Well, I find this highly unlikely. It's really hard for a new comer to enter a gaming and succeed. Microsoft is an exception because of its vast resources. Apple, which can't develop any gaming specific hardware would be way out of its league because it just doesn't have the experience.
Its best bet is to join up with some existing game company. Nintendo would be the logical choice because Sony/Microsoft both compete with Apple in music, OSes, and media distribution. However, Nintendo doesn't seem poised to abandon its position that staunchly backs pure gaming systems. Because of this, we can be fairly certain that Apple will not enter the gaming market.
Hey ">" I demand that you apologize to the posters and get in line with our PR department. Remember you drone, the Wii is more fun as your Australian overlord emphasized in an interview.
For starters, I thought Wind Waker was excellent. Disregarding it based off of the graphics without touching the game is a shameful mistake in my opinion. I do think you should try playing it.
I suppose I may be in the minority but I've never understood what people mean when they want a mature title. Do you like Gears of War and Call of Duty 3 because they have guns and blood? I'm not sure why that would be a good thing. Perhaps my tastes are simply strange to you guys but I hardly see that as definitive of "mature". I think they will be excellent and fun games but I don't understand what about them makes them mature.
Mario Party is a kiddy game for unsophisticated youths but comparing Twilight Princess to that is a horrific blashphemy. I don't see why this game isn't mature. It deals with the same theme as the other two games you're excited about, good vs. evil. It's just a matter of execution and from what I can tell, those games are just more graphic and bloody. Please tell me what people like you want when you envision a "mature" Legend of Zelda game. Seriously. I have no idea what that would look like.
Moreover, I think something extremely realistic with voice acting and blood would be a betrayal to the Zelda formula. I find it charming because of how simple yet complex it is. It's very much like a fantasy novel. Perhaps you aren't into the genre. But I assure you, fantasy novels can be very complex and "mature".
Also, although Zelda generally retains the same "save the princess" formula, I think the way it is portrayed in each game is very unique. The atmosphere is simply different and the puzzles and enemies are always fresh and challenging. If anything, the vastly different worlds in each game make it anything but repetitive and tried. I guess some people can't appreciate this but I personally do welcome and revel in the change that each new Zelda brings.
And in my opinion, first person shooters are far more repetitive or have the potential to be far more repetitive than Zelda.
On a side note, I think the Gamecube has been dead to many consumers for a long time.
This move isn't a bad one. I think it was necessary given the newness of the control scheme. I know a lot of people that gave up on the Wind Waker because of the cartoony art scheme. Likewise, I expect some to do so as a result of the motion control.
It's smart for Nintendo to minimize the effect of something that is considered by a sizeable number as a deal-breaker. If it takes releasing a different game on a different platform to appease this obnoxious but sadly, significant minority that complain about Link's right handedness and the map flipping, then by all means, they should do it. It's simply profitable to do so.
The 2006 Engadget Awards: Nominate the Game Console of the Year
Jan 2nd 2007 12:19PM (Engadget)The 2006 Engadget Awards: Nominate the HDTV of the Year
Dec 31st 2006 3:38PM (Engadget)The 2006 Engadget Awards: Nominate the Handheld of the Year
Dec 31st 2006 3:38PM (Engadget)The 2006 Engadget Awards: Nominate the Worst Gadget of the Year
Dec 31st 2006 3:37PM (Engadget)Japanese hardware sales, 4 Dec - 10 Dec: dearly departed edition
Dec 15th 2006 10:31PM (Joystiq)Rumorang: Apple's game console
Dec 6th 2006 7:39PM (Joystiq)Its best bet is to join up with some existing game company. Nintendo would be the logical choice because Sony/Microsoft both compete with Apple in music, OSes, and media distribution. However, Nintendo doesn't seem poised to abandon its position that staunchly backs pure gaming systems. Because of this, we can be fairly certain that Apple will not enter the gaming market.
Wii gets nearly double PS3's attach rate in Japan
Dec 5th 2006 12:03PM (Joystiq)Behave or we'll take your Playstation 3.
Many Wii online functions not ready for launch [update 1]
Nov 16th 2006 3:54PM (Joystiq)Why would it be funny when those points are pretty much true? Does the truth amuse you?
Zelda Twilight Princess trailer and title intro
Nov 2nd 2006 7:26PM (Joystiq)For starters, I thought Wind Waker was excellent. Disregarding it based off of the graphics without touching the game is a shameful mistake in my opinion. I do think you should try playing it.
I suppose I may be in the minority but I've never understood what people mean when they want a mature title. Do you like Gears of War and Call of Duty 3 because they have guns and blood? I'm not sure why that would be a good thing. Perhaps my tastes are simply strange to you guys but I hardly see that as definitive of "mature". I think they will be excellent and fun games but I don't understand what about them makes them mature.
Mario Party is a kiddy game for unsophisticated youths but comparing Twilight Princess to that is a horrific blashphemy. I don't see why this game isn't mature. It deals with the same theme as the other two games you're excited about, good vs. evil. It's just a matter of execution and from what I can tell, those games are just more graphic and bloody. Please tell me what people like you want when you envision a "mature" Legend of Zelda game. Seriously. I have no idea what that would look like.
Moreover, I think something extremely realistic with voice acting and blood would be a betrayal to the Zelda formula. I find it charming because of how simple yet complex it is. It's very much like a fantasy novel. Perhaps you aren't into the genre. But I assure you, fantasy novels can be very complex and "mature".
Also, although Zelda generally retains the same "save the princess" formula, I think the way it is portrayed in each game is very unique. The atmosphere is simply different and the puzzles and enemies are always fresh and challenging. If anything, the vastly different worlds in each game make it anything but repetitive and tried. I guess some people can't appreciate this but I personally do welcome and revel in the change that each new Zelda brings.
And in my opinion, first person shooters are far more repetitive or have the potential to be far more repetitive than Zelda.
Gamecube Twilight Princess sold online only in Japan
Oct 11th 2006 9:29PM (Joystiq)This move isn't a bad one. I think it was necessary given the newness of the control scheme. I know a lot of people that gave up on the Wind Waker because of the cartoony art scheme. Likewise, I expect some to do so as a result of the motion control.
It's smart for Nintendo to minimize the effect of something that is considered by a sizeable number as a deal-breaker. If it takes releasing a different game on a different platform to appease this obnoxious but sadly, significant minority that complain about Link's right handedness and the map flipping, then by all means, they should do it. It's simply profitable to do so.