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wiiwiigezza

Member since: Oct 13th, 2007

wiiwiigezza's Latest Comments

Blog Activity
Blog# of Comments
Joystiq Playstation1 Comment
Joystiq Nintendo42 Comments
Joystiq Xbox1 Comment

Point/Counterpoint: Nintendo DSi

Oct 10th 2008 4:15PM (Joystiq Nintendo)
the ram thing is being hyped up and misunderstood...

yes its there for web browser and the basic op system (media)....but it can also be used for games/graphics

but the people scream dslite dont have the extra ram it would split the market BULL SHIT THERES NUMEROUS WAYS AROUND THAT

WAY 1 dslite games can come with a dsi graphics mode that loads in a set of extra graphic wows from a dsi only set of files on the gaming cart presto dsi better graphics

way 2 continued manufacturing and support of ds/dslite RAM PACK


dsi graphics on ds via the ram pack witch could be supplied free or at very low cost

the dsi extra power can be used in game ether of the above ways dsi modes could be made to work on both dslite with ram pack and dsis


its just a case of some extra code on the game cart ITS NOTHING THAT IS HARD OR EXPENSIVE how people have missed how simple this is is beyond mii a simple solution is clearly there if dsi power graphics are to be supported and any other function the extra ram is doing

TGS08: Monster Hunter 3 features Classic Controller support, split-screen coop

Oct 9th 2008 3:10PM (Joystiq Nintendo)
allready confirmed global, already confirmed one of capcoms biggest game ever globally, already confirmed capcom wants this game to be a big global franchise with core gamers, online already confirmed also..........

YOUR NINTENDO FANS AND YET YOU DON'T KNOW THIS SHOCKING IT WAS CONFIRMED AGES AGO..........

SHIIIIIIIIIIIIIIIIIII WHAT KINDA FANS ARE YOU

oh and looks gougous

The House of the Dead: Overview

Sep 24th 2008 9:58PM (Joystiq Nintendo)
yes ban ia guy for telling the truth


ah-hhmmmmmmmmmmmmmmmm thats so smart


oh i upset the above because i burst his x tard xbox 1 beats out a current gen graphically fantasys


i need to be banned gals and guys for being honest thats insanity right there

and who asks for a guy to be banned the same kinda guy that gets his freinds arrested or there car clamped or in comunist russia goes telling the sect=ret police porky pies about his freinds then watches as there taken away with a smile on his face


its people like you that allow hitlers etc to actually exist bitter twisted folks that call for bans

are you also a police informer people like you is exacly whats wrong with the planet

call for a banning talk about down right spitful and childish behavier

if you said ban him in my local pub your head would be cut off for being a wanker

de Blob dev not down with MotionPlus

Sep 24th 2008 9:48PM (Joystiq Nintendo)
talk about shooting ur self in the foot wen releasing a core type game

wii only as powerful as xbox 1 = internet myth

wii is for casuals= internet myth

nintendo is for little kids= internet myth

only casuals own wii= internet myth

wiimote is not for core gaming cough cough = internet myth

these comments beliefs and utter stupidity's only exist on the internet they don't exist in real life

why would a dev just releasing a core type game on wii then go and sound like a epic employee and call wii and wii
1to1 is imursive for all expansive to core gamers but also pick up and play

how is 1to1 a copy of real life moments confusing or hard


shut the fuk up thats a developer making excuses to be lazy and generic


i see thru such lies dont insult mii

The House of the Dead: Overview

Sep 24th 2008 3:34PM (Joystiq Nintendo)
riddic looks better WHAT A COMPLETE AND UTTER LIE


the wii is weaker than xbox because a xbox fan said so

ok and pigs also fly

spec facts

wii front side bus peak bandwidth = 7.7 gb

xbox front side bus peak bandwidth 1gb (oh look 7 x less than wii)

wii broadway cpu over 20 million transistors

xcpu 9 million transistors

wii cpu 256k level 2 catch plus 4to1 compression

xcpu 128k no compression

wii cpu internal bandwidth 23 gb

xcpu internal bandwidth 6ish gb ok xtards your really looking foolish now

wii ram latency 5 nano seconds

xbox 50 to 100 nano seconds latency issues

xgpu 128k catch no compression reading

wii gpu catch 3mb plus compression

internal external bandwidths of wii chip set (cpu gpu) are 4 to 8 x the xbox chip set bandwidths with ease

xbox 4 texture layers 4 texture stages

wii 8 texture layers 16 texture stages

wii fillrate plus 2x xbox as confirmed factor 5

wii effective bandwidth gpu easily 4x plus xbox


xbox gpu 128k catch thats your lot memory wise on the gpu and its die

wii 3mb edram gpu catch and 24 mb sram gpu die direct feed to gpu

128k vs 27mb

128k vs 27mb plus data texture compression

wii gpu 28gb bandwidth plus compression

24mb 1tsram 4gb bandwidth plus compression = 32gb bandwidth plus cmpression on the gpu die before ever hitting main external gddr3 ram

xbox has 128k and wastes main ram to do all gpu buffer tasks


xbox highly bottle necked and latent and fill rate bound

wii highly effective efficent and fast latency wise

xbox standard pc gpu type renderer

wii virtiual texturing tile rendering real time decompression etc etc etc all helping fillrate bandwidth

wii = 2.5 times a xbox gamecube level machine you tards


now prove mii wrong you carnt i understand wiis specs inside out you only understand what a x360 dev not working on wii has said in anti wii internet based bullshit

