I'm not going to say it's perfect because it isn't, but calling this ugly is missing the point, if you listen to it she says she never gets the part because she doesn't look right as an actress, and as a game character she's not an idealised Lara Croft or Chun Li, while I'm sure the vast majority of readers would hit that in real life, by our inflated standards she's ugly.
Still as someone else said, the facial animation isn't as consistent as Half Life 2's and using motion capture for an entire scene doesn't prove anything, for it to be a real innovation animation it has to be interactive and seamless. The eyes need work but the teeth are meant to be over prominent, the actresses voice is affected by the overbite, so why should the game model have it removed.
Scarface babe roster announced
May 18th 2006 2:51PM (Joystiq)That is the most naive leap of logic I've ever seen, call me sexist, but I don't think these girls were chosen on the strength of their voice alone.
By way of an illustration.
http://www.agrreviews.com/modules/xoopsgallery/cache/albums/album91/Diora_Baird_006.jpg
Heavy Rain in the "Uncanny Valley" [update 1]
May 18th 2006 12:59PM (Joystiq)Still as someone else said, the facial animation isn't as consistent as Half Life 2's and using motion capture for an entire scene doesn't prove anything, for it to be a real innovation animation it has to be interactive and seamless. The eyes need work but the teeth are meant to be over prominent, the actresses voice is affected by the overbite, so why should the game model have it removed.