samfish
Member since: Apr 24th, 2006
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Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

Cave Story out on WiiWare March 22
Feb 24th 2010 2:38PM (Joystiq)Nintendo publishing Dragon Quest IX in North America
Feb 24th 2010 2:36PM (Joystiq)Sin & Punishment: Star Successor descends on June 7
Feb 24th 2010 2:35PM (Joystiq)Yay!
Metroid: Other M rolls into North America June 27
Feb 24th 2010 1:23PM (Joystiq)Nintendo Australia: Super Mario Galaxy 2, Metroid Other M out this summer
Feb 23rd 2010 11:39PM (Joystiq)Nintendo Australia: Super Mario Galaxy 2, Metroid Other M out this summer
Feb 23rd 2010 11:37PM (Joystiq)I also want a Sin & Punishment 2 date at tomorrow's US conference.
Nintendo Australia: Super Mario Galaxy 2, Metroid Other M out this summer
Feb 23rd 2010 11:34PM (Joystiq)And Zelda won't be announced there. They've said numerous times Zelda will be making it's appearance at E3.
Nintendo Australia: Super Mario Galaxy 2, Metroid Other M out this summer
Feb 23rd 2010 11:32PM (Joystiq)Interview: Atlus on localizing 3D Dot Game Heroes
Feb 23rd 2010 5:32PM (Joystiq)Interview: Atlus on localizing 3D Dot Game Heroes
Feb 23rd 2010 5:16PM (Joystiq)That's exactly it. The audience is hypothetically there on the Wii. You don't think the 6 million+ people who bought Zelda Twilight Princess would be interested in this?
That's how it's always worked for Sony and MS – they come out with strong first party and/or headliner third party exclusives, third party companies follow up with major and minor games in the same genre. Why do you think there are so many shooters on the 360 (and PS3, since Sony went after MS's bread 'n' butter this gen)?
This isn't a game that is meant to sell a lot of copies. Everything about it is niche and it'll be lucky to breach the 200k mark... in that sense, total install base size means little. It's about appealing to the most informed audiences with a game like this. It's one of the rare occasions where it has a high probability of outselling it's competition on the Wii.
Have third parties SO COMPLETELY f-cked (damn Joystiq filter!) themselves on the Wii that they can't appeal to that hardcore, ultra loyal Nintendo audience for whatever reason? That's also a VERY real possibility. I certainly don't disagree with the logic behind putting ANYTHING (except maybe Epic Mickey) on PS3 or 360 at this point.
I'm not saying it should be Wii exclusive... just that it makes a lot of sense to put this on the Wii in addition to the PS3. Hell, Darksiders should have been on the Wii, too.
You know whats really crazy is that, going back to the above mentioned base building thing... no third party has tried to appeal to the Nintendo audience since the SNES days. There were a couple of REALLY bad 3D platfromers in the first year or so of the N64, I guess, but that's it. Occasionally a bone gets thrown (Okami port, Beyond Good & Evil), too.
So really, I bring this all up because games that are obviously well suited to Nintendo consoles (like 3D Dot Heroes) always make me wonder:
If Halo begets FPSs on 360, if Final Fantasy begets RPGs on the Playstation, GTA and DMC begets action games on the PS2... why do Zelda and Mario not beget action/adventure and platformers on Nintendo consoles?