The House of the Dead: Overview

Sep 24th 2008 3:16PM (Joystiq Nintendo)
the screens can be a 100 times higher resolution than the wiis actual display THERE SCREEN GRABS AND ALSO THERE STILLS

THERE FOR THEY CAN NEVER EVER LOOK LIKE THE SCENE IN MOTION YOU RETARDED FANBOY AND YOU JUST CALLED RESOLUTION GRAPHICS DUH

SO IF I REMAKE A PS2 GAME WITH THE EXACT SAME PS2 GRAPHICS BUT JUST CHANGE THE NATIVE RESOLUTION TO 1080P FROM 480I

DOES THAT MAGICALLY MAKE THE PS2 GRAPHICS INTO PS3 GRAPHICS


YOUR CALLING RESOLUTION GRAPHICS AND YOUR CALLING A SINGLE FRAME SCREEN GRAB BETTER LOOKING THAN A DIRECT FEED 60 FRAMES OR 30 FRAMES WII SCREEN IMAGE


SHUT UP YOU DERANGED ANTI WII FAN WINING BITCH


HOW CAN A SCREEN GRAB PICTURE MATCH UP TO A REAL TIME DIRECT REAL TIME FEED VIDEO GAME AT 30 OR 60 FRAMES

AND HOW CAN THAT PICTURE """"AT ANY HIGH RESOLUTIUON YOU PICK MATCH UP TO THE IMAGE BEING RENDERED AT 60 FRAMES ON YOUR TV SET


AND U JUST JUDGED A SCREEN GRAB SOMETHING NOWN TO LOOK BLURRY AS THE WII DOES SO MUCH TO ITS DISPLAY """" BETWEEN FRAMES IN REAL TIME AT HIGH SPEED DUE TO 1TSRAM """"
LIKE FILTERS AA ETC

IF YOU DONT KNOW WHAT YOUR TALKING ABOUT DONT POST


HOW CAN A SCREEN GRAP STILL PICTURE THUMB NAIL ON THE INTERNET EVER COMPARE TO A LIVE REALTIME IMAGE ON SCREEN AT 60 FRAMES


STOP WITH THE PC MUMBOJUMBO TALK YOUR AN IDIOT CALLING HD GRAPHICS AND CALLING A SCREEN GRAB ABOVE REAL TIME FOOTAGE DUH HHMMMM


YOUR CLEARLY RETARDED

YES DS INTERNET THUMB NAILS REP REAL TIME DS IMAGES DONT THEY """""HHHMMMM NOT """"


SCRATCHES CHIN AS HE SMELLS THE BULL SHIT FROM THE ANTI WII IDIOT


GRAPHICS IS NOT HD AND STILL SCREEN GRABS DONT COMPARE TO REAL TIME FOOTAGE


SO PLEASE GO BACK TO PLANET FOOL


HOUSE OF THE DEAD 3 = XBOX = SUB THIS GAMES VISUALS FACT

HOUSE OF THE DEAD 4 IN HD PENTIUM 4 3GHZ BASED BOARD AGAIN SUB THIS GAME VISUALLY

SO LETS KEEP THE THREAD HONEST AND NOT RETARDED SHALL WE

DOES THE GAME HAVE THE BEST HOTD VISUALS EVER YES FACT


SO STOP BITCHING HOTD 4 ON A 3GHZ PENTIUM 4 HAS WEAKER GRAPHICS ACCEPT IT MATE BECAUSE ITS THE TRUTH


YES THOSE MONSTER HUNTER 3 SCREENS ARE POSSIBLE ON XBOX 1 IN YOUR DREAMS FANBOYS


THE GAME HAS GOOD GRAPHICS SO A ANTI WII FOOL HAS TO MAKE UP SOME DERANGED RESOLUTION EXCUSE WHAT A COMPLETE TARD

The House of the Dead: Overview

Sep 24th 2008 2:08PM (Joystiq Nintendo)
GRAPHICALLY LOOKING COOL AND THE GANG,, and clearly above both hotd 3 xbox and hotd 4 sega 3ghz pentium arcade board.....

so wii is way above an xbox you xtards and ur wii power fantasy's......

might only be a advanced light gun game but its looking very cool

the realtime loading is very res evil 4 reload and that sounds cool

Why no GTA on Wii? It 'didn't feel natural'

