I agree with you that the PS3 controller does not have the same motion sensing capacities than the Wii remote - which has made much more noise on this than the PS3. That said, it just confirms my point of view: if we've got to criticize the Wii's motion sensing capabilities then the PS3's ones are at least as much or more to be criticized...
As you rightly pointed out, the Wii remote has more sensors... Sony might be putting sensors not exclusively on the remote/gamepad and might plan to make a combination Eyetoy/Gamepad-with-motion-sensors...
To me using multiple sources of input and sensing technologies are the right way forward: gesture recognition cameras (even Microsoft with Xbox Live Camera is getting to it), motion sensors in gamepads... Now, each may have a better fit with some game categories...(racing, shooting, etc)
One major information missing here is that Nintendo's Wii is NOT ALONE in launching motion sensors as standard feature of its controllers. So does a not-so-minor player Sony with its PS3. (see http://www.exergames.com/exergames_when_exercise_m/2006/05/ps3_the_console.html) The only thing that the PS3 does not have compared to Wii remote is rumble. So, the question is can such giants can jointly go totally wrong. Can so many engineers, brainpower be wrong? It's possible but somehow unlikely. There's been significant progress in both the motion sensors and the CPUs' power supposed to process their input.
The real question might be... when the appeal court will state the final decision on the case...? Indeed, we are talking about a not-yet-commercialized PS3 and if the court is set to close the case before the PS3 launch, we may expect it to be the decision point for Sony...
From a market point of view, given both the price of the PS3 and the success of Wii's controller, Sony is certainly studying the matter seriously..
Google Phone launching end of 2007?
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Apr 18th 2007 9:16AM (Engadget)Wii: A look at motion-controls from the past
Aug 2nd 2006 6:03PM (Joystiq)I agree with you that the PS3 controller does not have the same motion sensing capacities than the Wii remote - which has made much more noise on this than the PS3.
That said, it just confirms my point of view: if we've got to criticize the Wii's motion sensing capabilities then the PS3's ones are at least as much or more to be criticized...
One thing Sony has to be praised for: The Eyetoy and its assumed plans for bringing a new "Eyetoy 3D" along with the upcoming PS3... (http://www.exergames.com/exergames_when_exercise_m/ps3/index.html)
As you rightly pointed out, the Wii remote has more sensors... Sony might be putting sensors not exclusively on the remote/gamepad and might plan to make a combination Eyetoy/Gamepad-with-motion-sensors...
To me using multiple sources of input and sensing technologies are the right way forward: gesture recognition cameras (even Microsoft with Xbox Live Camera is getting to it), motion sensors in gamepads...
Now, each may have a better fit with some game categories...(racing, shooting, etc)
Wii: A look at motion-controls from the past
Aug 2nd 2006 2:15PM (Joystiq)The only thing that the PS3 does not have compared to Wii remote is rumble.
So, the question is can such giants can jointly go totally wrong. Can so many engineers, brainpower be wrong? It's possible but somehow unlikely.
There's been significant progress in both the motion sensors and the CPUs' power supposed to process their input.
Immersion offers to teach Sony's DualShake to dance
May 20th 2006 1:27PM (Joystiq)From a market point of view, given both the price of the PS3 and the success of Wii's controller, Sony is certainly studying the matter seriously..