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Steve

Member since: Apr 22nd, 2006

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WRUP: Spending some time with the classics edition

Jul 20th 2007 1:05PM (Joystiq Nintendo)
RE4 for me too. I wasn't expecting to like the game as much as I do. It's like a cross between an instant-gratification arcade game and an epic adventure game like Metroid. Right now I'm playing through on professional mode so that I can get the bonus for completing it.

Virtually Overlooked: Pac-Land

Jul 20th 2007 12:44PM (Joystiq Nintendo)
>> Pac-Land uses, by default, the I and II buttons to run
>> and the d-pad to jump. In a genre that depends so
>> heavily on precise controls, this control scheme is
>> jarring. It's strange that anyone ever thought that
>> using action buttons for movement and directional
>> buttons for action made any sense.

Pressing up to jump exists in fighting games too, and it's just as unintuitive there as it is here. That's why I dislike fighting games and could never get into the Super Smash Bros games. It's especially unintuitive in SSB because you'll control Mario, DK, Samus, or some other character you've played over the course of 20 years but now, suddenly, to jump you have to press up. WTF?

BTW, I wouldn't call platform games nascent at the time. I heard that Pac-Land was the very first, not one of the first, true platform games. Because of this I can give it a pass on the up button fiasco, but by the time it was ported to the TGX this flaw should have been fixed.

Nintendo UK rep responds to rumors of WiiConnect24 damaging consoles

Jul 20th 2007 12:25PM (Joystiq Nintendo)
13. My Wii is fine, but it has been fanning itself and saying, "I do declare!" in a Southern drawl.
=======================================================

I think this was the funniest comment I've read in a long time. I can so clearly imagine some southern belle in a massive dress fanning herself while saying that :)

Nintendo UK rep responds to rumors of WiiConnect24 damaging consoles

Jul 20th 2007 12:20PM (Joystiq Nintendo)
troy, I'm on my third Wii and the last time I checked my bank account I didn't see any deposits originating from Sony or Microsoft. I had the dead pixel issue twice. This is a known issue with the Wii and depending upon how fast your turnaround time was between repairs I can easily see people getting defect Wii after defective Wii until Nintendo finally recognized the widespread nature of the issue.

Before your knee starts to jerk and breaks your other incisor let me clear this up from the start: This was not user error. I was not using my Wii from the interior of an oven set to self clean, I wasn't using it underwater, and it wasn't the fault of a TV that can magically repair the dead pixels as soon as another video source was chosen. It was a defect. Yes, Nintendo can make a defective products.

It's funny how you see conspiracies everywhere when Microsoft is around but you accept the unproven claim of a 1% failure rate for Nintendo. Fact is unless you work for the company in question you'll never know. Unlike the 360 it seems like Nintendo has resolved the issue, and unlike the 360 this wasn't a fatal error.

Wii Warm Up: The worst controls

Jul 20th 2007 12:04PM (Joystiq Nintendo)
With Monkey Ball it was a big difficult to steer to the right due to the mechanics of the wrist, but I found the tilt controls to be a perfect match for that game. I never understood why people disliked it so much, was it that people were expecting to hold the controller NES style?

Its minigames were hit or miss. The jigsaw puzzle game was fun but had too many quirks. Monkey Wars, on the other hand, blew me away with how a FPS game could control on the Wii. The whole time I played it I was imagining the potential for Metroid Prime 3. Red Steel had left such a bad taste in my mouth for Wii FPS games that I had lost hope.

Wii sells over 9 million, 1 million behind Xbox 360

Jul 19th 2007 9:57AM (Joystiq Nintendo)
qrayg, The Wii's been out 8 months and has sold 9 million units. How can Nintendo be purposely manufacturing Wiis at a slow rate when they've managed to sell almost as much as the 360 in less than half the time?

I may be wrong, but after being in last place for over a decade I doubt Nintendo would risk the momentum by holding back supplies so that they can attract more customers for....consoles Nintendo doesn't want to sell anyway?

I agree this strategy works during the Christmas shopping season. You hold back supply and then the week before Christmas you magically flood the market with the product. That situation's better because it's short term and results in lots of free publicity in the media. A shortage for a toy in the summer is just not going to create the same media buzz as a shortage for a toy in December.



My first hand experience shows that the demand is real because it's almost the norm for me to go into a video game retailer and see someone looking for a Wii console.

Poll: The best in motion controls (so far)

Jul 19th 2007 9:38AM (Joystiq Nintendo)
I wonder how many people will vote who haven't even played half the games on the list. I include myself in that, and haven't voted, but I found Trauma Center to be a good choice since it can't really be done with a standard controller.

RE4 is another excellent choice. I can't imagine using an analog stick to move an on-screen target anymore, but it under-utilized the controller. You couldn't turn the screen with the wiimote and some items (rifles, binoculars, rocket launcher and others) failed to utilize the wiimote at all. It was like the developers needed to cut a corner so those tools weren't upgraded (Zelda had the same problem with the hawk eye).

Wii song gives console satire comeuppance

Jul 18th 2007 2:05PM (Joystiq)
If you raise the price of anything the demand will decrease. Your point is silly. The question is why would the Wii ever be priced at $400. At $250 Nintendo's already making a profit on a product that most companies sell for a loss. If Nintendo priced it at $400, and it bombed, then they'd lower the price drastically in order to increase the demand. The only reason Nintendo would price the Wii for $400 would be if the system was a lot more expensive to produce and that would mean a serious bump in processing power. Then it would be like a 360 but with the new controls but no online (since Nintendo hates online gaming)

A new princess for Super Mario Galaxy?

Jul 18th 2007 11:14AM (Joystiq Nintendo)
Thank you Mario but the Princess is in another galaxy.

Paper Mario, Balloon Fight and ... other appear on Virtual Console

Jul 16th 2007 2:18PM (Joystiq)
So now that all of the pre-launch hype for Super Paper Mario is gone and a huge number of SPM players have moved on to other games, Nintendo decides to release Paper Mario 64 on the VC. Brilliant marketing! Sadly this failed opportunity's not an isolated incident as others have occurred too. The needless delayed release of Excite Bike being one of them.

Even though Nintendo's on a role with the DS and the Wii there are still signs of Nintendo's cluelessness lingering about.

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