One thing most people don't realize about trademark law is that if you don't openly defend your trademark you lose it. Essentially Bethesda didn't have any intentions of stopping Notch from making a Scrolls game they just wanted to ensure their "Scrolls" trademark was protected. Let's look at this from a different perspective. Ten years down the road Mojang is sold of to Activision (or some greater evil) who then wants to block/extort/delay the next Elder Scrolls game using Notch's "Scrolls" trademark. Even if Bethesda won it would be tied up in court, delay the release, and cost a lot more than this little fiasco.
Keep in mind this is only one companies spending. According to Ubisoft their budget for DS games was $785,000-$1.57m, and their games cost just as much as other DS titles.
Game costs are pretty much whatever consumers are willing to pay. In the current gen developers guessed that games were willing to pay $60 for titles, and they were right (this guess was based on sales of more expensive "collectors editions", and it looks like the trend will continue next gen). I doubt we'll see a rise in handheld prices cause consumers haven't really been buying games at the current price mark.
EULA (end-user license agreement) has pretty much been doing this for the past 5 years as far as PC gaming goes. Almost every game you buy now has an EULA that states the game cannot be resold. This is why gamestop, and several other major used retailers stopped carrying used PC games. Basically an EULA has little to no power in the courts, but it does give the software company the right to refuse any services to you (ie patches, online play, ect). As digital distribution becomes the norm these EULA become more powerful, and buying second hand, or transferring accounts is a much higher risk.
well it should be well known that SWG is pretty pathetic, and LucasArt's working on a new MMO would be quite logical. It's also well known that bioware and lucasart's are working on a project together. For me it's hard to say it's going to happen based on these two things. First off Bioware has never worked on an MMO, and hasn't worked on a multiplayer game since 2002. Second all three companies involved seem interested in developing new/original IP. EA has made it apparent that they are going to start focusing on new IP in their shareholder information. Bioware has only created 2 titles not using their own IP which goes to show they share the same idea as EA. Lastly LucasArt's has made several announcements pertaining to their need for original/new IP to stay competitive in the gaming market.
Personally I put no faith in this "so-called" script even if legit it could just be some left over paperwork from a collaboration meeting which could of been rejected, green lit, or put on the back burner. I would love to see a KOTOR MMO (assuming it's not a WOW clone), but I'm not convinced that's what's going on here.
Bethesda and Mojang settle, Scrolls will keep its name
Mar 11th 2012 4:13AM (Joystiq)Sins of a Solar Empire: Rebellion warps in first screens
Jan 28th 2012 5:13AM (Joystiq)Sony and others looking to standardize active 3D glasses
Aug 9th 2011 1:11AM (Joystiq)Super Meat Boy dashes toward 600,000 copies sold
Apr 7th 2011 1:42AM (Joystiq)Valve shares some insight into Dota 2's development
Jan 9th 2011 8:38PM (Joystiq)Also it was developed by original dota team members not some johnny-come lately fanboy.
Marvelous caps 3DS game development at $1.8M per title
Nov 19th 2010 9:44PM (Joystiq)Game costs are pretty much whatever consumers are willing to pay. In the current gen developers guessed that games were willing to pay $60 for titles, and they were right (this guess was based on sales of more expensive "collectors editions", and it looks like the trend will continue next gen). I doubt we'll see a rise in handheld prices cause consumers haven't really been buying games at the current price mark.
Mother's campaign to bring video game seizure concerns to British Parliament a success
Jun 15th 2008 2:21PM (Joystiq)Also from what was posted by Ubisoft on DSfanboy the game actually passed the Epilepsy tests.
Law of the Game on Joystiq: RIP Consumer Rights
Apr 16th 2008 10:41PM (Joystiq)Sierra and Radical Entertainment remove multiplayer from Prototype
Mar 29th 2008 4:39PM (Joystiq)Rumor: Further evidence of Star Wars: KOTOR MMO discovered
Mar 8th 2008 8:59PM (Joystiq)Personally I put no faith in this "so-called" script even if legit it could just be some left over paperwork from a collaboration meeting which could of been rejected, green lit, or put on the back burner. I would love to see a KOTOR MMO (assuming it's not a WOW clone), but I'm not convinced that's what's going on here.