Jon
Member since: Apr 12th, 2006
Jon's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 86 Comments |
Featured Stories
Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

Gears of War and Viva Pinata go to PC
Jul 11th 2007 6:39PM (Joystiq)Tony Blair comments on Church of England's Sony issue
Jun 13th 2007 8:55PM (Joystiq)"The only people who are even slightly offended are the people who go to church, which in the UK is a very very small minority as the Hollyoaks omnibus is on sunday mornings"
So true :D
Today's most comparative game videos: Crysis DirectX
May 26th 2007 7:08AM (Joystiq)Of course, this doesn't excuse having "Vista-only" games at this stage - bad move.
The game looks good, but I still can't get over how the guys just stand around waiting to get shot in Crytek games...
Student arrested for making a map of his school
May 2nd 2007 8:13AM (Joystiq)Readers pick best webcomic, how ironic
Mar 13th 2007 4:26PM (Joystiq)If I had a damn house.
Mark Rein says no Unreal Engine 3 for Wii
Mar 8th 2007 7:40PM (Joystiq)Can next-gen graphics hinder storylines?
Mar 8th 2007 7:24PM (Joystiq)I would contend that gameplay is always number one priority, but that graphics and storyline are always relevant. Great gameplay is achieved through the utilisation of graphics and/or storyline - and with neither, there is no game.
Can next-gen graphics hinder storylines?
Mar 8th 2007 7:15PM (Joystiq)Games do not require a story.
Little Big Planet looks amazing, and it is the kind of game that will benefit from not having a story. Story is far from an essential element in gaming, and often it can be detrimental.
Still, there is a lack of appreciation for what narrative can bring to a game, and the recent focus on graphics and physics doesn't help.
In my view, hiring writers doesn't solve this fully. Narrative gaming will not move forward until developers acknowledge that character and plot development deserve to be integrated into games - they are not just filler, they are not there to create back-story. They are more important than that: They can *be* the game.
I want to see more games that create game mechanics around dialogue, that delve deeper into human nature in order to pose challenges to the player, that move beyond basic physical interaction with the game environment into something more.
In that respect, games have been gimped for years.
Fable 2: Man's best friend
Mar 8th 2007 6:16PM (Joystiq)My dog will be called Guybrush, no contest :)
PlayStation Home, the free virtual world of PlayStation 3
Mar 7th 2007 2:35PM (Joystiq)Of course, actually making the thing work is not going to be an easy task, but the concept is very solid, and I believe it may just be Sony's saviour.