#10: My first thoughts were that it might be a Microchip PIC12 or a Atmel ATtiny microcontroller. These both come in 8-pin packages.
On the other hand, I'd be surprised if any console's security would be weak enough that one could get around it with just one of those. They're pretty slow compared to the hardware in the Wii, and don't have much memory to work with.
I suppose if they made the same mistake that Microsoft did with the Xbox and left a debug connector on the board, then this could interface to that, but I can't imagine that happening again. I agree that it's likely a fake.
It's true that you can't actually increase the resolution, and it definitely won't look like content that is natively at that resolution. But there are various methods of resizing, some of which look better than others. For example, the resize feature in some photo-editing programs allows you to choose what algorithm it uses, and some work better than others.
So this is similar to the scaler in your HDTV or upscaling DVD player, but the idea is this scaler does a better job by using more intensive signal-processing and better algorithms. I'm sure there will be reviews available to let us know how much better it actually is.
As for using this with game consoles, one thing to keep in mind is the delay added by the scaler. I'm not saying that it will be a problem, but I would definitely find out first if you can.
I don't see how the SRAM in the Cell's SPEs have anything to do with this. It's integrated into the SPE, like a bus controller or cache or a floating point unit, not a separate component in any way. This inquiry is likely more about discrete SRAM chips..
#60, regarding Blu-ray codecs: Blu-ray and HD-DVD both support the same codecs. Both formats can use MPEG2, VC1, and H.264 (MPEG4). I suspect you might have been confused because most of the initial round of Blu-ray releases from whatever studio was the first to do so used MPEG2, while many of the initial HD-DVD releases used the newer, better VC1 codec. I believe newer Blu-ray disks are now also using the newer codecs, so the image quality should now be similar. I suppose Blu-ray might have some edge given the higher capacity now that dual-layer Blu-ray is about to come out, but I wonder if the difference will be perceivable on even the best televisions.
Also, can someone provide a link to a reliable source saying that Sony initially planned to just use the Cell for everything, including graphics, and only added plans for the RSX later? I've heard this from a few different people but it just seems a bit ridiculous to me.
Fitting them on one cartridge shouldn't be a problem. I believe the largest GBA cartridge is 16 megabytes, while NDS games can be up to 128 megabytes. SNES games are of course much smaller than either. So there's plenty of ROM space to be used,
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Jan 28th 2007 2:52AM (Joystiq)On the other hand, I'd be surprised if any console's security would be weak enough that one could get around it with just one of those. They're pretty slow compared to the hardware in the Wii, and don't have much memory to work with.
I suppose if they made the same mistake that Microsoft did with the Xbox and left a debug connector on the board, then this could interface to that, but I can't imagine that happening again. I agree that it's likely a fake.
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Nov 11th 2006 12:56AM (Engadget)So this is similar to the scaler in your HDTV or upscaling DVD player, but the idea is this scaler does a better job by using more intensive signal-processing and better algorithms. I'm sure there will be reviews available to let us know how much better it actually is.
As for using this with game consoles, one thing to keep in mind is the delay added by the scaler. I'm not saying that it will be a problem, but I would definitely find out first if you can.
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Oct 11th 2006 4:14AM (Joystiq)Blu-ray and HD-DVD both support the same codecs. Both formats can use MPEG2, VC1, and H.264 (MPEG4). I suspect you might have been confused because most of the initial round of Blu-ray releases from whatever studio was the first to do so used MPEG2, while many of the initial HD-DVD releases used the newer, better VC1 codec. I believe newer Blu-ray disks are now also using the newer codecs, so the image quality should now be similar. I suppose Blu-ray might have some edge given the higher capacity now that dual-layer Blu-ray is about to come out, but I wonder if the difference will be perceivable on even the best televisions.
Also, can someone provide a link to a reliable source saying that Sony initially planned to just use the Cell for everything, including graphics, and only added plans for the RSX later? I've heard this from a few different people but it just seems a bit ridiculous to me.
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