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Freddit

Member since: Jun 9th, 2005

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Joystiq15 Comments
TUAW.com10 Comments
Engadget3 Comments
AOL TV2 Comments
Cinematical3 Comments
Engadget HD1 Comment

Swag Saturday: Zack & Wiki: Quest for Barbaros' Treasure (Wii) [update]

Aug 22nd 2009 8:46PM (Joystiq)
MMO based in the Metroid universe. Space Pirates, bounty hunters, space battles, and puzzles.

Canon's EOS Digital Rebel T1i gets hands-on preview

Mar 25th 2009 11:06AM (Engadget)
So is this a more affordable 5D MkII?

Metareview - Braid (XBLA)

Aug 8th 2008 12:22AM (Joystiq)
Played the demo for 15 minutes.... My brain melted with joy. I bought it immediately.

It's wonderful, original, mind binding and gorgeous.

Joyswag: Samsung 22" widescreen LCD monitor

Aug 5th 2008 12:04AM (Joystiq)
I have awesome 80's Nagel posters!

Folding@Home reaches Petaflop processing power levels

Sep 23rd 2007 1:03AM (Engadget)
Check Arstechnica for an explanation on why the Cell processor is so great as these vector floating point processes. It's like seven 128bit math co-processors. The 360's PowerPC G5 is no slouch either (but its unknown if they contain the Altivec engine)

General purpose chips (like the Pentium/Core Duo) have better integer performance.

Win a super rare signed 300-Edition Xbox 360 Elite and 300 HD DVD!

Aug 12th 2007 1:11AM (Engadget)
I liked the part where the wall of dead bodies fall on the persian troops.

We're giving away a full set of seasons 1-3 of Beast Wars: Transformers!

Aug 3rd 2007 12:29PM (AOL TV)
Beast Wars was amazing. The Dinobot arc was really spectacular.

Joystiq hands-on: God of War: Chains of Olympus

Jul 16th 2007 8:15AM (Joystiq)
Once again, PSP = no original gameplay. This another port-ish game that will feel exactly the same as GoW, exept portable. yawn.

PSP firmware 3.50 enables full 333MHz clockspeed

Jun 22nd 2007 11:46PM (Joystiq)
Faster processor =/ better games

Former GameCube developer calls early Wii graphics sloppy

Feb 13th 2007 12:24AM (Joystiq)
Good lord, any graphics chip from the past 7 years has vertex shaders. And if you think the Cube can't do pixel shading, I suggest you look at the invisibility refraction in Super Smash Bros Melee and the distorted water in Star Fox Adventures. Impossible to do without pixel shaders.

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