Colin McGinn
Member since: Sep 25th, 2007
Colin McGinn's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 59 Comments |
| Joystiq Playstation | 39 Comments |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Trine PS3 due this week in Europe [update]
Sep 15th 2009 5:30PM (Joystiq)Need for Speed: Shift video highlights Car Battle mode
Sep 9th 2009 10:47PM (Joystiq)The Saboteur visits brothels, explodes Nazis, has an accent
Aug 18th 2009 6:47PM (Joystiq)Three million people played Dead Space
Jul 7th 2009 5:43PM (Joystiq)Co-op might be interesting but would completely change the atmosphere in the game where you feel completely alone at times. The level design would be completely different. It wouldn't be the same game and I think it has no part in this one.
And not to comment on the state of gamers these days, but they tend to have low attention spans and a need to always "get more input". Selling back a game to get another one and some more "achievements" seems to be more important these days. I am kind of against trading back games and always try to encourage friends to buy new, because more often than not, I see used games at Gamestop going for just about $5 less than the new copy, and 0% of that used game rewards the hard working developers. Just skip your next Whopper meal and you made up more than that $5 already.
Dead Space is amazing and I hope they do not change the formula for the sequel.
Rumor: PS3 firmware 3.0 'a completely new system' [Update: Sony responds!]
Jun 26th 2009 4:08PM (Joystiq Playstation)The Last Guardian full trailer, screens, and our love
Jun 11th 2009 3:31PM (Joystiq)Based on the past quality of their previous games, it is more than reasonable to get REALLY excited for the newest entry. The caliber of the company, the pride with which they take when making quality games, the time they take with making them (they don't just churn out games every year or two) ... they spend a lot of time fleshing out the story and design decisions. Stories are often conveyed with minimal words or text and work purely off in-game cues and character investment. The player gets fully immersed in the game and develops a major bond to what is going on that is unparalleled by most games out there. Their attention to details in fleshing out unique design aspects is incredible.
With that, it takes a certain type of person/gamer to truly appreciate the subtle nuances that exist, without getting constant feedback through points a HUD or constant chaos (flying bullets, being just one example). There is a time and place for those games, and they are great, but this is just a different style of art. Hating on this for not being your typical affair is like hating any type of music that is not rock. It just doesn't make sense.
What do we know from the trailer? A lot actually. We know that there is obviously some quest (for an object or power or person rescue) which probably serves as more of a MacGuffin to hook the player to be able to tell a story the comments on something greater (say, the human condiftion). We meet a friend which is originally thought a foe somewhere near the beginning. This "kitty dragon" serves as a companion and probably a main mode of transportation on the quest. The gameplay looks to be a hybrid of both Ico and SotC, since it has gameplay elements that exist in both. Will there be something new? Probably. There is adventure and exploration. The amount of detail in the graphics from this latest trailer I have seen is amazing, especially for the amount of stuff that is going on with the "kitty dragon's" feather-hair. The trailer is far from boring, although it does lack Space Marines. Where in the hell are my SPACE MARINES!?!
This will form a pseudo-sequel to SotC, just as SotC was to Ico (kind of like True Romance, Reservoir Dogs, and Pulp Fiction form a loose trilogy but contain different characters).
Will it be amazing? Yes. This company doesn't spend 5 years making a game to not have it be up to par. The End.
Tell Naughty Dog what you want in an Uncharted 2 Collector's Edition
Mar 31st 2009 1:16PM (Joystiq Playstation)Gran Turismo devs create real, smoking hot concept car
Oct 2nd 2008 3:16PM (Joystiq Playstation)Joyswag: LittleBigBeta code giveaway, day two
Sep 30th 2008 7:30PM (Joystiq)10 simply irresistible Resistance 2 videos
Sep 23rd 2008 4:59PM (Joystiq)