Gman
Member since: Apr 13th, 2006
Gman's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 6 Comments |
| Joystiq Nintendo | 29 Comments |
Featured Stories
Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

Eternity's Child will include level editor
Apr 17th 2008 9:20AM (Joystiq Nintendo)GDC08: Head tracking Easter egg included in BOOM BLOX
Feb 22nd 2008 5:31PM (Joystiq Nintendo)This holiday season will make or break the Wii
Nov 9th 2007 3:32PM (Joystiq Nintendo)Is this guy trying to say that Nintendo is doomed because Wii owners aren't buying the cheapest, high-margin schlock that his studio can shovel out? I take that as a compliment. If all he wants to put out is this sort of crap, please DO stop developing for the Wii. Don't let the door hit you on the way out.
Gamers respect Samus too much to picture her naked?
Sep 13th 2007 3:25PM (Joystiq Nintendo)Peter Moore: Wii's success is making us rethink our strategy
Feb 26th 2007 2:31PM (Joystiq Nintendo)Wii cost broken down
Dec 14th 2006 2:10PM (Joystiq Nintendo)Not included in this breakdown are:
- Packaging
- Manuals
- Video cable
- Sensor bar
- Sensor bar stand
- Adhesive tape
- Wii Remote
- Nunchuck
- Console stand
- Vertical stabilizer stand
- Wii Sports
Let's assume that "manufacturing cost" is simply putting everything together into a sellable box.
Does this list then include fans, heatsinks, cables, thermal compound, the Wii enclosure itself into the balance? I also don't see shipping costs.
Let's not touch marketing, because it's debatable whether any company includes that as part of the cost equation when they sell the hardware. But everything that you could possibly get in or on the box must be bought and shipped by Nintendo, at cost to them. The things I've listed aren't necessarily substantial - but I'll bet they eat into that ~$40 margin pretty quickly.
If you add the PS3 column, it comes to $596.50, yet they have 805.85 written down. It's all sorts of weird. We already know that NA retails make about $3 profit from a PS3 sale and about $13 from a Wii sale. I just don't see this information fitting together with anything.
What do you think?
Mysterious Wii System Update
Nov 30th 2006 4:29PM (Joystiq Nintendo)So I do all that, go back to the shop, and the bouncing pointer issue has been fixed. That's all that appears different, though. For those of you not experiencing this issue, here's the basic description:
All buttons in the Wii Shop channel cause the pointer to bounce down and then back up when you press them. I do not experience this in any channel, the main interface, or in any game. Only in the Wii Shop Channel. It bounces down about half its height, pauses for a fraction of a second (let's say about half or three quarters of a second), and then rises up again to where you had been pointing it.
Wii's Zelda charms non-gamer, Wii Sports, others fail
Nov 2nd 2006 12:25PM (Joystiq)But that being said, she claimed that she's totally not into video games. She's the sort that never saw the point. I know her type - my girlfriend and some of my family and friends are like her. They dismiss video games outright, typically because the pad is just so foreign to them. That she has gone from 0% to 50% on video games because of the Wii is a big step, and an important one, after all: part of the gaming community's excitement for Wii is because we know we'll get more people involved. It's partially, if not mostly, the social aspect that makes it a compelling console.
Nintendo booth tour at AARP event
Nov 1st 2006 10:53AM (Joystiq Nintendo)Wii hands-on worries about controller, likes games
Oct 27th 2006 12:05PM (Joystiq)"I dont want to bring up this one-to-one mapping non-sense again (wii aint), but, if you cant comprehend the technical points (most of the Wii demographic) then go on and beleive what Nintendo tells you. .. oh, and ducking behind a couch will avoid damage in RedSteel too."
Well, the OP was talking about Wii Sports, not Red Steel. Red Steel is gesture based, but Wii Sports is much more, how shall I say it, analog. In baseball, it's pretty much 1:1. In tennis, any swinging gesture will swing, but the rotation of your hand as you swing is used 1:1 as a real racquet would for ball english. Etc. etc.
@crono141
"Sony spend their R&D on new processors and media. Nintendo spent theirs on new controls. If you take out whats NEW in both, you're left with ps2+/gamecube+."
++. An excellent point.
You know, one of the reasons Nintendo didn't release this as a Gamecube peripheral is because they have stated the GC isn't powerful enough to handle it. I'll believe that - the Wii remote takes somewhere between 200 to 300 samples per second. A PS/2 mouse, for comparison, has a sample rate of about 40 or 50Hz. USB mice are of course much, much higher.