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stapleboy

Member since: Mar 29th, 2006

stapleboy's Latest Comments

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Tankadin gear updates

Mar 21st 2007 11:59AM (WoW)
I'm glad this aspect of paladins is being addressed, but I can't say I follow Blizzard's thinking.

Druids enjoy tanking -> Nerf bear armor (from 450% to 400%) and DPS (+20% damage talent no longer affects bearform skills). Nerf DPS more (41 point talent Mangle does less damage than trainable Maul).

Paladins enjoy tanking -> Put a bubble nerf in the PTR notes, then remove it. Improve tankadin itemization.

I can understand minor adjustments, but feral druids just got hosed and now paladins are being helped. Strange.

Breakfast Topic: What do I level next?

Mar 16th 2007 8:57AM (WoW)
I kind of want to level a hunter and go 0/52/9 just to shame all the easymode BM hunters out there. My first 60 was a hunter, and it was easy even though I was fairly clueless.

That said, you've played all your 60s that far so go with what's most fun. Leveling the warrior could be frustrating, but my super imbalanced 70 feral druid was getting rocked by every decently geared warrior... before the patch. If you were planning on going feral with the druid, play something else - mangle in bear form does less damage now that maul, for the low low price of 50% more rage and 41 talent points.

Breakfast Topic: Multiple accounts

Mar 9th 2007 9:39AM (WoW)
Double-boxing seems ok (it's your money) in theory but is almost always used by utter jackasses. Nothing like having to /ignore some griefer's Horde alt who won't shut up about how leet his PvP ranks are on toons from both factions. Yeah dude, you pay twice as much as me to camp grays in your Field Marshal Gear. You are mega cool.

As for Xzin and copycats... I'm impressed that he set up a system that allows control over 5 characters at once. There's a lot to consider and it's cool that somebody made it work. I'm not so impressed that he proceeded to macro his way through the honor grind over the next several months, because that's just lame.

You can't go home again

Mar 8th 2007 4:58PM (WoW)
I think it'd be great if they made heroic level 70 5-man versions of the Azeroth raid instances. It would require more programming than tweaking the numbers to convert a level 60 raid into a level 70 raid, but would add tons to the game for WoW latecomers and players who enjoy PvE in smaller doses. They could even tie it to Argent Dawn rep so people have some incentive to hang out in Azeroth after level 58.

Heck, if Blizzard does that and gets the BG matching system to work... they can spend 3 or 4 years on the next expansion :)

Druids get a hotfixy gift

Mar 7th 2007 9:20AM (WoW)
Nice to see Blizz already adjusting for the fact that they completely gimped bear form DPS. Call me crazy, but since bear-tanks relied on damage for aggro I don't see what the emergency was in the first place.

Then again Blizzard also decided hunters should be able to lay traps in combat, so some things will always be a mystery to me I suppose :)

A fresh set of 2.0.10 patch notes

Mar 6th 2007 9:10AM (WoW)
@ apavluck - So what you're saying is druids should spec full resto... or suck. Sounds like fun.

I agree with Deafdumbandblind; I've never played a warrior but if they're hurting that much, tweak some things to fix it. I wouldn't even mind minor nerfs to bear-mangle or armor... ruining bear form DPS (WHILE reducing our armor) and nerfing cat form a little at the same time is just crap. Unless Blizzard actually does want feral druids to suck, which I doubt, I expect further adjustments down the line.

The delicate balance of raid consumables

Mar 2nd 2007 11:18AM (WoW)
I agree with the earlier posters who think Blizzard shouldn't work themselves in knots keeping the Death & Taxes crowd happy with the level of difficulty. When players are spending hours a day throughout the week farming virtual items for virtual potions so they can beat a boss in a game, fun has gone out the window and crashed right into the ground.

On the other hand, I agree with Sylythn that people need to slow down some when it comes to the new raids. My roommate had to cross himself off the raid list in his guild because they ran the 5-mans just enough to get keyed, and now are failing at the raids without getting people into dungeon sets first.

Is there hope for the priest class?

Feb 26th 2007 9:49AM (WoW)
And here I was hoping I'd get in the mood to play my priest after my druid's been at 70 awhile longer. I've honestly never whined about my own class until these patch notes, and now both my high levels are getting nerfed.

At level 61 my (shadow) priest is in hot water if a level 61-62 mob resists a couple of spells, or if I get a single add. In PvP (at 60, I haven't dared try since the expansion), disc/shadow spec makes me wish I were a lock and disc/holy makes me dead. Is this what Blizzard has in mind for 70 priests, too?

Quiet paladin nerfing

Feb 26th 2007 9:25AM (WoW)
Aw man, now there's a downside to 12 seconds of immunity to all but 1 priest spell?

I do feel for the holy pallies getting hosed by this, but Blizzard needed to do something about the fact that retribution losers can run around blasting the crap out of people and then heal at the last second with no chance of interruption. Then again, maybe that's just the bitter feral druid in me talking, haha,

Breakfast Topic: Patch 2.0.10, thumbs up or thumbs down?

Feb 24th 2007 9:07AM (WoW)
My main is a feral druid, so thumbs way down. With a mix of quest and crafted blues, I'll lose ~1500 armor in bear form. I'm more concerned, though, about how much less damage mangle will do; before it was well worth saving the rage a second or two for that cooldown and hoping for a crit.

It'll be harder for me to tank, and harder for me to PvP. But hey, as long as warriors get buffed, especially now that more of them are getting better weapons, more armor, and more stamina at level 70.

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