Steve
Member since: Apr 22nd, 2006
Steve's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Autoblog | 4 Comments |
| Joystiq | 373 Comments |
| Slashfood | 1 Comment |
| Joystiq Playstation | 1 Comment |
| Joystiq Nintendo | 78 Comments |


WRUP: Spending some time with the classics edition
Jul 20th 2007 1:05PM (Joystiq Nintendo)Virtually Overlooked: Pac-Land
Jul 20th 2007 12:44PM (Joystiq Nintendo)>> and the d-pad to jump. In a genre that depends so
>> heavily on precise controls, this control scheme is
>> jarring. It's strange that anyone ever thought that
>> using action buttons for movement and directional
>> buttons for action made any sense.
Pressing up to jump exists in fighting games too, and it's just as unintuitive there as it is here. That's why I dislike fighting games and could never get into the Super Smash Bros games. It's especially unintuitive in SSB because you'll control Mario, DK, Samus, or some other character you've played over the course of 20 years but now, suddenly, to jump you have to press up. WTF?
BTW, I wouldn't call platform games nascent at the time. I heard that Pac-Land was the very first, not one of the first, true platform games. Because of this I can give it a pass on the up button fiasco, but by the time it was ported to the TGX this flaw should have been fixed.
Nintendo UK rep responds to rumors of WiiConnect24 damaging consoles
Jul 20th 2007 12:25PM (Joystiq Nintendo)=======================================================
I think this was the funniest comment I've read in a long time. I can so clearly imagine some southern belle in a massive dress fanning herself while saying that :)
Nintendo UK rep responds to rumors of WiiConnect24 damaging consoles
Jul 20th 2007 12:20PM (Joystiq Nintendo)Before your knee starts to jerk and breaks your other incisor let me clear this up from the start: This was not user error. I was not using my Wii from the interior of an oven set to self clean, I wasn't using it underwater, and it wasn't the fault of a TV that can magically repair the dead pixels as soon as another video source was chosen. It was a defect. Yes, Nintendo can make a defective products.
It's funny how you see conspiracies everywhere when Microsoft is around but you accept the unproven claim of a 1% failure rate for Nintendo. Fact is unless you work for the company in question you'll never know. Unlike the 360 it seems like Nintendo has resolved the issue, and unlike the 360 this wasn't a fatal error.
Wii Warm Up: The worst controls
Jul 20th 2007 12:04PM (Joystiq Nintendo)Its minigames were hit or miss. The jigsaw puzzle game was fun but had too many quirks. Monkey Wars, on the other hand, blew me away with how a FPS game could control on the Wii. The whole time I played it I was imagining the potential for Metroid Prime 3. Red Steel had left such a bad taste in my mouth for Wii FPS games that I had lost hope.
Wii sells over 9 million, 1 million behind Xbox 360
Jul 19th 2007 9:57AM (Joystiq Nintendo)I may be wrong, but after being in last place for over a decade I doubt Nintendo would risk the momentum by holding back supplies so that they can attract more customers for....consoles Nintendo doesn't want to sell anyway?
I agree this strategy works during the Christmas shopping season. You hold back supply and then the week before Christmas you magically flood the market with the product. That situation's better because it's short term and results in lots of free publicity in the media. A shortage for a toy in the summer is just not going to create the same media buzz as a shortage for a toy in December.
My first hand experience shows that the demand is real because it's almost the norm for me to go into a video game retailer and see someone looking for a Wii console.
Poll: The best in motion controls (so far)
Jul 19th 2007 9:38AM (Joystiq Nintendo)RE4 is another excellent choice. I can't imagine using an analog stick to move an on-screen target anymore, but it under-utilized the controller. You couldn't turn the screen with the wiimote and some items (rifles, binoculars, rocket launcher and others) failed to utilize the wiimote at all. It was like the developers needed to cut a corner so those tools weren't upgraded (Zelda had the same problem with the hawk eye).
Wii song gives console satire comeuppance
Jul 18th 2007 2:05PM (Joystiq)A new princess for Super Mario Galaxy?
Jul 18th 2007 11:14AM (Joystiq Nintendo)Paper Mario, Balloon Fight and ... other appear on Virtual Console
Jul 16th 2007 2:18PM (Joystiq)Even though Nintendo's on a role with the DS and the Wii there are still signs of Nintendo's cluelessness lingering about.