| Joystiq Playstation | 1 Comment |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

GDC08: learn to say USK the German way!
Feb 21st 2008 1:33PM (Joystiq)Some of you might be interested to know (if you are not already) that Heinrich is the head behind MMO online and print magazine http://www.buffed.de (with vids!). With Heinrich, Boris and Winnie all being located in Bavaria, we should talk them into a meetup at a bar or cafe somewhere (in Munich) ;)
Here are the links to their blogs (in German):
http://www.lenhardt.net
http://www.dreisechzig.net (dreisechzig = three-sixty, figures given Boris' job at MS)
GDC08: Mova's Steve Perlman talks Contour facial capture
Feb 21st 2008 10:06AM (Joystiq)If you are interested in similar tech and maybe even Augmented Reality, I have listed a couple of links to more material in a blog post at http://codesurgeonblog.com/2008/02/feature-detection-with-phosphorous-make.html
GDC08: learn to say USK the German way!
Feb 21st 2008 6:03AM (Joystiq)Nyko introduces new PS3 controller charger
Dec 13th 2007 8:26AM (Joystiq)PS3 Fanboy interview: Udon Comics and Street Fighter
Jul 20th 2007 4:51PM (Joystiq Playstation)--
Mustafa.
http://codesurgeon.blogspot.com/
PS3 Fanboy interviews UDON about Super Street Fighter II HD Remix
Jul 20th 2007 4:42PM (Joystiq)If you're really into 2D fighters you wouldn't settle for anything less than something along the lines of this http://www.x-arcade.com/tankstick-arcade-game.shtml or would you? Who cares about joypads :)
Great way to utilize the power of next gen consoles: Leave floating-point functionality untouched and go for 2D SF mayhem instead :)
And thanks to more RAM and harddisk storage, this'll mean that there won't be load times as with all the PS1, PS2 etc. versions that made you miss everything cartridge-based.
--
Mustafa.
http://codesurgeon.blogspot.com/
Joystiq impressions: Fable 2 'Combat Testbed'
Jul 16th 2007 12:17PM (Joystiq)How is it supposed to impress action-adventure players? Timed single button-presses with context-sensitive utilization of the environment will make players feel out-of-control. Does not sound satisfying at all.
--
http://codesurgeon.blogspot.com