knighty (GT: ZeraKnight)
Member since: Jan 12th, 2008
knighty (GT: ZeraKnight)'s Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 347 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

StarCraft 2 getting 3D support post-launch
Jul 4th 2010 4:36AM (Joystiq)That's because it has a deferred renderer. At least it does in the single player stuff anyway, I think they have quite a different one in game, probably still deferred though. But anyway, deferred rendering is incompatible with MSAA, so if you DO force it on, you'll most likely just be super sampling which will be extreeeemely slow.
UK govt cancels plans for video game tax relief
Jun 23rd 2010 4:20AM (Joystiq)Iwata: 3DS likely won't sell below production cost
Jun 21st 2010 12:05PM (Joystiq)Iwata: 3DS likely won't sell below production cost
Jun 21st 2010 11:50AM (Joystiq)Iwata: 3DS likely won't sell below production cost
Jun 21st 2010 11:49AM (Joystiq)Iwata: 3DS likely won't sell below production cost
Jun 21st 2010 11:41AM (Joystiq)Nintendo 3DS uses DMP's PICA200 GPU
Jun 21st 2010 11:30AM (Joystiq)It's worth noting as well that this demo is very very small. A little piece of geometry with a skybox. You'd be lucky to get anything near that quality in a real game, but it shows the techniques are doable at least.
Underage PlayStation site hacker sentenced
May 10th 2010 6:04PM (Joystiq)Man 'beats' Bejeweled 2 after playing for 3 years
Apr 30th 2010 2:03PM (Joystiq)Impressions: Crysis 2
Apr 9th 2010 4:26PM (Joystiq)Anyway, Crysis was not badly optimized. Do you think that you can magically optimize a game like Crysis to make it run fast? It was "slow" because it was doing so much. If you don't think they spent months optimizing it you're just wrong.