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mc-fine

Member since: Jan 18th, 2008

mc-fine's Latest Comments

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Capcom posts Street Fighter 4 Arcade Edition FAQ

May 17th 2011 7:40AM (Joystiq)
@Patricio87 Its too bad MK netcode is horrible. Best fighting game single player ever though.

Capcom posts Street Fighter 4 Arcade Edition FAQ

May 17th 2011 7:39AM (Joystiq)
@TCJJ AE DLC is supposed to be like $15. Disc won't come out till a couple months after the DLC and will be $40. If you can snag a used Super copy for cheap you would be saving a few bucks.

Capcom posts Street Fighter 4 Arcade Edition FAQ

May 17th 2011 7:37AM (Joystiq)
@The Aquacharger You are downloading to stop your version of the game from being obsolete when everyone buys AE. The update will at least let you play Super with others who have bought the DLC.

Plus the updates to the replay channel.

Capcom posts Street Fighter 4 Arcade Edition FAQ

May 17th 2011 7:35AM (Joystiq)
@Lerkero The update changes the build of the game to match the new AE version which allows Super only folk to play against AE owners. This free update includes improvements to the replay channel which will allow Super owners to watch replays and such with the new characters.

You have to keep the versions separate because AE is not just new characters there are many changes to all the Super cast. They would piss off Super users who didn't want to buy if they forced them to play with the new AE character tweaks.

Crysis 2 story trailer takes a bite out of the Big Apple

Feb 15th 2011 6:06PM (Joystiq)
That was pretty tight.

Mad Catz posts record sales, income up 70% in fiscal Q3

Feb 10th 2011 3:36PM (Joystiq)
@Yezzir1128 Madcatz TE sticks are quality. I've had mine for a year and half now and its good as new.

Infact I expect their stick sales to chill out unless the fighting game scene continues to grow. They can release the same stick with different art covers but there is no point buying a new one when the old and faithful lasts forever.

Killzone 3 dev diary is gameplay-filled, genuinely upsetting

Jan 29th 2011 2:16PM (Joystiq)
@toony411

I really enjoyed the making the game documentary from God of War 3. Really gives you some insight into what it takes to put out a AAA title. The technical set backs, reacting to publics first viewing and early stages of development.

I hope they do a similar thing for KZ3.

Warning: Mortal Kombat's 'X-ray moves' revealed in this trailer

Jan 28th 2011 11:39PM (Joystiq)
I don't know why but the walk animations really annoy me. Everything is motion capture but it just looks so awkward.

Super Street Fighter IV: The Legend of Chun-Li's 149-hit combo

Dec 8th 2010 11:18AM (Joystiq)
@mocax Depends on the move. The hard punches and kicks have longer hit stun which give you more time to connect a follow up attack. However there is also recovery for the attacking player after a move is done that reduces the amount of time you have to perform another attack before the hit stun is done. After the lighting legs it seems like there is a large gap but it requires very precise timing of the next punch to have it connect and if won't work if you just mash the punch button repeatedly. 1/60 of a second timing.

Dwight Howard hits the streets for NBA Jam

Dec 2nd 2010 9:39AM (Joystiq)
When I heard they had Howard ranked as a 7 for dunking ability I immediately thought "this game isn't being put together by real basketball fans".

Either way no amount of Dwight Howard will make this worth $50 though...

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