Back to Mobile View
| Mail |
You might also like: WoW Insider, Massively, and more

FraGNeM

Member since: Jul 31st, 2007

FraGNeM's Latest Comments

Blog Activity
Blog# of Comments
Joystiq299 Comments
Joystiq Xbox2 Comments

Vizio 'Versus' offers two-player head-to-head gaming on one screen (video inside!)

Jan 6th 2011 2:45PM (Joystiq)
@FraGNeM

I see now that you later noted that the 3D tech is passive, so I guess this TV is using Vizio's "Theater 3D" tech, which is the same stuff you find in movie theaters; polarized light is filtered to each eye with polarized glasses, no batteries required.

Apparently this tech uses interlaced images and therefore halves the effective resolution.

So what's better? Cheap glasses, no batteries required, but half the resolution, or full resolution, but expensive, powered glasses?

I'm not a fan of these compromises. Neither looks like a great solution. I don't want expensive glasses, but I don't want half the HD resolution, either.

Vizio 'Versus' offers two-player head-to-head gaming on one screen (video inside!)

Jan 6th 2011 2:27PM (Joystiq)
Why is each video stream 540p?

Traditional 3D TV technology allows for 2 simultaneous video streams, both at 1080p, as far as I'm aware.

I can't find any other info about Vizio's implementation of this technology, but since I assume it's still using the same active shutter glasses technique as traditional 3D TVs (alternate frame sequencing), I can't see any reason why they would require that the video resolution for each stream be set at 540p.

Just Dance series sales have combined for an estimated 5 million units in US & UK

Dec 21st 2010 5:46PM (Joystiq)
@Duke

The fun part of it doesn't seem to be the interaction with the game at all. If there is fun to be had, it's in the group dancing silliness, which doesn't really even need a controller.

Just Dance series sales have combined for an estimated 5 million units in US & UK

Dec 21st 2010 5:38PM (Joystiq)
@Duke

Nope, just the Wiimote. You can move it in place and track with near perfection, if my in-store kiosk experience is the norm.

I don't get it at all. A lot of people seem to think the Wii is a magical device capable of a lot more than it is.

Crysis 2 trailer highlights mankind's last hope for survival

Dec 17th 2010 11:58PM (Joystiq)
@killerjuice

Since it will also run on consoles, there's no reason to think that it won't.

Running it on the highest settings is another matter.

Alan Wake, Mass Effect 2 and Limbo among Time's best games of 2010

Dec 14th 2010 11:35PM (Joystiq)
@MarkezJM

Did you play the 2nd DLC? It was quite good, and offered some unique settings & gameplay.

Red Dead Redemption wins VGA 'Game of the Year'

Dec 12th 2010 1:53AM (Joystiq)
@Anticrawl

Red Dead seemed like a huge financial disaster until the last few months before its release where everything came together.

I thought the NPH award was particularly dumb. He hosted the awards, so it felt sketchy from the start, but there's no way his performance was better than Fable 3's Jasper, Red Dead's Marston, or ME2's Illusive Man.

Warren Spector says reviewers 'misunderstood' Epic Mickey's camera

Dec 8th 2010 2:39PM (Joystiq)
@blueskyv201

You're right that the camera does mostly work in those games, but it does so at the great expense of destroying any way for a player to meaningfully influence their view of the game world.

They can do some really neat things with the camera rigging, but sometimes (most of the time) I want to be able to view the game world more directly.

Warren Spector says reviewers 'misunderstood' Epic Mickey's camera

Dec 8th 2010 2:31PM (Joystiq)
@Enosoma

I figured I was the only one who did that, hah.

NBA Elite cancellation 'squarely on my desk,' EA CEO says

Dec 3rd 2010 3:46PM (Joystiq)
@Billy Taebo Blanks

That's not a good attitude, either. Sometimes even skilled people screw up. How would firing those people and replacing them with novices who are at least as likely to make similar mistakes help anything?

It looked like a case of a developer with ambitious goals that bit off more than they could chew given the time constraints. They thought they had something special with successful prototypes, but the tech just didn't come together in time. If their ideas are still sound, the best thing to do would be to just make sure they get things ready for next year.

For any normal game that isn't so hard-set on releasing on a given date, this would've simply been a delay. I honestly question the idea that the game would only sell to 10% of the audience toward the end of the basketball season (couldn't that just mean that a majority of people who buy a game do so shortly after its release?), but regardless, they felt that releasing the game late would do more harm than good. Assuming that's true, they made the right call.

Joystiq Archives

May 2013

SMTWTFS
 1234
567891011
12131415161718
19202122232425
262728293031 

Featured Stories

Image

The Joystiq Indie Pitch: Jamsouls

Posted on May 22nd 2013 9:00PM

Image

Super Joystiq Podcast Special: Xbox One revealed

Posted on May 21st 2013 9:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW