Video games don't use R or PG because when the initially tried, the MPAA sued them. The video game industry HAD to come up with a different set of ratings. I think most people agree it would be better if they were all the same.
Not a physical addiction no, but not all addictions are. There are two parts to addiction, physical(like drugs, alcohol etc do) and mental, which can be many other things. Doctors have long recognized gambling addiction, which would pretty much be the same as video game addiction. I agree that these "parents" are terrible and certainly deserve at least what they're getting. I feel terrible for the kids.
Ok, so if both versions are going to M, then heres my problem. Either the violence was enough to put both versions to M or it wasn't. Bethesda claims they accurately represented the violence in the game.
From the article: "With regard to violence, Bethesda advised the ESRB during the ratings process that violence and blood effects were 'frequent' in the game - checking the box on the form that is the maximum warning. We further advised that the game contained occasional torture, vulgar acts, and gore. We gave accurate answers and descriptions about the type and frequency of violence that appears in the game. We submitted a 60-page document listing the explicit language, acts, and scenes in the game. Oblivion packaging already contains warnings for 'Violence' and 'Blood and Gore.'
I'm curious as to what new 'violent' scenes came to ESRB's attention to put them over the edge so to speak.
Either that OR the mod on the PC version is being used as an excuse to mark up the rating on the 360 version. It's bad enough to rate a game based on inaccessable content(which i think it stupid, even if it's on the disk), but now they're rating a game that wasn't even hacked based on a hack on a DIFFERENT version of that game.
Zero Punctuation not bewitched by The Witcher
Jan 23rd 2008 6:35PM (Joystiq)Presidential candidates talk video game violence
Dec 13th 2007 2:25PM (Joystiq)MMO couple plead guilty to child neglect
Jul 16th 2007 1:41PM (Joystiq)Bethesda responds to Oblivion rating change
May 4th 2006 12:19PM (Joystiq)The 'accessable on disc' argument is a whole different can of worms that has a lot of different sides and can be a long argument.
Bethesda responds to Oblivion rating change
May 4th 2006 12:03PM (Joystiq)violence was enough to put both versions to M or it wasn't. Bethesda claims
they accurately represented the violence in the game.
From the article:
"With regard to violence, Bethesda advised the ESRB during the ratings
process that violence and blood effects were 'frequent' in the game -
checking the box on the form that is the maximum warning. We further advised
that the game contained occasional torture, vulgar acts, and gore. We gave
accurate answers and descriptions about the type and frequency of violence
that appears in the game. We submitted a 60-page document listing the
explicit language, acts, and scenes in the game. Oblivion packaging already
contains warnings for 'Violence' and 'Blood and Gore.'
I'm curious as to what new 'violent' scenes came to ESRB's attention to put
them over the edge so to speak.
Either that OR the mod on the PC version is being used as an excuse to mark
up the rating on the 360 version. It's bad enough to rate a game based on
inaccessable content(which i think it stupid, even if it's on the disk), but
now they're rating a game that wasn't even hacked based on a hack on a
DIFFERENT version of that game.