Sep 23rd 2008 4:24PM (Joystiq Nintendo)
THE WII CAN NEAR MATCH PS3 X360 VISUALLY AND DO IT WITH OUT INSTALLS AND LONG LOADTIMES AND STOP CONFUSING GRAPHICS WITH RESOLUTION

EVERY GAME I MENTIONED IS PORTED FROM PS2 EXCEPT THE WII GAMES

AND THERE ALL SUPPORTING GAMECUBE GRAPHICS NOT WII

EVEN NO MORE HEROES HAS WEAKER CELL SHADING THAN WINDWAKER AND OVERALL GRAPHICS ARE CAPABLE ON GAMECUBE


NOT ONE OF THE GAMES I MENTIONED HAS WII GRAPHICS

LIKE I STATED IN MY INFORMED ABILITY TO UNDERSTAND WIIS TRUE CAPABILITY WII IF GTA WAS DONE WOULD COME VERY CLOSE TO PS3S GTA 4

AS TRUE WII GRAPHICS SHOW US WHAT WII CAN TRULY DO

GALAXY PRIME 3 MONSTER HUNTER 3 ETC

3RD PARTYS HAVNT DONE WII GRAPHICS THEY DONT EVEN USE WII CODE ITS PS2 PORTING


WHY ARE YOU USING TECH AS AN EXCUSE WEN THE GRAPHICS OF ABOVE MENTIONED GAMES AINT WII GRAPHICS IF THEY WERE YOUR POINT WOULD BE TRUE BUT AS THERE NOT

YOUR POINT IS WRONG

WII IS AT LEAST VERY LEAST 5X PS2 AT 480P LEVEL RENDERING

I DONT THINK PS2 PORTS WITH SLIGHTLY SHARPER COLOUR AKA GODFATHER WII IS AT ALL WII GRAPHICS


WHY ARE YOU JUDGING WII ON PORTED PS2 GRAPHICS THAT MAKES NO SENSE

Why no GTA on Wii? It 'didn't feel natural'

Sep 22nd 2008 5:50PM (Joystiq Nintendo)
godfather wii best version

scar face wii best version

twilight princess wii best version

no more heroes wii exclusive

godfather a mear port and tack -on is clearly the best version of the game and also shows wiis big advantage in roaming 3d games and weapons useage and man on man combat


the wii is more suited to this kind of game than any other console add 1to1 into the mix presto un-matched gameplay and pick up and play

graphically it could be very close to gta 4

this is lame excuse making

remember saints row developers stated wii is toooo hardcore there scared of the back lash with wiis realistic controls

also dead rising gets a port to wii with real time 3d weaspons useage

again proving rock star lying fuks

Video comparison shows Dead Rising taken down by Hitman

Aug 27th 2008 6:45PM (Joystiq Nintendo)
GAMECUBE WAS = 2 XBOX 1 BUT BETTER IN KEY AREAS

GAMECUBE HIT 20 MILLION POLYGONS @60 FRAMES

XBOX HIT 12MILION POLYGONS @ 30 FRAMES

DO THE MATH

GAMECUBE 8 TEXTURE LAYERS 16 TEXTURE STAGES

XBOX 4 TAXTURE LAYERS 4 TEXTURE STAGES

GAMECUBE 8X8 LIGHTING GPU PLUS CUSTOM LIGHTING CPU

XBOX 8X4 LIGHTING GPU AND NO CUSTOM CPU LIGHTING

GAMECUBE CPU TRANSISTOR COUNT 20 MILLION

XBOX CPU TRANSISTOR COUNT 9 MILLION

GAMECUBE IN GAME COLOUR CUSTOM 24 BIT 32 BIUT EFFECTIVE PERFORMANCE

XBOX IN GAME COLOUR 16 BIT


FACT IS FACT GAMECUBE BEATS XBOX IN KEY AREAS AND MATCHES IT EVERYWERE ELSE

SO HOW IS WII A XBOX

WII IS 2.5 X GAMECUBE AS NINTENDO CLEARLY STATED AT E3 2005 BEFORE PUTTING SPECS TO BED

ITS EASY A PS2X 5/6 AT THE SAME NATIVE RESOLUTION

CAPCOM ARE USING THERE GIMP IT GUY TO DO THIS PORT THE SAME GUY THAT LED THE PS2 RES EVIL 4 PORT AND THE SAME GUY THAT GOT RES EVIL WII LIGHTGUN GAME AS PS3 GOT RES EVIL 5 AND A PROPER HIGH END TEAM

WII HAS NOTHING TO DO WITH IT ITS POOR BUDGET POOR TEAM AND SHORT DEV TIME I.E

A FUKING CHEEP CASH IN GAME

THEY AINT WII GRAPHICS

WII = GAMECUBE/XBOX LEVEL MACHINE X 2.5

NOT 1.5 NOT 2 2.5 GET IT

AND AT 480P THATS X360 VISUALS NOT FANBOYING IM STATING FACT

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