Spencer
Member since: Nov 29th, 2007
Spencer's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Download Squad | 3 Comments |
| Joystiq Nintendo | 58 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

The Conduit delayed in Europe, Australia [update]
Jun 17th 2009 12:16PM (Joystiq Nintendo)A few Dead Rising
Oct 15th 2008 11:47AM (Joystiq Nintendo)The vast majority of the zombies are meaningless, either they're so dense you kill them wholesale and they loose their fear-inducing quality, or they're so far away they really don't matter besides a bit of atmosphere.
Dead Rising CTYD is created using a different graphics engine with different goals in mind, developed with a slightly different mentality, and towards a different end. If the zombies are faster / smarter / more threatening then the literally brainless slugs that the original had, the numbers aren't worse. One smart zombie is worth 500 dumb ones when it can dodge your lawnmower.
It's like saying Warcraft 3 can have more things on the enemies then Doom3 can... two entirely different game engines kinda causes the chance in scale and perspective. As long as they play to RE4's engine's strengths it'll turn out fine.
Rock Band 2: All Rock Band 1 DLC available for Wii, online features confirmed
Oct 15th 2008 10:21AM (Joystiq Nintendo)No DLC because you don't have enough space? Really? Because Excite Truck accesses MP3s directly off up to 2gigs of SD storage... sounds like plenty of space for a few dozen DLC songs.
A few Dead Rising
Oct 15th 2008 10:12AM (Joystiq Nintendo)doing obscene things to a large number of zombies makes dead rising. There are still a lot of zombies, you'll get lots of ways to do horrid things to said zombies. I'm still picking this up, and I'm done reading any of these "side by side" photos comparing promo art and animation from the 360 version to in-game footage of the wii one.
Rumor: Developers describe the Wii successor for 2011
Oct 1st 2008 11:52AM (Joystiq Nintendo)Now that they're more widely available, and the costs of taking advantage of it are markedly lower, lets roll.
and as for the storage medium... ...yeah not defending Nintendo here except to say GAMES CAN ALREADY ACCESS THE SD CARD PERFECTLY FINE: See Excite Truck. it is NO ONES FAULT AT NINTENDO'S that GH3 / RB don't have DLC. Sorry, it's not. Get over it. for the rest of the storage-stuff, yeah, it's Nintendo fault, but not the DLC issues.
Nintendo pleads patience for 'core' games
Aug 26th 2008 4:32PM (Joystiq Nintendo)So, Not only am I not "raging" I'm actually really excited rather than seeing them try to rush something "hardcore" to market they're continuing their slow, fruitful, careful development of their big names.
Though, I'd love to see a Mario Party designed exclusively for the wii / wii motion plus support and the fact that this perenial game isn't on the horizion is kinda...shocking.
Retail and download releases for the week of August 25th
Aug 25th 2008 10:06AM (Joystiq Nintendo)Wii Warm Up: Your thoughts on Strong Bad's first episode
Aug 12th 2008 9:58AM (Joystiq Nintendo)Wii Warm Up: Your thoughts on Strong Bad's first episode
Aug 12th 2008 9:55AM (Joystiq Nintendo)Wii Warm Up: Your thoughts on Strong Bad's first episode
Aug 12th 2008 8:58AM (Joystiq Nintendo)