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Casey R Williams

Member since: May 13th, 2006

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Battlestar Galactica, as retold by a 16-bit RPG

Jan 7th 2012 4:03PM (Joystiq)
@isotrex It's no stretch to see the Terminator timeline as a repetition of the cycle, Olmos himself seems to think Blade Runner could be part of the cycle. For me I loved the notion of the repeating events because it changes the new BSG from being just a reboot of the original to perhaps being a prequel of the original (as the "original" Galactica doesn't find earth until AD 1980). Similar people and events, somehow separated by millions of years and trillions of miles.

Battlestar Galactica, as retold by a 16-bit RPG

Jan 7th 2012 3:55PM (Joystiq)
@Drakkenfyre My point was simply that I don't think it lessens the show that they wrote it that way. You don't need a 4 year arc for a mini series that you have no idea how will be received. The writers' strike gave them a chance to look at the show objectively and so the ending stretch was rethought (from what, who cares?). Unlike Lost they didn't go for a big twist ending (and fail), and the true resolution was breaking the "cycle" of creating and dominating another intelligence. Does it matter that they pulled it out of their asses if it doesn't undo or diminish the best moments of the series (or their meanings)?

Battlestar Galactica, as retold by a 16-bit RPG

Jan 6th 2012 12:58PM (Joystiq)
Wow, no love for one of the best TV series of the last ten years? I have watched it clear through (inc. Razor and webisodes) about three times now. Yeah, sure some of the early plot arcs changed when the show became a series, and again when it looked to have a few years to tell a bigger story. Maybe some of the ending feels a little too convenient for some, didn't bother me at all as it did build on things actually hinted at throughout and then tied everything up neatly. The first season drags a bit when you've seen it all before, but most people seem to agree that the show continually gets better as it goes. Love it or hate it, I guess.

Report: Ubisoft's "Always On" PC DRM already cracked?

Mar 3rd 2010 11:23PM (Big Download)
Among all of the commonly discussed reasons why "always on" is a bad idea is one I haven't heard yet. Do we really need every piece of software that is in use taking up bandwidth by phoning home constantly when we're already pushing the limits of the current infrastructure with streaming video and audio?

Singularity delay: new release window has fewer 'competitive titles'

Aug 5th 2009 5:27PM (Joystiq)
When are they going to realise that good games sell over months not weeks. Good movies aren't even measured in years, more like decades. When they can stop chasing a moving target and consistently deliver compelling games of any complexity, then maybe they can stop burying this year's games with next year's, over an over.

And aren't Activision themselves delaying several of these titles? No one tweeting over there much?

'Noob' among list of potential one-millionth English words, logic 'pwned'

May 12th 2009 3:34AM (Joystiq)
Wow, apparently there are no etymologists here. Isn't "noob" just "leetspeak" for "newbie", itself a neologism for neophyte?

Black Tiger, Black Tiger, burning bright

Aug 27th 2008 3:31AM (Joystiq Nintendo)
This game was a serious quarter muncher.

Miyamoto's hobbies are none of your business

Aug 12th 2008 3:58AM (Joystiq)
Uhhh... Everyone knows he likes psychedelic mushrooms. That was what his "gardening" hobby (that inspired Pikmin) was code for. It's acceptable in Japan, but not America, and they don't want us thinking their "21st century Disney" is just some whacked out hippie.

Riccitiello: Warhammer won't rival World of Warcraft

Jun 22nd 2008 5:47PM (Joystiq)
Yeah, gotta dethrone WoW. Of course that means in numbers, not quality or innovation. So, no one is realistically expecting to make a more addictive an compelling game... I guess WoW is a perfect game then. So the only way to compete is thematically. If people want to compete with Wow, then they should just remake it with ninjas or giant robots or special ops soldiers perhaps. That's why I haven't played it, I'm just not a fantasy fan. Put it on Cybertron and I'm there.

Pitfall Wii-vived for 'The Big Adventure'

May 12th 2008 9:02PM (Joystiq)
I thought we were talking about the band.

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