marzz
Member since: Mar 19th, 2006
marzz's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 149 Comments |
| Engadget | 1 Comment |
| Engadget HD | 1 Comment |
| Joystiq Playstation | 6 Comments |
| Joystiq Nintendo | 34 Comments |
| WoW | 73 Comments |
| Joystiq Xbox | 3 Comments |
| BloggingStocks | 1 Comment |
| Massively | 3 Comments |
| Big Download | 8 Comments |


Former InstantAction CEO Lou Castle goes to Zynga
Mar 9th 2011 11:17AM (Joystiq)Pocket Legends adds in all new content
Mar 8th 2011 12:40PM (Massively)If you have a link that should obviously link to the website, please link it to the website, and not a search on your site for the game.
"For more details, head over to the Pocket Legends site"... The "Pocket Legends" link should link to their homepage, not your site.
Thank you for your consideration.
PopCap considering IPO, not likely revealing any new IP in 2011
Mar 7th 2011 2:21PM (Joystiq)NEStalgia mixes old school RPGs with new school MMOs
Feb 24th 2011 9:51AM (Joystiq)Battlefield 3 gameplay footage, 'Back to Karkand' DLC confirmed
Feb 23rd 2011 10:28AM (Joystiq)Bulletstorm 'Gun Sonata' DLC coming this spring
Feb 22nd 2011 4:57PM (Joystiq)Seriously. Why do this? If you're gonna make DLC, at LEAST make it come a few months down the road, when we're sick of the base game's offering. Fallout has it just about right.
Game & Watch: Ball now available as Club Nintendo reward
Feb 9th 2011 4:29PM (Joystiq)BIGGEST SAD FACE EVER
)=
Ridge Racer Unbounded colliding with Xbox 360, PS3 and PC in 2012
Feb 4th 2011 1:05PM (Joystiq)Or ridge racer 64, for that matter.
The developer is Namco.
Ridge Racer Unbounded colliding with Xbox 360, PS3 and PC in 2012
Feb 4th 2011 12:04PM (Joystiq)Noooo. That's impossible.
OnLive's flat-rate PlayPack plan is live for all, debuts with 38 games
Feb 1st 2011 12:53PM (Joystiq)Exactly. Here at work, the connection is wired, stable, and is the fastest connection our local Cox ISP provides. The games are stable (if a bit muddy looking thanks to compression) but the input lag is noticeable, if slight. At home, on wireless (despite being less than 10 feet from the router) there are stutters and stalls everywhere, even if I do have the fastest residential service- Wireless is a huge detriment.
There's a 30-minute demo on almost every game on the service, try it out.
With that said, I'm not in love with onlive, but it's actually shaping up to be halfway decent.