rhombus
Member since: Mar 21st, 2006
rhombus's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 3 Comments |
| Engadget | 6 Comments |
| Joystiq Nintendo | 16 Comments |
| Joystiq Xbox | 1 Comment |


Joyswag: Resident Evil Collector's Edition (Xbox 360)
Mar 12th 2009 5:49AM (Joystiq Xbox)Joyswag: Resident Evil 5 Red Xbox 360 Elite Bundle
Mar 12th 2009 5:47AM (Joystiq)Wii Music accommodates our de facto banjo theme
Sep 26th 2008 8:22PM (Joystiq Nintendo)Fanswag: Top Spin 3
Aug 13th 2008 8:41PM (Joystiq Nintendo)Ask Engadget: Which gaming mouse is superior?
May 22nd 2008 9:17PM (Engadget)Rumor: Nintendo still hurt about RE4, reason why Capcom doesn't have a Brawler
Feb 4th 2008 7:39PM (Joystiq Nintendo)Henshin-a-go-go baby!
Virtually Overlooked Week: Eric's picks
Jun 14th 2007 2:37PM (Joystiq Nintendo)Wii Are Tumiki Fighters?
Apr 16th 2007 2:22PM (Joystiq Nintendo)Wii releases for the week of April 16th
Apr 16th 2007 2:19PM (Joystiq Nintendo)Soul Calibur survey ignites fiery rays of hope
Apr 13th 2007 8:02PM (Joystiq Nintendo)Let's say Soul Calibur for Wii only used buttons and no motion sensing. How would you do the button setup at that point? A=horizontal, B=vertical, Z=guard, C=kick? I don't really know if that would feel right, sounds like a job for an arcade stick to me.
In any case, Namco would need to do some *serious* work to get the game playable and truly fun with the remote/nunchuck combo.