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jrhawk42

Member since: Jan 12th, 2008

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Joystiq15 Comments

Bethesda and Mojang settle, Scrolls will keep its name

Mar 11th 2012 4:13AM (Joystiq)
One thing most people don't realize about trademark law is that if you don't openly defend your trademark you lose it. Essentially Bethesda didn't have any intentions of stopping Notch from making a Scrolls game they just wanted to ensure their "Scrolls" trademark was protected. Let's look at this from a different perspective. Ten years down the road Mojang is sold of to Activision (or some greater evil) who then wants to block/extort/delay the next Elder Scrolls game using Notch's "Scrolls" trademark. Even if Bethesda won it would be tied up in court, delay the release, and cost a lot more than this little fiasco.

Sins of a Solar Empire: Rebellion warps in first screens

Jan 28th 2012 5:13AM (Joystiq)
I really wish this game had a campaign story.

Sony and others looking to standardize active 3D glasses

Aug 9th 2011 1:11AM (Joystiq)
Why standardize a fad? 3D is slowly dying. Unless there's a vast improvement most people will be over the novelty in a few years.

Super Meat Boy dashes toward 600,000 copies sold

Apr 7th 2011 1:42AM (Joystiq)
Well considering steam sold it for 75% off for it's winter sale. It's not surprising.

Valve shares some insight into Dota 2's development

Jan 9th 2011 8:38PM (Joystiq)
I don't see how this can compete w/ League of Legends. It's already got an impressive community, a great head start, and it doesn't cost anything.

Also it was developed by original dota team members not some johnny-come lately fanboy.

Marvelous caps 3DS game development at $1.8M per title

Nov 19th 2010 9:44PM (Joystiq)
Keep in mind this is only one companies spending. According to Ubisoft their budget for DS games was $785,000-$1.57m, and their games cost just as much as other DS titles.

Game costs are pretty much whatever consumers are willing to pay. In the current gen developers guessed that games were willing to pay $60 for titles, and they were right (this guess was based on sales of more expensive "collectors editions", and it looks like the trend will continue next gen). I doubt we'll see a rise in handheld prices cause consumers haven't really been buying games at the current price mark.

Mother's campaign to bring video game seizure concerns to British Parliament a success

Jun 15th 2008 2:21PM (Joystiq)
I had no clue that candy give my diabetic son seizures. They should pass a law forcing all candy companies to test for diabetics.

Also from what was posted by Ubisoft on DSfanboy the game actually passed the Epilepsy tests.

Law of the Game on Joystiq: RIP Consumer Rights

Apr 16th 2008 10:41PM (Joystiq)
EULA (end-user license agreement) has pretty much been doing this for the past 5 years as far as PC gaming goes. Almost every game you buy now has an EULA that states the game cannot be resold. This is why gamestop, and several other major used retailers stopped carrying used PC games. Basically an EULA has little to no power in the courts, but it does give the software company the right to refuse any services to you (ie patches, online play, ect). As digital distribution becomes the norm these EULA become more powerful, and buying second hand, or transferring accounts is a much higher risk.

Sierra and Radical Entertainment remove multiplayer from Prototype

Mar 29th 2008 4:39PM (Joystiq)
Well I guess that's good news since I probably won't buy this game now.

Rumor: Further evidence of Star Wars: KOTOR MMO discovered

Mar 8th 2008 8:59PM (Joystiq)
well it should be well known that SWG is pretty pathetic, and LucasArt's working on a new MMO would be quite logical. It's also well known that bioware and lucasart's are working on a project together. For me it's hard to say it's going to happen based on these two things. First off Bioware has never worked on an MMO, and hasn't worked on a multiplayer game since 2002. Second all three companies involved seem interested in developing new/original IP. EA has made it apparent that they are going to start focusing on new IP in their shareholder information. Bioware has only created 2 titles not using their own IP which goes to show they share the same idea as EA. Lastly LucasArt's has made several announcements pertaining to their need for original/new IP to stay competitive in the gaming market.

Personally I put no faith in this "so-called" script even if legit it could just be some left over paperwork from a collaboration meeting which could of been rejected, green lit, or put on the back burner. I would love to see a KOTOR MMO (assuming it's not a WOW clone), but I'm not convinced that's what's going on here.

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