Mass Effect is my nr 1 Xbox game. Only annoying elevator in the game is the one inside the Normandy. From elevators you usualy can get som info on a few missions or just some funny news. Like a report of a theater that is setting up Hamlet with only Elcor actors. Or you get some dialog between your team mates. Do not se any problem with it at all.
Maybe not realistic but it beats loading screens. And the loading screens that was present did not bother me. And i cant say there is that many. Only when traveling from planet to planet.
And when we come to the design on levels and buildings. Most of the areas are alike because almost all the races have advanced because of the prothean technology. So all the citadel races probably design their structures from that technology. If you watch the behind the scenes dvd you get to know why they chose that sleek and smooth type of design.
But i do not se anything from Halo in this game. Since this game is buildt on Sci Fi from the 80s i say if you find anything in this game that looks like Halo. Its just that Halo also has some design from that time.
And the Maco was hard to controll in the first 5 minutes. And then it got damn easy. Just forget about Halo and learn to drive it.
The Dialog system and the story is the best part in the game (and the story aint even over, 2 more games on the way), the combat is very good if you use skills and not just go behind cover and shoot your little guns. The Enemy AI is good, the team AI i can say was bad at times but nothing that bothered me. The Graphics in general is amazing, though they still have some problems with the Engine like GoW had. Like shadows from people are cut in half some places. And texture popping, though it is a bit worse in ME than in GoW. I blame Epic for that, not Bioware.
But how people can mistake your team mates from your enemies is beyond me, there is a red triangle at every enemy! :S
Well anyways this was kinda pointless, but i just whanted to say something.
Zero Punctuation sets its sights on Mass Effect
Dec 21st 2007 7:08AM (Joystiq Xbox)Maybe not realistic but it beats loading screens. And the loading screens that was present did not bother me. And i cant say there is that many. Only when traveling from planet to planet.
And when we come to the design on levels and buildings. Most of the areas are alike because almost all the races have advanced because of the prothean technology. So all the citadel races probably design their structures from that technology. If you watch the behind the scenes dvd you get to know why they chose that sleek and smooth type of design.
But i do not se anything from Halo in this game. Since this game is buildt on Sci Fi from the 80s i say if you find anything in this game that looks like Halo. Its just that Halo also has some design from that time.
And the Maco was hard to controll in the first 5 minutes. And then it got damn easy. Just forget about Halo and learn to drive it.
The Dialog system and the story is the best part in the game (and the story aint even over, 2 more games on the way), the combat is very good if you use skills and not just go behind cover and shoot your little guns. The Enemy AI is good, the team AI i can say was bad at times but nothing that bothered me.
The Graphics in general is amazing, though they still have some problems with the Engine like GoW had. Like shadows from people are cut in half some places. And texture popping, though it is a bit worse in ME than in GoW. I blame Epic for that, not Bioware.
But how people can mistake your team mates from your enemies is beyond me, there is a red triangle at every enemy! :S
Well anyways this was kinda pointless, but i just whanted to say something.