Xepherys
Member since: Sep 3rd, 2007
Xepherys's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 33 Comments |
| Engadget | 20 Comments |
| Engadget HD | 2 Comments |
| Joystiq Playstation | 3 Comments |
| Joystiq Nintendo | 3 Comments |
| Joystiq Xbox | 24 Comments |
| Massively | 6 Comments |
| Urlesque | 1 Comment |




Double Fine Kickstarter passes $1 million in under 24 hours, breaking yet another record
Feb 9th 2012 7:56PM (Joystiq)Exciting, isn't it?! :)
Double Fine Kickstarter passes $1 million in under 24 hours, breaking yet another record
Feb 9th 2012 7:51PM (Joystiq)Double Fine Kickstarter passes $1 million in under 24 hours, breaking yet another record
Feb 9th 2012 7:48PM (Joystiq)#headoutofrear
Double Fine Kickstarter passes $1 million in under 24 hours, breaking yet another record
Feb 9th 2012 7:35PM (Joystiq)I love crowd-sourced funding, and this really takes the case. I love video games even more, so combining the two into what is rapidly becoming an epic event pleases me beyond words.
Double Fine breaks Kickstarter funding records
Feb 9th 2012 3:00PM (Joystiq)Psychonauts 2 will likely be separate entirely, though I'd happily kick in $ on a kickstarter for it as well.
Bastion review: Classic composition
Jul 21st 2011 3:30PM (Joystiq)You know, I've become extremely fond of low-budget, low-personnel indie games lately. I've described them as unique, innovative, back-to-basics. Somehow "charming" has eluded me thus far. You, my friend, have hit the proverbial nail on the head (possibly with a golden hammer). This game, like Limbo and Braid, is charming.
Bastion review: Classic composition
Jul 21st 2011 3:25PM (Joystiq)Bastion review: Classic composition
Jul 21st 2011 3:24PM (Joystiq)Bastion review: Classic composition
Jul 21st 2011 3:23PM (Joystiq)Yeah Bastion looks alright but lets face it, none of these games are the caliber of Shadow Complex or Limbo. "
I'm going to have to toss my twopence in here. I consider Braid and Limbo to be two of the best XBLA titles ever, and both reaffirmed my love for small-budget games and developers. I would put Bastion on par with Braid. They are, obviously, very different games, but the feeling (more than just hand-drawn graphics and good tunes) of them are very similar. Both are short(ish), but sweet.
ITSP, I think, looks to be an interesting game with an awesome style and potentially varied gameplay (at least from the gameplay videos I've seen).
While Fruit Ninja is... well, it is what it is. I'll still probably pick it up for my kids - may as well close the loop and get them all.
Bastion launch trailer is part prologue, briefly anti-log
Jul 18th 2011 6:15PM (Joystiq)I tend to disagree. First, you aren't paying $60 (or even $20) for the game. The need to resell or share is diminished greatly. Second, name one other place this happens? PC gaming. Even with physical discs, you often need single-use keys to play the game, making it worthless on the used market. Or DRM-protected apps or music (even physical CDs sometimes).