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nootau

Member since: Apr 12th, 2006

nootau's Latest Comments

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Joystiq141 Comments
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Gears of War credit roll "a hip-hop fart to the face"

Nov 15th 2006 1:44PM (Joystiq)
"The train is at home on the rails.....baby!"

TAC: Guitar controller issues resolved

Nov 14th 2006 9:19AM (Joystiq)
Thats usually how it is, companies will cry about the lack fairness, competition and free market....but when they are at the top, they then start crying about Intellectual property, Copyrights, etc.

Is Nintendo the spin doctor of video games?

Nov 13th 2006 4:25PM (Joystiq)
Yeah, Developers dont get fooled easily. Games cost upwards of $40 million bucks each.

Its kind of funny, but most people dont even know what nintendo's "plans" are anyway. Most folks getting a Wii probably have no idea about the "game industry" or "the need for new fresh gameplay", etc. Wii is being hyped big time in the mainstream media, but Nintendo has had little to do with it. We are giving Nintendo way to much credit. Nintendo isnt MAKING a news journalist have fun when they try out a Wii, etc. lol

But I do think Nintendo is trying to spin things positively so it doesnt loose its hardcore base. (the guys who post on blogs lol) Nintendo has "promised" that they wont abandon hardcore gamers but Nintendo really hasnt mentioned future "hard core" games. Zelda and Metroid looks to be it (from nintendo) No more eternal darkness or Star fox adventures type games, etc coming from first/second party it seems...

New games this week

Nov 13th 2006 11:38AM (Joystiq)
My god. I wonder what is the record for games released in a month.....

I would venture to say that November 2006 is the busiest month in gaming history, and that this week is the busiest week of gaming history.

Any historians out there?

Metareview - Gears of War (Xbox 360)

Nov 7th 2006 2:15PM (Joystiq)
Welp, now i guess we wait for that "Super Boost in sales" that every fanboy was screaming lol


Actually, personally, i wont be waiting...i'll be playing Gears, Vegas and call of duty 3... lol

Downloadable Zelda content -- in the future

Nov 6th 2006 11:31AM (Joystiq)
My guess would be that they have some kind of complex world building tech (think Timesplitters map editor tech) that you can build a mission or two using the stuff on the Zelda:TP disk. Timesplitters 3 allowed you to create new maps, story plots, scripted events, and junk, and the save was very small on the GC version (like 5 blocks, anyone remember the exact size? or still own the game to check?). I'd say around a 20MB download for a good 2 hour Zelda mission with bosses and such (it'll be bosses from the disk though, no new bosses or enemies).

Wii-osk in action at Gamestop

Nov 6th 2006 11:09AM (Joystiq)
@ mykie


When i played it at the Nintendo Fusion tour, i felt the same way. It was really interesting, the controller was so sensitive that, once you got the hang of it, you were able to control the thing just by thinking...it really didnt feel like you were using a controller. The motions needed were very subtle. Its a very unique experience.

The only negative (a VERY small negative) is I think the Wiimote is missing some kind of "shoulder" buttons when you turn it sideways. It would make the experience so much more responsive than having to reach a bit and press "A" for things.

Today's hottest game video: Legend Of Zelda: Twilight Princess Trailer

Nov 3rd 2006 8:09AM (Joystiq)
@Burnt Meatloaf
Zelda:TP's graphics have nothing to do with the Wii's texture memory, this is a gamecube game (as most of the launch titles are), not a Wii game. I showed this to a friend of mine (a PC gamer) and he was like "WTF! How can the gamecube do that with so little memory (40MB, 3MB texture)!)" I thought it was funny. Anyhow, No one knows what the Wii's GPU specs are but Zelda is obviously pushing the Gamecube to the limits.


And about the music. Its obviously a take on the standard Zelda opening from original "Legend of Zelda". Its very creative and well done. It seems to be converted into some operatic form, and someone is singing the tune instead of instruments playing it....reminiscent of OoT.

For those who dont remember, this game was pretty much finished in 2005 [1]...BEFORE Okami lol It was going to launch against Shadow of the Colossus and the Xbox 360 lol

[1]http://www.dsrevolution.com/article.php?articleid=581

Zelda Twilight Princess trailer and title intro

Nov 2nd 2006 2:15PM (Joystiq)
Yeah, i thought the Ocarina of Time intro had a lonely Link on horseback riding through hyrule...sometimes fast, sometimes slow...with some somber music playing.

So that would be SOTC "stealing" from the Zelda series. But i dont really believe in that type of "stealing" as bad. If you can make it better, go for it! As a gamer (consumer), i win either way...

The future of high-definition gaming

Oct 31st 2006 8:31PM (Joystiq)
EDTV is an enormous difference over SDTV....the difference between 480i and 480p is greater than the difference between 480p and 720p/1080i. Before "HD" was in, there were still 40+ inch TVs...and they had to have clear, sharp pictures. That is why EDTV (progressive) was created.


http://thoughtsfortheages.blogspot.com/2005/12/revolution-is-not-traditional-sd-it-is.html
http://www.projectorcentral.com/hdtv_edtv.htm

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