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No Wheel Bicycle

Member since: Jan 10th, 2008

No Wheel Bicycle's Latest Comments

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Joystiq38 Comments
Engadget41 Comments

Battlefield 3 deploys 'Dog Tag' pack for Amazon pre-orders

Oct 3rd 2011 5:24PM (Joystiq)
I won't be getting this game. Really disappointed with the beta. It runs like absolute crap on my gaming laptop (even with all graphics set to low, and lowest res possible):

2.2 Ghz Intel Core i7
8 GB 1333 DDR3
AMD Radeon HD 6750M
Window 7 64bit

Runs CoD Black Ops at a smooth 60fps on high settings

before you go hating, this thing is way more powerful than an XBox 360.

League of Legends will shut down its Mac client Tuesday, so play now

Sep 4th 2011 5:35PM (Joystiq)
big surprise. Trying to cash in on the Mac market (however small) by using what's equivalent to running Wine on Linux and then expecting Mac gamers to be happy with the experience. You have to build a cross-platform game engine to provide the same quality of both platforms.

Crysis 2 in stylish slow-motion (not a framerate joke)

Apr 4th 2011 8:24PM (Joystiq)
@(Unverified) hey bro, me here. Just because your mother calls you that all the time it doesn't mean you need to go repeating it on the internet.

Crysis 2 in stylish slow-motion (not a framerate joke)

Apr 4th 2011 7:10PM (Joystiq)
for such and advanced engine you'd think they'd at least get blood right. It looks like buckets of syrup spilling from people.

Zynga: Xbox Live 'too small a demographic'

Mar 19th 2011 10:31PM (Joystiq)
who the hell wants this cancer of a company on your console anyway? They're a bunch of scrubs and a total flash in the pan. Their value is totally inflated and they won't be around for very long (I don't have a hat so I won't eat it if I'm wrong)

Minecraft developer Mojang announces new game 'Scrolls'

Mar 2nd 2011 12:49AM (Joystiq)
@The Only Girl your face is of the elder variety :O

Indies struggle with blatant copycats on App Store

Feb 17th 2011 12:19AM (Joystiq)
So this is the really scary part for me. There are soo many great Flash games out there that are ripe for the picking to be turned to big commercial successes on the Apple and Android and whatever mobile stores (canabalt, etc etc etc).

So what seems to be happening is that these scumbags are going out and finding popular Flash games and porting them before the real developer can.

This is like the 3rd or 4th story I've heard on this topic in the last 3 weeks. It's becoming and going to continue to be a huge problem for indie devs.

THQ and Kaos defend 6 month 'crunch' for Homefront

Jan 18th 2011 12:08AM (Joystiq)
@iceveiled yes he did

THQ and Kaos defend 6 month 'crunch' for Homefront

Jan 18th 2011 12:06AM (Joystiq)
@iceveiled 10 hours/day x 7 days per week. I'd say that's crunch time. If they're salary they're working 3 1/2 (8 hour work days) per week for free. No company would make hourly workers do that/

THQ and Kaos defend 6 month 'crunch' for Homefront

Jan 17th 2011 11:47PM (Joystiq)
@djpotatohead you can if you cared to get off your lazy ass and learn something. Seriously, answering phone calls all day is a total cop out. Just because you didn't feel like paying attention in class and working hard to get a real career doesn't mean hard working ppl have to put up with the same crap you do.

I know people that have gone from nothing, absolute bottom of the barrel, real turds of life (like yourself) to actually learning something and starting a second career. There is hope for you.

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