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l.m.orchard

Member since: Jun 10th, 2005

l.m.orchard's Latest Comments

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Neil Gaiman On Internet Piracy: "It's People Lending Books"

Feb 11th 2011 2:55PM (ComicsAlliance)
Yeah, because this whole piracy thing never helped any small-fry comic artist, and they didn't link to it in the article:

http://www.comicsalliance.com/2010/10/22/underground-4chan-steve-lieber-sales-pirated-scans/

Torchlight 2 will offer free mod tools, full mod support in multiplayer

Sep 9th 2010 1:34PM (Joystiq)
@WiiFTW And by "your girlfriend" you mean "my life-sized love pillow of the Heavy"

webOS-based HP Hurricane tablet rumored for Q3

May 8th 2010 10:25PM (Engadget)
@taligent I think Pants is talking about this:

http://www.precentral.net/palm-demo-porting-iphone-games-webos-matter-days-gdc

And maybe this:

http://digitaldaily.allthingsd.com/20100305/gdc-10-palms-mobile-gaming-push/

Apparently some game developers (ie. GameLoft) think porting iPhone games is a cinch.

Palm's GSM Centro spotted in white

Jan 9th 2008 5:45PM (Engadget)
...or I might also have no clue what I'm talking about. :)

Palm's GSM Centro spotted in white

Jan 9th 2008 5:45PM (Engadget)
...or I might also have no clue what I'm talking about. :)

Palm's GSM Centro spotted in white

Jan 9th 2008 5:24PM (Engadget)
It's branded as a Treo because it's not a Centro. I bet if you held a Centro next to it, the size comparison would clear things up at least.

Happy Hacking Keyboard Coming to the Mac

Jan 26th 2007 4:39PM (TUAW.com)
I've had a couple of HHKB's for years now, and basically can't be parted with my black HHKB with cursor keys. I use it and a Logitech trackball, paired up with a PS/2-to-USB adaptor. That's followed me across several PCs, an iBook, a Powerbook, and now a MacBook Pro.

WoW on Stargate: Atlantis

Sep 26th 2006 8:14PM (WoW)
Duh. There's a shuttle service running back to earth every couple of weeks on a hyperdrive-capable starship - ever think Weir might be abusing that in between episodes? She could be sneaking in some grinding in between meetings on a laptop at the base.

Sheesh... At Atlantis, she'd have to have the SGC open a gate to her constantly. Because, you know the gate has to be open for wifi to get through, and Atlantis can't dial Earth. And, she'd keep losing connection every 37 minutes. Bet that'd piss off her guildies, if they ever went into an instance. And just imagine the latency, whooo.

She might have even traded in some alien artifacts for cash to pay a power-leveller back home to take over her account while she's away.

Gosh. Idiots.

If Feedburner dies - we're going to live

May 23rd 2006 11:54AM (The Social Software Weblog)
"If we had to, I'll bet someone could write a script that could look over your OPML file, visit the HTML URLs and replace the Feedburner URLs in your file with the standard RSS URLs for WordPress, Blogger, MT, LiveJournal or whatever type of blog each one was."

Just to play Devil's Advocate here: Who's we? One of the goals of RSS is to go mainstream and scalable. Whose script, run where, and by whom? This is a pretty big potential outage we're talking about here, and one saving grace might be that less technical users will be on something like Bloglines - who hopefully could implement something like this.

But, I'm willing to bet, for most people the dead FeedBurner subscriptions would just go pfft. I mean one of the main reasons for using an aggregator is so that you don't have to personally pay attention to the subscriptions. So, it'd be awhile before it occurs to you - "Hey, I haven't heard from Joe's Tech Journal in ages... I wonder what happened?" Granted, if you're any sort of nerd, you'll likely have heard the cries of a thousand blog feeds extinguished, but you know...

The thing at the end of the day, though, is that RSS is meant to be decentrallized. It's intended to be far flung and divorced from concentrated nodes of control. Anything which pulls RSS away from this principle is necessarily damaging, even if only as little.

Miyamoto: Sony, MS games "same old experiences with new graphics" [update 1]

May 22nd 2006 6:22PM (Joystiq)
Personally, I'm tired of "storytelling" as it appears in most games. Maybe I'm just one of those aging casual gamers now, but I want a fun game first and foremost. I've got plenty of avenues through which to be told a story - through podcasts, books, TV, movies, etc. I'm tired of games that are really just barely interactive slot-car rides. If you're really going to use a game to tell a story, better make it a non-linear hyper-story where my actions really drive a causal path through a world. Otherwise, the effort would be better placed in coming up with something genuinely fun to play.

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