@Fire Walk With Me Yeah, the irony here is pretty heavy. I can't think of a single XBLA game outside of maybe Castle Crashers that I saw on my dashboard so much or for so long. Most XBLA games are released in silence and drop like stones, and these guys are complaining that their game wasn't given special ENOUGH treatment? It's really a bit much.
They should probably work on fixing the bugs that this game is ridden with and fixing its terrible online implementation before starting to nickel and dime the fanbase... but hey, it's Capcom.
Short version: you're right. If it's in the game, it gets used, and Evo is famous for never banning anything in any game. (This is why Smash Brothers isn't played at Evo, incidentally.) SSF4 Arcade Edition has characters unbalanced enough that Capcom is releasing a patch, but this year at Evo the "best character" still didn't win.
Long version: the last guy is totally wrong. Before Fuudo (an extremely strong veteran who routinely makes it to the finals of national, single-elimination Japanese tourneys in Virtua Fighter) took Evo I didn't see anybody crying about Fei being some god-tier overpowered character: the twins got all of that attention. He's one of the best, mind, but he's not on the level that Yun is at all.
Yun is pretty poorly thought out: in a very defensive game he's got every offensive AND defensive tool imaginable.. It's very hard to get a hit in on him, and he never has to stop pressuring you. A few characters (Dhalsim, notably) have a near-impossible fight against him. When the game came out, he was almost immediately singled out as the best character in the game, and that has held up.
Capcom's line on Yun and Yang in AE is that the characters are intentionally too strong to "foster competition" in the arcade scene. This is PR bullshit: it doesn't make any sense from a game design angle. The arcade is not planned for as some lesser format. Of course the arcade scene has major tournaments: Japan sticks to the format for its major tourneys to this day. Six or seven years ago, during the fighter drought, Evo was done on arcade cabs too.
These games are location tested extensively before release, specifically to get the balance right. Of COURSE the developer wants a game to be balanced for the arcade, otherwise people stop playing, or they pick another game to pay $1 a match for.
When Evo started, people were talking about the Yun army. But you know what happens when you have the best character in the game? Everybody learns how to deal with him, and they learn well. Two Yuns made it to the top 8 this year, and no Yangs. A Seth was up there: hardly a "top tier" character, but the player was incredibly skilled. There was only one Fei Long, and the most "popular" character in the top 8 was C. Viper. These guys were the best players, for their characters, in the world.
Daigo Umehara, one of the strongest players playing the best character in the game, was taken down by Seth and then Viper. At that level of play, you just never know.
AE has a balance patch coming, but it's hardly the least balanced game around: Third Strike's balance was so lopsided that the game was dropped from Evo a few years ago. The tournaments just weren't exciting: same Ken vs. Yun vs. Chun-Li entries over and over again. It's a beautiful game, but the competition got boring.
Expect internet commenters to go mad with rage when 3S Online comes out shortly and SF4 players learn about Chun-Li.
I just want to further emphasize how bad the Capcom Store is. Capcom specifically made the promise that they would have the game on your doorstep, with exclusive goodies, on release day. I preordered the game about a month before it came out. I didn't have the game until two weeks after release (and three weeks after all my fighting game friends had already bought the game from local street-breakers). A large chunk of Marvel preorders ended up the same way.
I didn't get so much as an apology e-mail from Capcom, nor have I seen the free strategy guide that was promised after the fiasco. While waiting for the package to arrive, I went ahead and bought the damn game at Best Buy. The copy from the Capcom Store and the preorder bonus, a t-shirt, sit in their box awaiting second-hand sale on Amazon. I may one day profit off of this. Unlikely. Not worth it. (hey if anybody wants it gimme a price)
I later talked to a friend who told me the exact same thing happened with preorder extras for a Phoenix Wright title. Do NOT buy from Capcom's store. There is apparently a really good chance that you'll regret it.
