Philip
Member since: May 20th, 2006
Philip's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Engadget | 9 Comments |
| WoW | 36 Comments |
| Blog Maverick | 1 Comment |


The Twelve Days of Winter Veil: Day twelve
Dec 22nd 2009 11:03AM (WoW)Pacifist Priest dings 80 on Friday
Sep 2nd 2009 5:30PM (WoW)Cause you can clearly have 49 honorable kills in 2v2's without "killing" anybody or "assisting in kills."
Guy's a farce.
Critters killed: 4248
Pacifist. Right...
BlizzCon 2009: Archaeology and Path of the Titans
Aug 21st 2009 7:34PM (WoW)However, one thing that Blizzard seemed to have missed is that players, to my knowledge, aren't complaining about being able to do the same thing - it's the visual appears is all the same. From the new teir gear, it's shown Blizzard can colourize armor. Is each colour part of independent graphic sets? Or is it just a tent added onto the armor?
Players have been asking for a way to visually customize their avatar, not some better way to differentiate their spells/abilities from everybody else.
Felicia Day unleashes geeky pop single
Aug 17th 2009 1:45PM (WoW)Felicia Day unleashes geeky pop single
Aug 17th 2009 1:39PM (WoW)Rage as a liability
Jul 29th 2009 4:01PM (WoW)The DK's rune CDs are by far one of the best mechanisms in game for handling abilities and attacks. Too bad it wasn't until after BC when Blizzard though of trying out this idea. There is little chance we'll see anything like this on any current class in the future. It would be just too much of a class overhaul to implement. We're not talking about just putting a few abilities on cooldowns, but an entire game wide class rebalance. It just won't work -- too much time. They'll be redoing everything they've been balancing in the last 4+ years.
Rage as a liability
Jul 29th 2009 3:55PM (WoW)I think a good approach would be increase your attack speed with the more rage you have, but decrease your crit and attack power. I'm thinking of it like a dunk venting, throwing fists like made, and uncoordinated, and as you "vent" your rage, your attacks slow down, but become more coordinated.
This would actually make warriors *want* to exhaust their rage, try to keep it as min as possible, while still trying to retain enough to use different abilities.
Do tanks get the most out of PuGs?
Jul 26th 2009 3:30PM (WoW)Do tanks get the most out of PuGs?
Jul 26th 2009 2:17PM (WoW)As for resto shamans; I hadn't played any, but I can see their troubles. From my understanding they are currently one of the most challenging healer, under-powered in most cases (although; I've had some resto shamans outheal my druid -- rare but has happened).
From the perspective of a healer: nobody else but the tank should be taking dmg. Your UK fight has AE dmg which is small, and shouldn't really hurt the rest of the group. Just make sure people stay together for chain heal.
A healer requires a good tank. A tank requires a good healer. Everybody else is just icing on the cake. ;)
Engadget's recession antidote: win a Microsoft Wireless Desktop 3000
Jul 23rd 2009 12:05PM (Engadget)