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Asauce

Member since: Apr 13th, 2006

Asauce's Latest Comments

Blog Activity
Blog# of Comments
Joystiq18 Comments
Engadget1 Comment
Joystiq Playstation2 Comments
Joystiq Nintendo68 Comments

Sarcastic Gamer parodies Wii Fit

Jul 17th 2007 5:01PM (Joystiq Nintendo)
"Wii Fit looks great with anything from Ikea"

Bwahahah! :D

ScrewAttack hammers away at Wrecking Crew

Jul 14th 2007 12:44PM (Joystiq)
Ah, I have this game. A neat puzzle game indeed.

E307: A closer look at the Wii Zapper

Jul 11th 2007 9:27PM (Joystiq Nintendo)
I'll be the first to say: That looks absolutely AWESOME. I can imagine holding it right now. Fun stuff. =D

RE: Umbrella Chronicles trailer, now in the English

Jun 27th 2007 2:00PM (Joystiq)
I must say, this game looks like it will be very exciting. On-rails-shooters can be an awesome experience if done right.

Everybody Does Free Market Research for Nintendo Channel

May 7th 2007 7:58PM (Joystiq Nintendo)
I think the voting channel is a great way to gather useful information and opinions from users. Polls can then be referred to in articles or reports: "60% Of Wii users voted on so-and-so.."

What's coming to the Virtual Console?

Apr 23rd 2007 7:39PM (Joystiq Nintendo)
Where the eff is Tetris for the NES? I'm really tired of waiting for that game. On with it already.

Hands-on with Resident Evil: The Umbrella Chronicles for Wii

Apr 13th 2007 9:24PM (Joystiq)
Survival horror is always scarier in first-person. =D Am I the only one who thinks this looks pretty cool?

.....

Hey look, it's a bird! *Runs and hides behind a tree*

Today's duckiest video: Rockin' Duck Hunt

Apr 10th 2007 12:33AM (Joystiq)
Correct me if I'm wrong, but I believe this video has already been posted here before?

Today's "looks good on paper" video: Super Paper Mario commercial

Apr 8th 2007 2:02AM (Joystiq)
I've never been interested in this game, but damn.. this commercial really did something to me. Super Paper Mario looks totally awesome to me now.

*Sigh* and I have yet to finish Thousand Year Door.

Wii Warm Up: Superfluous waggle

Apr 7th 2007 3:06PM (Joystiq Nintendo)
Actually, in a way, they kind of ARE hardware problems. Although I wouldn't call them hardware problems; instead, call them hardware limitations.

The thing is, the Wii's motion controls are not as capable as we originally thought they were back in 2005. I won't go into details, but basically, if we want this detection of "any direction in 3D space", we have to use the sensor bar for that (I'm not talking about tilt, just relocating the controller). This doesn't allow for a lot of free motion or movement.

On the other hand: In my opinion, awkward controls can still be cool. Take Wii Play, for example. A lot of people don't really like that game, but I love it. I love playing Table Tennis. Sure, I'm not replicating the exact same movements that I would in the real thing, but still, there's something intriguing about just using the pointer function to move my paddle.

So... there's a plus side to it. So yeah, "waggle controls" aren't necessarily just a programming decision, but the programmers don't really have the choice of making the real movements detectable.

As a sidenote: Waggle controls can be good or bad. It just depends on you you implement it.

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