What little faith I had in MTV's Overdrive was completely lost following their piece on Second Life. A week of filming and a month of waiting for five minutes of utter crap. I'll try watching this piece as soon as it's ripped and put on YouTube or Google Video.
My biggest beef with in-game ads: I love the fake brands that graphic artists concoct. I love all the little Sorny TVs and Parasonic cameras in anime, all the SPLURGE soda machines in virtual offices, and all the Maibatsu Monstrosities competing with me for right-of-way. Yes, it's realism for now, but what about when the company inevitably changes the design? Could you imagine playing a game like Deus Ex with futuristically-styled Pepsi machines that were retired a decade ago? It kills the immersion in a way an obviously made-up Soylent Cola machine never will.
It's a good likeness, but you could stand to look a bit angrier. Imagine you've just been transported into an Orwellian future with lots of dumb, inhuman police officers standing around explosives, and that you're constantly being teased and manipulated by a creepy old man who may or may not be your future self. There, that's the look.
Start your TiVos: Game designer's roundtable on MTV2
Aug 19th 2006 10:01PM (Joystiq)How do ads in games benefit gamers?
May 6th 2006 12:03AM (Joystiq)Who do I look like?
Apr 7th 2006 12:08PM (Joystiq)