Team Meat bashes MS, Zen Studios hits Meat, both have lunch date in Bay Area
Sep 9th 2011 5:40PM (Joystiq)Yeah, the irony here is pretty heavy. I can't think of a single XBLA game outside of maybe Castle Crashers that I saw on my dashboard so much or for so long. Most XBLA games are released in silence and drop like stones, and these guys are complaining that their game wasn't given special ENOUGH treatment? It's really a bit much.
Street Fighter III: Third Strike Online Edition DLC adds color, commentary
Aug 31st 2011 10:52PM (Joystiq)They should probably work on fixing the bugs that this game is ridden with and fixing its terrible online implementation before starting to nickel and dime the fanbase... but hey, it's Capcom.
Relive all the punches with these EVO 2011 finals videos
Aug 7th 2011 8:40PM (Joystiq)Long version: the last guy is totally wrong. Before Fuudo (an extremely strong veteran who routinely makes it to the finals of national, single-elimination Japanese tourneys in Virtua Fighter) took Evo I didn't see anybody crying about Fei being some god-tier overpowered character: the twins got all of that attention. He's one of the best, mind, but he's not on the level that Yun is at all.
Yun is pretty poorly thought out: in a very defensive game he's got every offensive AND defensive tool imaginable.. It's very hard to get a hit in on him, and he never has to stop pressuring you. A few characters (Dhalsim, notably) have a near-impossible fight against him. When the game came out, he was almost immediately singled out as the best character in the game, and that has held up.
Capcom's line on Yun and Yang in AE is that the characters are intentionally too strong to "foster competition" in the arcade scene. This is PR bullshit: it doesn't make any sense from a game design angle. The arcade is not planned for as some lesser format. Of course the arcade scene has major tournaments: Japan sticks to the format for its major tourneys to this day. Six or seven years ago, during the fighter drought, Evo was done on arcade cabs too.
These games are location tested extensively before release, specifically to get the balance right. Of COURSE the developer wants a game to be balanced for the arcade, otherwise people stop playing, or they pick another game to pay $1 a match for.
When Evo started, people were talking about the Yun army. But you know what happens when you have the best character in the game? Everybody learns how to deal with him, and they learn well. Two Yuns made it to the top 8 this year, and no Yangs. A Seth was up there: hardly a "top tier" character, but the player was incredibly skilled. There was only one Fei Long, and the most "popular" character in the top 8 was C. Viper. These guys were the best players, for their characters, in the world.
Daigo Umehara, one of the strongest players playing the best character in the game, was taken down by Seth and then Viper. At that level of play, you just never know.
AE has a balance patch coming, but it's hardly the least balanced game around: Third Strike's balance was so lopsided that the game was dropped from Evo a few years ago. The tournaments just weren't exciting: same Ken vs. Yun vs. Chun-Li entries over and over again. It's a beautiful game, but the competition got boring.
Expect internet commenters to go mad with rage when 3S Online comes out shortly and SF4 players learn about Chun-Li.
Last-minute Mother's Day gift idea brought to you by Activision, the makers of Prototype 2
May 8th 2011 1:15PM (Joystiq)Sincerely,
The Guy Who Came Up With The Dead Space 2 Ads
Buy Super Street Fighter IV Arcade Edition from Capcom, get evil Bobble Budds
May 4th 2011 4:51PM (Joystiq)I didn't get so much as an apology e-mail from Capcom, nor have I seen the free strategy guide that was promised after the fiasco. While waiting for the package to arrive, I went ahead and bought the damn game at Best Buy. The copy from the Capcom Store and the preorder bonus, a t-shirt, sit in their box awaiting second-hand sale on Amazon. I may one day profit off of this. Unlikely. Not worth it. (hey if anybody wants it gimme a price)
I later talked to a friend who told me the exact same thing happened with preorder extras for a Phoenix Wright title. Do NOT buy from Capcom's store. There is apparently a really good chance that you'll regret it.
Black Friday Giveaways (part 18): Neuros OSD + 160GB drive
Nov 24th 2007 5:59PM (Engadget)Black Friday Giveaways (part 12): Sony PSP
Nov 23rd 2007 6:52PM (Engadget)